Player Matchup

Tiberius
Tiberius
Chala_FN-_-
Tiberius
Level 9
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,143 Elo+
Solo
Ying
Ying
DriftedTurtle81
Ying
Level 264
Champion Stats
1W - 3L
1,369 SR
Queue Stats
67W - 72L
1,516 Elo+
Solo
ZEEK0108
Unknown
Level 207
Champion Stats
4W - 4L
1,766 SR
Queue Stats
34W - 36L
1,491 Elo+
Solo
Vora
Vora
remy86low
Vora
Level 81
Champion Stats
17W - 25L
1,581 SR
Queue Stats
139W - 144L
1,524 Elo+
Solo
Moji
Moji
screenslayer45_
Moji
Level 9
Champion Stats
0W - 2L
1,495 SR
Queue Stats
1W - 4L
1,182 Elo+
Solo
Team Averages
Level 114
1,542 SR
1,371 Elo+

VS

Team Averages
Level 148
1,574 SR
1,521 Elo+
Octavia
Octavia
DEATHSCAPE7530
Octavia
Level 37
Champion Stats
1W - 3L
1,401 SR
Queue Stats
24W - 27L
1,461 Elo+
Party 1
Ying
Ying
KroNicMoRty
Ying
Level 158
Champion Stats
54W - 37L
1,594 SR
Queue Stats
291W - 292L
1,492 Elo+
Solo
Vora
Vora
U Love Brad
Vora
Level 107
Champion Stats
23W - 15L
1,629 SR
Queue Stats
118W - 95L
1,596 Elo+
Solo
Seris
Seris
demonhunter6505
Seris
Level 27
Champion Stats
14W - 15L
1,477 SR
Queue Stats
23W - 26L
1,418 Elo+
Party 1
Terminus
Terminus
pen55pen
Terminus
Level 410
Champion Stats
37W - 16L
1,770 SR
Queue Stats
397W - 367L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
Chala_FN-_-
Tiberius
8
0 / 6 / 2
891
149
10,554
19,848
0
Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 3 Ammo after activating Combat Trance.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.

Level 2

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

47
1 / 4 / 4
1,251
209
30,220
18,591
0
Tangible

Tangible

Armor

Increase your maximum Health by 250.

Level 5

Mesmerism

Mesmerism

Illusion

Generate 1 Ammo after activating Illusion.

Level 1

Harmony

Harmony

Shatter

Heal for 13% of the damage dealt by Shatter.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 400.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

ZEEK0108
Unknown
53
2 / 7 / 1
1,199
200
25,226
30,349
0

Level 4

Level 3

Level 2

Level 3

Level 3

Level 1

Vora
45
2 / 4 / 1
1,054
176
21,471
21,014
0
Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 3s if it fails to hit a target.

Level 3

What May Come

What May Come

Tendril

Reduce the damage you take by 8% for 3s after activating Tendril.

Level 2

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 1.7999999999999998s.

Level 3

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 4s after hitting an enemy with Dark Siphon.

Level 4

Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 1.2000000000000002s after hitting at least one enemy with Obliteration.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

8
1 / 6 / 3
1,026
171
15,136
24,680
3,898

Level 3

Level 5

Level 2

Level 2

Level 3

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
45
9 / 2 / 6
2,160
360
25,307
17,779
0
Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

Tactical Fire

Tactical Fire

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 2

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 24% for 2.5s after getting a Killing Blow or Elimination.

Level 4

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

46
3 / 0 / 13
2,288
381
18,467
15,482
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 0.5s when an Illusion dies to an enemy.

Level 1

Fracture

Fracture

Shatter

Heal your Illusions for 60% of their maximum Health after activating Shatter.

Level 3

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 32% during Shatter.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 400.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

55
9 / 1 / 8
2,169
362
46,997
26,779
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Broken Promises

Broken Promises

Obliteration

Heal for 60 for each enemy hit with Obliteration.

Level 1

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 0.6s.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

26
3 / 2 / 5
1,877
313
19,033
22,671
0
Terminus
pen55pen
Terminus
58
3 / 1 / 2
1,156
193
4,678
19,896
0
Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 300.

Level 2

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

It Watches

It Watches

Armor

Generate 6% Power Siphon charge for each enemy hit with Massacre Axe.

Level 2

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6s
Objective Time
6m 38s
17
Kill Participation
61
6
Kills
27
27
Deaths
6
11
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Tiberius
Chala_FN-_-
Tiberius
0
6
2
0.17
W
9
2
6
6
L
1
4
4
0.75
W
3
0
13
9.5
W
9
1
8
13
L
ZEEK0108
Unknown
2
7
1
0.36
W
3
2
5
2.75
W
Terminus
pen55pen
Terminus
3
1
2
4
L
Vora
2
4
1
0.63
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,607
Damage
114,482
114,482
Taken
102,607
3,898
Shielding
0
49,231
Healing
82,467
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Tiberius
Chala_FN-_-
Tiberius
10,554
10,554
0
2,900
19,848
0
W
25,307
23,632
790
2,554
17,779
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
30,220
26,245
24,460
7,440
18,591
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
18,467
9,485
37,491
11,024
15,482
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
46,997
36,861
0
10,560
26,779
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
ZEEK0108
Unknown
25,226
15,270
0
144
30,349
0

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
19,033
15,067
13,209
5,508
22,671
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Terminus
pen55pen
Terminus
4,678
3,560
0
1,331
19,896
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Vora
21,471
13,521
0
5,928
21,014
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
15,136
15,136
5,831
2,528
24,680
3,898
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role