Player Matchup

Fernando
Fernando
Silver II
Carno12
Fernando
Silver II
Level 166
Champion Stats
2W - 1L
1,464 SR
Queue Stats
46W - 58L
1,416 Elo+
Solo
Grohk
Grohk
Gold V
Genesiszx
Grohk
Gold V
Level 293
Champion Stats
8W - 2L
1,807 SR
Queue Stats
102W - 83L
1,558 Elo+
Party 2
Lian
Lian
Gold V
RezgameG
Lian
Gold V
Level 291
Champion Stats
1W - 2L
1,512 SR
Queue Stats
119W - 97L
1,596 Elo+
Party 2
Vatu
Vatu
Gold III
pandicurtua
Vatu
Gold III
Level 173
Champion Stats
39W - 42L
1,611 SR
Queue Stats
325W - 309L
1,544 Elo+
Party 3
Khan
Khan
Platinum V
pndaaaaaaaaaa
Khan
Platinum V
Level 999
Champion Stats
21W - 14L
1,637 SR
Queue Stats
1,720W - 1,655L
1,546 Elo+
Party 3
Team Averages
Gold IV
Gold IV
Average Tier
Level 384
1,606 SR
1,532 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 817
1,653 SR
1,504 Elo+
Skye
Skye
Gold I
Canabinomano
Skye
Gold I
Level 958
Champion Stats
787W - 731L
1,681 SR
Queue Stats
2,001W - 2,069L
1,588 Elo+
Solo
Corvus
Corvus
Gold III
MigiMaximum
Corvus
Gold III
Level 129
Champion Stats
1W - 1L
1,786 SR
Queue Stats
151W - 165L
1,397 Elo+
Party 1
Atlas
Atlas
Silver I
MissGissxD
Atlas
Silver I
Level 999
Champion Stats
33W - 29L
1,671 SR
Queue Stats
883W - 887L
1,515 Elo+
Solo
Octavia
Octavia
Silver I
SunArg
Octavia
Silver I
Level 999
Champion Stats
6W - 15L
1,465 SR
Queue Stats
1,670W - 1,764L
1,533 Elo+
Solo
Inara
Inara
Gold V
christineellis06
Inara
Gold V
Level 999
Champion Stats
108W - 102L
1,659 SR
Queue Stats
790W - 757L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Carno12
Fernando
50
6 / 3 / 12
3,867
352
45,836
62,385
57,072
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Grohk
Genesiszx
Grohk
59
7 / 6 / 23
3,123
284
41,685
45,208
0
Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 40%.

Level 4

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.2s.

Level 1

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 0.6s.

Level 1

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 3s after activating Ghost Walk.

Level 5

Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 600.

Level 4

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Lian
58
12 / 7 / 14
2,966
270
89,889
28,553
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Present Arms

Present Arms

Presence

Heal for 100 after using Presence.

Level 1

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 150.

Level 3

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

54
20 / 4 / 9
3,069
279
69,828
21,208
0
Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 120.

Level 3

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 15% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 3

Contemplation

Contemplation

Dash

Heal for -15 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 2

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 30% for 2s after activating Shadow Bombs.

Level 5

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

60
5 / 1 / 8
2,296
209
30,829
42,801
7,804
Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 32% for 3s after activating Battle Shout.

Level 4

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 3.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Bans
KogaImani
Team 1 Score

4

VS

Team 2 Score

1

Bans
CassieBetty la Bomba
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
52
14 / 12 / 2
2,743
249
64,038
36,140
0
Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Shadow Affinity

Shadow Affinity

Hidden

Reduce the Cooldown of Hidden by 1s.

Level 1

Cloak

Cloak

Hidden

Increase the duration of Hidden by 4s.

Level 4

Twilight Armor

Twilight Armor

Armor

Increase your maximum Ammo by 10.

Level 5

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 1.6s.

Level 2

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Corvus
25
1 / 11 / 8
2,442
222
25,743
38,371
0
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Condemnation

Condemnation

Armor

Increase the Healing you do by 5% while at or below 70% Health.

Level 1

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 3.2s after being Healed.

Level 4

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.

Level 1

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 20% of the Healing done to other allies with Abyssal Reconstruction.

Level 4

Dark Gifts

Dark Gifts

Abyssal Reconstruction

Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.

Level 1

Atlas
59
0 / 12 / 2
992
90
33,909
97,512
0
Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Safe Haven

Safe Haven

Armor

Increase your Healing received by 18% while Stasis Field is active.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Octavia
SunArg
Octavia
59
4 / 6 / 3
2,015
183
36,119
25,786
0
Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 40% Health.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 50.

Level 1

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

Level 2

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

60
2 / 9 / 13
2,802
255
40,346
80,258
24,875
Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 9s
Objective Time
5m 43s
116
Kill Participation
49
50
Kills
21
21
Deaths
50
66
Assists
28
Player
Kills
Deaths
Assists
KDA
L
14
12
2
1.25
W
Fernando
Carno12
Fernando
6
3
12
4
W
Grohk
Genesiszx
Grohk
7
6
23
3.08
L
Corvus
1
11
8
0.45
L
Atlas
0
12
2
0.08
W
Lian
12
7
14
2.71
L
Octavia
SunArg
Octavia
4
6
3
0.92
L
2
9
13
0.94
W
20
4
9
6.13
W
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

278,067
Damage
200,155
200,155
Taken
278,067
64,876
Shielding
24,875
132,642
Healing
81,414
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
64,038
45,813
0
3,053
36,140
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

W
Fernando
Carno12
Fernando
45,836
35,221
0
4,863
62,385
57,072
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Grohk
Genesiszx
Grohk
41,685
34,459
61,883
31,322
45,208
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
Corvus
25,743
18,035
57,966
8,192
38,371
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Atlas
33,909
33,909
0
0
97,512
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Lian
89,889
88,769
0
1,683
28,553
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Octavia
SunArg
Octavia
36,119
34,278
0
6,047
25,786
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
40,346
30,121
0
6,156
80,258
24,875
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
69,828
58,000
0
7,153
21,208
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
30,829
25,608
4,284
21,454
42,801
7,804
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Damage Done by Role

Damage Taken by Role