Player Matchup

Moji
Moji
HumanColourWhite
Moji
Level 999
Champion Stats
30W - 25L
1,657 SR
Queue Stats
1,989W - 2,004L
1,528 Elo+
Solo
Talus
Talus
PalaFanGamesDev
Talus
Level 999
Champion Stats
15W - 15L
1,569 SR
Queue Stats
1,040W - 1,067L
1,602 Elo+
Solo
Ying
Ying
Sandoorus
Ying
Level 144
Champion Stats
14W - 9L
1,686 SR
Queue Stats
265W - 195L
1,613 Elo+
Party 1
Tyra
Tyra
pikachudabest
Tyra
Level 149
Champion Stats
18W - 14L
1,646 SR
Queue Stats
381W - 344L
1,615 Elo+
Party 1
Inara
Inara
sugarcoma11
Inara
Level 93
Champion Stats
4W - 18L
1,383 SR
Queue Stats
184W - 190L
1,581 Elo+
Solo
Team Averages
Level 477
1,588 SR
1,588 Elo+

VS

Team Averages
Level 520
1,697 SR
1,677 Elo+
Koga
Koga
ShaWnMontgomery1
Koga
Level 70
Champion Stats
54W - 28L
1,719 SR
Queue Stats
143W - 118L
1,658 Elo+
Solo
Dredge
Dredge
alchemist211
Dredge
Level 999
Champion Stats
25W - 24L
1,586 SR
Queue Stats
1,417W - 1,420L
1,648 Elo+
Solo
Ying
Ying
kity86
Ying
Level 435
Champion Stats
9W - 2L
1,848 SR
Queue Stats
152W - 110L
1,717 Elo+
Party 2
Atlas
Atlas
svinq
Atlas
Level 999
Champion Stats
3W - 6L
1,556 SR
Queue Stats
1,459W - 1,391L
1,685 Elo+
Party 2
Moji
Moji
øRDeaL
Moji
Level 98
Champion Stats
23W - 10L
1,775 SR
Queue Stats
70W - 54L
1,676 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
4 / 10 / 0
1,369
196
28,398
36,027
12,309

Level 5

Level 2

Level 3

Level 2

Level 3

Level 1

60
1 / 9 / 5
1,463
209
33,380
30,509
0
Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 3s.

Level 3

Revitalize

Revitalize

Rune of Travel

Heal for 300 after Teleporting to your Rune of Travel.

Level 3

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 32% while Rune of Travel is active.

Level 4

Guts

Guts

Armor

Reduce your damage taken by 20% while at or below 40% Health.

Level 4

Ancient Power

Ancient Power

Overcharge

Reduce the Cooldown of Blitz Upper by 0.5s for each enemy hit while Overcharge is active.

Level 1

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Ying
60
1 / 6 / 5
1,543
220
23,865
32,022
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

50
3 / 5 / 4
1,847
264
51,091
31,913
0
Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Turn The Table

Turn The Table

Nade Launcher

Heal for 240 for each enemy hit with Nade Launcher.

Level 4

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 8% for 4s after using Fire Bomb.

Level 1

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

27
1 / 9 / 1
1,447
207
23,592
70,807
15,634
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
35
12 / 5 / 8
2,358
337
39,125
21,020
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Guild Tactics

Guild Tactics

Skewer

Heal for 320 after hitting at least one enemy with Skewer.

Level 2

Gale Storm

Gale Storm

Skewer

Generate 25% Energy after earning a Killing Blow with Skewer.

Level 2

Wind's Embrace

Wind's Embrace

Agility

Heal for 60 every 1s while Agility is active.

Level 3

Criminal Record

Criminal Record

Dragon Stance

Gain 14% Lifesteal while in Dragon Stance.

Level 4

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Dredge
60
7 / 2 / 9
2,306
329
27,732
19,169
450
Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Plank Walker

Plank Walker

Shortcut

Heal for 300 after exiting a Shortcut.

Level 3

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 250.

Level 5

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Hangman's Ire

Hangman's Ire

Armor

Gain a 150-Health Shield after dropping to or below 50% Health.

Level 1

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Ying
kity86
Ying
59
5 / 0 / 17
2,662
380
32,651
16,638
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Mesmerism

Mesmerism

Illusion

Generate 4 Ammo after activating Illusion.

Level 4

Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Atlas
svinq
Atlas
60
7 / 1 / 16
2,438
348
50,017
71,599
0
Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Moji
øRDeaL
Moji
37
8 / 2 / 20
2,634
376
51,753
31,900
16,933

Level 2

Level 4

Level 4

Level 4

Level 1

Level 1

Match Insights

Player Kills, Deaths, and Assists

34s
Objective Time
4m 40s
25
Kill Participation
109
10
Kills
39
39
Deaths
10
15
Assists
70
Player
Kills
Deaths
Assists
KDA
L
4
10
0
0.4
L
1
9
5
0.39
L
Ying
1
6
5
0.58
W
12
5
8
3.2
W
Dredge
7
2
9
5.75
W
Ying
kity86
Ying
5
0
17
13.5
L
3
5
4
1
L
1
9
1
0.17
W
Atlas
svinq
Atlas
7
1
16
15
W
Moji
øRDeaL
Moji
8
2
20
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

160,326
Damage
201,278
201,278
Taken
160,326
27,943
Shielding
17,383
82,423
Healing
123,651
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
28,398
27,044
5,004
1,010
36,027
12,309
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

L
33,380
32,730
0
6,967
30,509
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Ying
23,865
23,865
42,799
18,266
32,022
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
39,125
38,838
816
3,993
21,020
0

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Dredge
27,732
17,756
0
3,783
19,169
450
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Ying
kity86
Ying
32,651
32,121
64,111
13,725
16,638
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
51,091
31,016
0
3,463
31,913
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
23,592
18,707
198
4,716
70,807
15,634

Level 1

W
Atlas
svinq
Atlas
50,017
50,017
0
5,878
71,599
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Moji
øRDeaL
Moji
51,753
49,981
29,635
1,710
31,900
16,933
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role