Player Matchup

VII
VII
Platinum II
Almdudlerking
VII
Platinum II
Level 563
Champion Stats
11W - 8L
1,684 SR
Queue Stats
701W - 649L
1,589 Elo+
Solo
Imani
Imani
Masters
LeChanceux
Imani
Masters
Level 736
Champion Stats
19W - 27L
1,544 SR
Queue Stats
1,714W - 1,645L
1,618 Elo+
Solo
Mal'Damba
Mal'Damba
Gold III
RyuuZenn
Mal'Damba
Gold III
Level 869
Champion Stats
70W - 71L
1,615 SR
Queue Stats
522W - 481L
1,570 Elo+
Solo
Ash
Ash
Platinum III
St4nd4rd_K4rm4
Ash
Platinum III
Level 999
Champion Stats
28W - 30L
1,633 SR
Queue Stats
1,307W - 1,313L
1,575 Elo+
Solo
Barik
Barik
Platinum I
r98k
Barik
Platinum I
Level 999
Champion Stats
81W - 85L
1,608 SR
Queue Stats
1,887W - 1,823L
1,584 Elo+
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 833
1,617 SR
1,587 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 286
1,703 SR
1,614 Elo+
Grohk
Grohk
Platinum II
BAR1SADAS
Grohk
Platinum II
Level 68
Champion Stats
1W - 1L
1,753 SR
Queue Stats
74W - 63L
1,632 Elo+
Solo
Moji
Moji
Qualifying
DeepPrism
Moji
Qualifying
Level 64
Champion Stats
3W - 1L
1,936 SR
Queue Stats
76W - 47L
1,752 Elo+
Party 1
Tyra
Tyra
Platinum III
Kimazu69
Tyra
Platinum III
Level 269
Champion Stats
20W - 26L
1,544 SR
Queue Stats
94W - 103L
1,458 Elo+
Solo
Inara
Inara
Platinum III
Reup7
Inara
Platinum III
Level 482
Champion Stats
26W - 25L
1,648 SR
Queue Stats
505W - 481L
1,548 Elo+
Solo
Khan
Khan
Qualifying
zombimain
Khan
Qualifying
Level 548
Champion Stats
25W - 24L
1,636 SR
Queue Stats
420W - 388L
1,677 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
16 / 12 / 17
4,081
255
138,713
68,861
5,722
Never Look

Never Look

Armor

Increase your maximum Health by 250.

Level 5

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 1s after getting a Killing Blow while in Burst Mode.

Level 1

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 1s after activating Grappling Hook.

Level 2

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 25%.

Level 5

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Imani
59
21 / 4 / 17
4,777
299
193,455
35,758
0
Affinity

Affinity

Elemental Shift

Reduce your damage taken by 25% for 2s after activating Elemental Shift.

Level 5

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 20%.

Level 1

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 50 every 1s while using FrostFire Glide.

Level 1

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 2.4s.

Level 4

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 2.4s.

Level 4

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Mal'Damba
RyuuZenn
Mal'Damba
57
1 / 4 / 21
3,731
233
27,797
20,905
600
Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Fleeting

Fleeting

Slither

Reduce the Cooldown of Slither by 2.4s.

Level 4

Otherworldly

Otherworldly

Slither

Gain a 75-health Shield for 3s after Slither ends.

Level 1

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

59
8 / 9 / 16
4,007
250
95,499
111,710
82,982
Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 1.6s.

Level 2

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 1.6s.

Level 2

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 4s for each enemy hit with Kinetic Burst.

Level 4

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 24%.

Level 3

Level 1

59
9 / 6 / 21
4,938
309
103,920
107,649
260,033
Bunker

Bunker

Barricade

Increase the Health of Barricade by 1000.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 10% Health.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Bans
KinessaCassie
Team 1 Score

4

VS

Team 2 Score

3

Bans
FernandoMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grohk
BAR1SADAS
Grohk
36
0 / 12 / 22
3,699
231
78,193
103,565
0
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 40%.

Level 5

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 50.

Level 1

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 120 for each enemy hit with Shock Pulse.

Level 4

Conduit

Conduit

Shock Pulse

Increase your Movement Speed by 6% for 3s after hitting an enemy with Shock Pulse.

Level 1

Thunderstruck

Thunderstruck

Shock Pulse

Generate 24% of your Ammo for each unique enemy hit by Shock Pulse.

Level 4

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Moji
42
13 / 5 / 20
5,891
368
72,876
72,081
121,489

Level 4

Level 1

Level 1

Level 4

Level 5

Level 1

Tyra
59
10 / 20 / 8
3,681
230
81,769
89,280
0
Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2s.

Level 4

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 1.7999999999999998s.

Level 3

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 6.

Level 3

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Quick Release

Quick Release

Nade Launcher

Generate 4 Ammo after using Nade Launcher.

Level 2

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Inara
Reup7
Inara
53
4 / 10 / 8
3,799
237
54,972
138,616
20,452
Caretaker

Caretaker

Warder's Field

Heal for 44 every 1s while standing in Warder's Field.

Level 2

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1s.

Level 2

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 56 every 1s while Earthen Guard is active.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Khan
59
8 / 8 / 15
4,292
268
57,073
155,842
69,924
Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 150.

Level 1

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 40% for 3s after activating Battle Shout.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 40s
Objective Time
11m 42s
147
Kill Participation
108
55
Kills
35
35
Deaths
55
92
Assists
73
Player
Kills
Deaths
Assists
KDA
W
16
12
17
2.04
L
Grohk
BAR1SADAS
Grohk
0
12
22
0.92
L
Moji
13
5
20
4.6
L
Tyra
10
20
8
0.7
W
Imani
21
4
17
7.38
L
Inara
Reup7
Inara
4
10
8
0.8
W
Mal'Damba
RyuuZenn
Mal'Damba
1
4
21
2.88
W
8
9
16
1.78
L
Khan
8
8
15
1.94
W
9
6
21
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

559,384
Damage
344,883
344,883
Taken
559,384
349,337
Shielding
211,865
198,185
Healing
390,746
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
138,713
133,673
336
3,907
68,861
5,722
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Grohk
BAR1SADAS
Grohk
78,193
37,188
34,766
36,208
103,565
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
Moji
72,876
72,876
207,594
35,281
72,081
121,489
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

L
Tyra
81,769
42,569
0
2,829
89,280
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Level 1

W
Imani
193,455
156,830
0
3,944
35,758
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Inara
Reup7
Inara
54,972
45,469
0
10,459
138,616
20,452
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Mal'Damba
RyuuZenn
Mal'Damba
27,797
8,330
174,757
11,301
20,905
600
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
95,499
85,570
0
900
111,710
82,982
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Khan
57,073
53,116
32,679
30,930
155,842
69,924
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
103,920
103,920
0
3,040
107,649
260,033
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role