Player Matchup

Jenos
Jenos
Bronze II
Anderson_Who
Jenos
Bronze II
Level 626
Champion Stats
19W - 20L
1,565 SR
Queue Stats
381W - 398L
1,389 Elo+
Party 1
Inara
Inara
Silver III
Killerbrow
Inara
Silver III
Level 999
Champion Stats
135W - 111L
1,731 SR
Queue Stats
1,756W - 1,809L
1,478 Elo+
Party 1
Sha Lin
Sha Lin
Gold I
NemteConto
Sha Lin
Gold I
Level 214
Champion Stats
3W - 6L
1,371 SR
Queue Stats
110W - 121L
1,469 Elo+
Party 1
Moji
Moji
Platinum III
lucaseduardo20
Moji
Platinum III
Level 999
Champion Stats
1W - 2L
1,576 SR
Queue Stats
727W - 677L
1,478 Elo+
Party 1
Terminus
Terminus
Silver V
tratorcbt
Terminus
Silver V
Level 192
Champion Stats
191W - 163L
1,545 SR
Queue Stats
468W - 487L
1,407 Elo+
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 606
1,557 SR
1,444 Elo+

VS

Team Averages
Silver I
Silver I
Average Tier
Level 583
1,500 SR
1,406 Elo+
Furia
Furia
Silver III
Kelvamnhg554
Furia
Silver III
Level 300
Champion Stats
1W - 5L
1,335 SR
Queue Stats
11W - 26L
1,345 Elo+
Party 3
Koga
Koga
Silver II
MissGissxD
Koga
Silver II
Level 999
Champion Stats
77W - 70L
1,638 SR
Queue Stats
825W - 816L
1,441 Elo+
Solo
Maeve
Maeve
Silver III
Sheips13
Maeve
Silver III
Level 40
Champion Stats
6W - 11L
1,512 SR
Queue Stats
11W - 23L
1,370 Elo+
Party 3
Fernando
Fernando
Silver V
axelCSM
Fernando
Silver V
Level 601
Champion Stats
3W - 2L
1,301 SR
Queue Stats
10W - 6L
1,336 Elo+
Party 2
Tyra
Tyra
Platinum III
mysterjeff
Tyra
Platinum III
Level 974
Champion Stats
13W - 10L
1,716 SR
Queue Stats
672W - 650L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
2 / 13 / 39
4,689
261
10,116
45,714
15,229
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Inara
59
6 / 9 / 16
4,579
254
60,525
131,480
28,150
Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Caretaker

Caretaker

Warder's Field

Heal for 44 every 1s while standing in Warder's Field.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Sha Lin
NemteConto
Sha Lin
48
20 / 17 / 5
4,386
244
85,184
74,288
0
Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 30% Health.

Level 2

Poise

Poise

Armor

Reduce the Movement Speed penalty while drawing your Longbow by 60%.

Level 3

Daring Escape

Daring Escape

Rapid Shot

Increase your Movement Speed by 20% for 3s after Rapid Shot ends.

Level 2

Skewer

Skewer

Crippling Arrow

Hitting an enemy with Crippling Arrow reduces the Cooldown of Rapid Shot by 2.4s.

Level 4

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 40% when you get an Elimination.

Level 4

Recurve

Recurve

Weapon

Increase the rate at which your Longbow charges by 25%.

Level 1

59
31 / 15 / 12
5,691
316
115,405
109,537
46,691

Level 1

Level 4

Level 3

Level 5

Level 2

Level 1

Terminus
tratorcbt
Terminus
31
7 / 17 / 7
3,821
212
37,337
135,721
0
Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Blood and Stone

Blood and Stone

Shatterfall

Gain 6% Power Siphon charge for each enemy hit by Shatterfall.

Level 1

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 300.

Level 2

Playing God

Playing God

Power Siphon

Heal for 10% of the damage Absorbed by Power Siphon.

Level 2

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 500.

Level 5

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Bans
CassieKhan
Team 1 Score

4

VS

Team 2 Score

3

Bans
ImaniMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
55
3 / 13 / 30
3,704
206
41,780
43,096
6,780
Ruthless

Ruthless

Armor

Decrease the rate of Wrath decay by 40%.

Level 4

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 70-Health Shield for 2s to allies affected by Kindle Soul.

Level 2

Inner Fire

Inner Fire

Kindle Soul

Generate 1 Ammo after Healing an ally with Kindle Soul.

Level 1

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 250.

Level 5

Burning Oath

Burning Oath

Kindle Soul

Heal for 315 over 3s after Healing an ally with Kindle Soul.

Level 3

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

59
19 / 19 / 11
3,538
197
99,393
43,330
0
Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Criminal Record

Criminal Record

Dragon Stance

Gain 10.5% Lifesteal while in Dragon Stance.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Maeve
Sheips13
Maeve
13
21 / 12 / 18
4,001
222
96,982
41,228
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

Street Cred

Street Cred

Armor

Increase your maximum Health by 50.

Level 1

Level 1

Fernando
axelCSM
Fernando
46
12 / 11 / 22
4,679
260
103,854
109,609
154,352
Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 3s after hitting an enemy with Fireball.

Level 5

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

56
18 / 11 / 25
4,596
255
154,731
71,304
0
Survivalist

Survivalist

Armor

Increase your maximum Health by 250.

Level 5

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 1.5s.

Level 3

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 30s
Objective Time
6m 16s
145
Kill Participation
179
66
Kills
73
71
Deaths
66
79
Assists
106
Player
Kills
Deaths
Assists
KDA
W
2
13
39
1.65
L
3
13
30
1.38
W
Inara
6
9
16
1.56
L
19
19
11
1.29
W
Sha Lin
NemteConto
Sha Lin
20
17
5
1.32
L
Maeve
Sheips13
Maeve
21
12
18
2.5
L
Fernando
axelCSM
Fernando
12
11
22
2.09
W
31
15
12
2.47
L
18
11
25
2.77
W
Terminus
tratorcbt
Terminus
7
17
7
0.62

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

308,567
Damage
496,740
496,740
Taken
308,567
90,070
Shielding
161,132
250,357
Healing
150,576
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
10,116
4,374
148,049
13,993
45,714
15,229
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
41,780
25,832
103,988
10,141
43,096
6,780
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Inara
60,525
43,483
0
13,337
131,480
28,150
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
99,393
60,462
0
20,822
43,330
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Sha Lin
NemteConto
Sha Lin
85,184
85,184
0
4,712
74,288
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Maeve
Sheips13
Maeve
96,982
92,770
0
7,329
41,228
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Fernando
axelCSM
Fernando
103,854
67,785
0
5,879
109,609
154,352
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
115,405
108,312
24,764
26,264
109,537
46,691
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

L
154,731
102,349
0
2,417
71,304
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Terminus
tratorcbt
Terminus
37,337
30,226
0
19,238
135,721
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role