Player Matchup

Moji
Moji
Dinamomitko171
Moji
Level 60
Champion Stats
1W - 3L
1,584 SR
Queue Stats
12W - 10L
1,555 Elo+
Solo
Koga
Koga
IllJayyyIll
Koga
Level 21
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Barik
Barik
PrisimCollie
Barik
Level 14
Champion Stats
4W - 11L
1,437 SR
Queue Stats
9W - 33L
1,253 Elo+
Solo
Zyrkulma
Unknown
Level 49
Champion Stats
2W - 5L
1,429 SR
Queue Stats
159W - 125L
1,622 Elo+
Solo
VII
VII
elcostco
VII
Level 22
Champion Stats
3W - 3L
1,563 SR
Queue Stats
12W - 10L
1,600 Elo+
Solo
Team Averages
Level 33
1,503 SR
1,506 Elo+

VS

Team Averages
Level 41
1,558 SR
1,539 Elo+
LazerPlant
Unknown
Level 24
Champion Stats
3W - 4L
1,529 SR
Queue Stats
13W - 15L
1,497 Elo+
Party 1
Zhin
Zhin
M5cho
Zhin
Level 17
Champion Stats
6W - 2L
1,545 SR
Queue Stats
14W - 11L
1,486 Elo+
Solo
Viktor
Viktor
SCARYMONSTAA
Viktor
Level 19
Champion Stats
2W - 0L
1,678 SR
Queue Stats
8W - 3L
1,639 Elo+
Solo
Buck
Buck
XxJVALENCIAxX
Buck
Level 120
Champion Stats
2W - 5L
1,393 SR
Queue Stats
35W - 38L
1,505 Elo+
Solo
Rei
Rei
dashbuurd
Rei
Level 24
Champion Stats
14W - 8L
1,645 SR
Queue Stats
17W - 14L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
54
6 / 11 / 4
867
124
24,378
34,456
10,798

Level 5

Level 2

Level 1

Level 3

Level 4

Level 1

29
2 / 17 / 4
2,776
397
7,433
25,926
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Surprise!

Surprise!

Shadow Step

Generate 15 Ammo after activating Shadow Step.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

11
1 / 8 / 4
3,268
467
8,089
40,960
24,082
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 2.4000000000000004s.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Zyrkulma
Unknown
19
14 / 9 / 9
4,261
609
59,795
33,014
0

Level 2

Level 3

Level 3

Level 3

Level 4

Level 1

8
10 / 8 / 7
3,689
527
48,923
22,555
0
Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 20% while in Automatic fire mode.

Level 5

Equivocate

Equivocate

Grappling Hook

Heal for 200 after hitting an enemy with Grappling Hook. Heal for {scale=200|100} if the enemy is a Frontline.

Level 2

Unknown Caller

Unknown Caller

Weapon

Increase your Reload Speed by 15%.

Level 3

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 1.5s after activating Grappling Hook.

Level 3

Aggressive Dodge

Aggressive Dodge

Explosive Dodge

Increase the distance traveled by Explosive Dodge by 10%.

Level 2

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
LazerPlant
Unknown
11
14 / 7 / 19
3,951
564
40,825
33,936
700

Level 5

Level 1

Level 3

Level 1

Level 5

Level 1

Zhin
M5cho
Zhin
7
12 / 8 / 13
3,684
526
40,442
30,840
0
Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 2.5s for each enemy it hits.

Level 5

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 32%.

Level 4

Infamy

Infamy

Armor

Increase your maximum Health by 100.

Level 2

Master Stance

Master Stance

Counter

Reduce the Cooldown of Whirl by 2s after successfully hitting an enemy with Counter.

Level 2

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 2s after using Billow.

Level 2

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Viktor
12
8 / 7 / 11
3,482
497
28,161
20,391
0
Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Scramble

Scramble

Hustle

Reduce damage taken by 12% while using Hustle.

Level 4

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 20%.

Level 2

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.

Level 3

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

42
14 / 7 / 10
3,654
522
33,999
34,153
0
Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 5s.

Level 5

Reconstruction

Reconstruction

Recovery

Reduce the Cooldown of Recovery by 1s.

Level 1

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 14% after getting an Elimination.

Level 1

Tangled

Tangled

Net Shot

Increase the duration of Net Shot's Slow by 0.8999999999999999s.

Level 3

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 50% for 3s after using Net Shot.

Level 5

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

8
5 / 4 / 28
4,066
581
13,484
29,298
0
Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 35%.

Level 5

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.1s.

Level 1

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 1% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 1

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 12%.

Level 3

Threat and Subject

Threat and Subject

Armor

Increase your Movement Speed by 40% for 5s after earning a Killing Blow or Elimination.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 12s
Objective Time
5m 37s
61
Kill Participation
134
33
Kills
53
53
Deaths
33
28
Assists
81
Player
Kills
Deaths
Assists
KDA
L
6
11
4
0.73
L
2
17
4
0.24
W
LazerPlant
Unknown
14
7
19
3.36
W
Zhin
M5cho
Zhin
12
8
13
2.31
L
1
8
4
0.38
W
Viktor
8
7
11
1.93
W
14
7
10
2.71
L
Zyrkulma
Unknown
14
9
9
2.06
W
5
4
28
4.75
L
10
8
7
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

148,618
Damage
156,911
156,911
Taken
148,618
34,880
Shielding
700
36,410
Healing
73,452
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
24,378
22,906
8,163
6,005
34,456
10,798

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
7,433
7,433
198
430
25,926
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
LazerPlant
Unknown
40,825
33,817
0
3,479
33,936
700
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Zhin
M5cho
Zhin
40,442
30,951
0
2,009
30,840
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
8,089
8,089
137
8,739
40,960
24,082
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Viktor
28,161
22,035
0
2,851
20,391
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

W
33,999
31,035
0
6,821
34,153
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Zyrkulma
Unknown
59,795
48,803
989
10,393
33,014
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
13,484
10,467
38,250
20,042
29,298
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
48,923
48,150
0
1,356
22,555
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role