Player Matchup

Octavia
Octavia
ChristiChan69
Octavia
Level 785
Champion Stats
3W - 3L
1,510 SR
Queue Stats
148W - 167L
1,535 Elo+
Solo
Koga
Koga
Lildropshot9791
Koga
Level 69
Champion Stats
5W - 2L
1,560 SR
Queue Stats
87W - 124L
1,421 Elo+
Solo
Nyx
Nyx
NotFunnyPerson
Nyx
Level 144
Champion Stats
2W - 2L
1,429 SR
Queue Stats
37W - 32L
1,616 Elo+
Solo
Grover
Grover
sayajin0800
Grover
Level 56
Champion Stats
19W - 20L
1,509 SR
Queue Stats
62W - 60L
1,494 Elo+
Solo
Viktor
Viktor
scalaop
Viktor
Level 167
Champion Stats
1W - 6L
1,500 SR
Queue Stats
93W - 102L
1,511 Elo+
Solo
Team Averages
Level 244
1,502 SR
1,515 Elo+

VS

Team Averages
Level 460
1,495 SR
1,512 Elo+
Koga
Koga
BabyMan 50
Koga
Level 999
Champion Stats
15W - 20L
1,500 SR
Queue Stats
2,118W - 2,225L
1,447 Elo+
Solo
Viktor
Viktor
GamerTooth
Viktor
Level 999
Champion Stats
36W - 47L
1,535 SR
Queue Stats
2,045W - 2,042L
1,558 Elo+
Solo
Ruckus
Ruckus
SquidyBangBang
Ruckus
Level 43
Champion Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,417 Elo+
Solo
Saati
Saati
carnacho
Saati
Level 225
Champion Stats
119W - 86L
1,634 SR
Queue Stats
473W - 431L
1,631 Elo+
Solo
Ying
Ying
freiiipr
Ying
Level 36
Champion Stats
2W - 6L
1,305 SR
Queue Stats
29W - 26L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
59
9 / 10 / 19
4,570
305
64,978
54,458
0
Vicious Circle

Vicious Circle

Reduce the Cooldown of Distortion Field by 2.4s after activating Commanding Leap.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 50.

Level 1

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 8%.

Level 2

Entrenched

Entrenched

Reduce your damage taken by 20% while standing inside of your Distortion Field.

Level 4

Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 1.2s every 1s while standing inside of your Distortion Field.

Level 4

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

25
3 / 14 / 5
3,407
227
11,528
38,895
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Surprise!

Surprise!

Shadow Step

Generate 15 Ammo after activating Shadow Step.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Level 1

54
18 / 8 / 20
5,862
391
71,979
102,057
70,434
Frontline Commander

Frontline Commander

Increase allies and decrease enemies' Movement Speed by 35% for 4 seconds when passing through Abyssal Fortress.

Level 5

Brutal Pursuer

Brutal Pursuer

Rift Slash

Increase your Movement Speed by 8% for 5s after casting Rift Slash.

Level 2

The New Order

The New Order

Royal Presence

Gain a 60 health Shield for each enemy hit by Royal Presence's chain grab.

Level 2

Unbreakable Will

Unbreakable Will

Reduce the Health reduction from placing Abyssal Fortress >30 units away by 80%.

Level 4

Forever Changed

Forever Changed

Increase your maximum Health by 300.

Level 2

Abyssal Breach

Abyssal Breach

Enemies that pass through Abyssal Fortress are Revealed and take 10% additional weapon damage from you and your allies for 3s. Reduce Abyssal Fortress' Cooldown by 2s.

Level 1

Grover
32
7 / 12 / 25
4,807
320
29,828
74,736
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 1s after hitting an enemy with Crippling Throw.

Level 1

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 45% Health.

Level 3

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

Viktor
scalaop
Viktor
23
11 / 12 / 11
4,172
278
39,674
55,745
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.

Level 5

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.6000000000000001s every 1s while Hustle is active.

Level 3

On The Move

On The Move

Frag Grenade

Gain 24% Movement Speed for 2s after using Frag Grenade.

Level 3

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
4 / 15 / 7
2,342
156
35,342
31,518
0
Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Criminal Record

Criminal Record

Dragon Stance

Gain 17.5% Lifesteal while in Dragon Stance.

Level 5

Guild Tactics

Guild Tactics

Skewer

Heal for 320 after hitting at least one enemy with Skewer.

Level 2

Wind's Embrace

Wind's Embrace

Agility

Heal for 80 every 1s while Agility is active.

Level 4

Trespasser

Trespasser

Agility

Increase your jump height by 40% while Agility is active.

Level 2

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Viktor
GamerTooth
Viktor
59
17 / 3 / 9
3,258
217
81,732
20,141
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.

Level 5

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 100.

Level 2

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 30%.

Level 3

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.6000000000000001s every 1s while Hustle is active.

Level 3

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

41
1 / 14 / 17
2,523
168
38,802
76,576
34,261
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 21%.

Level 3

Extended Magazines

Extended Magazines

Advance

Generate 15 Ammo after using Advance.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 1s.

Level 1

Nanotechnology

Nanotechnology

Emitter

Heal for 250 every 1s while Emitter is active.

Level 5

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

Saati
carnacho
Saati
48
26 / 6 / 11
3,858
257
111,628
42,640
0
Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Plated Leggings

Plated Leggings

Reduce Damage taken by 3% for 1.5s after using Blast Back.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Closing Time

Closing Time

Increase your Movement Speed by 30% for 2.5s after activating Blast Back.

Level 5

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 20%

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Ying
30
8 / 10 / 12
2,850
190
58,387
47,112
0
Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 400.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 40% Health when you swap to the spot of a dead Illusion.

Level 2

Mesmerism

Mesmerism

Illusion

Generate 3 Ammo after activating Illusion.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 26s
Objective Time
4m 34s
128
Kill Participation
112
48
Kills
56
56
Deaths
48
80
Assists
56
Player
Kills
Deaths
Assists
KDA
L
4
15
7
0.5
W
Octavia
9
10
19
1.85
L
Viktor
GamerTooth
Viktor
17
3
9
7.17
W
3
14
5
0.39
W
18
8
20
3.5
L
1
14
17
0.68
L
Saati
carnacho
Saati
26
6
11
5.25
L
Ying
8
10
12
1.4
W
Grover
7
12
25
1.63
W
Viktor
scalaop
Viktor
11
12
11
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

217,987
Damage
325,891
325,891
Taken
217,987
70,434
Shielding
34,261
191,178
Healing
83,730
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
35,342
33,092
0
3,929
31,518
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Octavia
64,978
53,499
7,592
12,804
54,458
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Viktor
GamerTooth
Viktor
81,732
36,593
1,432
8,007
20,141
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
11,528
9,663
0
3,766
38,895
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
71,979
62,471
0
12,750
102,057
70,434
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
38,802
25,527
0
9,018
76,576
34,261
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Saati
carnacho
Saati
111,628
98,694
0
10,721
42,640
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Ying
58,387
37,487
30,342
20,281
47,112
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Grover
29,828
27,878
104,243
44,092
74,736
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
Viktor
scalaop
Viktor
39,674
28,884
0
5,931
55,745
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role