Player Matchup

Jenos
Jenos
Silver III
BlackmushBJJ
Jenos
Silver III
Level 111
Champion Stats
11W - 8L
1,539 SR
Queue Stats
52W - 33L
1,556 Elo+
Party 2
Androxus
Androxus
Gold III
LestherNetwork
Androxus
Gold III
Level 218
Champion Stats
5W - 2L
1,717 SR
Queue Stats
170W - 153L
1,547 Elo+
Party 2
Imani
Imani
Platinum III
M1иEяVа
Imani
Platinum III
Level 999
Champion Stats
57W - 43L
1,641 SR
Queue Stats
1,450W - 1,414L
1,596 Elo+
Solo
Atlas
Atlas
Gold V
SemyLucky
Atlas
Gold V
Level 999
Champion Stats
36W - 34L
1,642 SR
Queue Stats
1,050W - 968L
1,573 Elo+
Solo
Inara
Inara
Gold III
anubus0824
Inara
Gold III
Level 139
Champion Stats
4W - 3L
1,573 SR
Queue Stats
124W - 111L
1,505 Elo+
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 493
1,623 SR
1,556 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 644
1,608 SR
1,466 Elo+
Vora
Vora
Platinum V
FormidableNando
Vora
Platinum V
Level 359
Champion Stats
45W - 63L
1,565 SR
Queue Stats
966W - 1,009L
1,478 Elo+
Solo
Platinum I
Gâbriel
Unknown
Platinum I
Level 999
Champion Stats
18W - 13L
1,676 SR
Queue Stats
1,193W - 1,207L
1,518 Elo+
Party 1
Torvald
Torvald
Silver V
VinceCastiel
Torvald
Silver V
Level 780
Champion Stats
11W - 8L
1,561 SR
Queue Stats
63W - 72L
1,391 Elo+
Party 1
Barik
Barik
Gold III
aldaor
Barik
Gold III
Level 344
Champion Stats
96W - 94L
1,574 SR
Queue Stats
266W - 269L
1,473 Elo+
Solo
Ying
Ying
Gold III
betaboo
Ying
Gold III
Level 737
Champion Stats
47W - 38L
1,667 SR
Queue Stats
144W - 133L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
24
4 / 4 / 22
4,053
290
19,501
28,750
13,500
Sidereal

Sidereal

Weapon

Increase your maximum Health by 100.

Level 2

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.8s.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 40% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 2

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Androxus
52
12 / 8 / 6
3,126
223
68,954
68,526
0
Abyss Walker

Abyss Walker

Nether Step

Heal for 120 after activating Nether Step.

Level 3

Featherweight

Featherweight

Armor

Heal for 100 every 1s while drifting.

Level 2

Watchful

Watchful

Armor

Reduce all active Cooldowns by 40% after getting an Elimination.

Level 4

Elusive

Elusive

Nether Step

Increase your Movement Speed by 20% for 3s after activating Nether Step.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Imani
59
10 / 9 / 9
3,407
243
83,191
43,219
2,000
Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 20% faster.

Level 4

Pilgrimage

Pilgrimage

Frostfire Glide

Increase the duration of FrostFire Glide by 0.5s.

Level 1

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 200 every 1s while using FrostFire Glide.

Level 4

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 200.

Level 4

Elemental Grace

Elemental Grace

Armor

Gain a 200-health Shield for 3s after dropping to or below 50% Health.

Level 2

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Atlas
SemyLucky
Atlas
59
6 / 5 / 18
3,452
247
50,497
125,651
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 400 every 1s for 3s after activating Stasis Field.

Level 5

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 7% for 3s.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Inara
52
7 / 4 / 20
3,731
267
73,901
110,110
20,566
Summit

Summit

Impasse

Apply a Knockback of 900 to yourself after using Impasse underneath yourself.

Level 3

Whetstone

Whetstone

Weapon

Increase your Reload Speed by 5%.

Level 1

Living Stone

Living Stone

Earthen Guard

Increase your Reload Speed by 24% while Earthen Guard is active.

Level 2

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Plateau

Plateau

Impasse

Gain a 625-Health Shield for 3s after activating Impasse.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Bans
KhanFernando
Team 1 Score

4

VS

Team 2 Score

2

Bans
CassieMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
45
9 / 12 / 6
3,168
226
92,073
59,808
0
The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 8% for 1s after hitting anything with Deadly Scythe.

Level 2

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

False Idol

False Idol

Armor

Increase your Movement Speed by 15% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 3

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 4s after hitting an enemy with Dark Siphon.

Level 4

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Gâbriel
Unknown
59
11 / 9 / 7
3,334
238
129,712
65,905
0

Level 4

Level 3

Level 2

Level 3

Level 3

Level 1

Torvald
VinceCastiel
Torvald
56
1 / 5 / 9
2,511
179
28,341
42,631
75,605
Hearthwarder

Hearthwarder

Protection

Generate 225 Shield after using Protection.

Level 3

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 375.

Level 5

Timeshaper

Timeshaper

Protection

Generate 4 Ammo for the target of your Protection.

Level 2

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 300.

Level 2

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 30% for 2s.

Level 3

Field Study

Field Study

Protection

Increase the damage done by allies by 10% while they are Shielded by Protection.

Level 1

Barik
aldaor
Barik
54
6 / 7 / 12
3,615
258
105,320
91,351
93,114
Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 0.8s.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Ying
betaboo
Ying
56
3 / 6 / 16
3,107
222
20,810
36,349
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 35s
Objective Time
6m 0s
114
Kill Participation
80
39
Kills
30
30
Deaths
39
75
Assists
50
Player
Kills
Deaths
Assists
KDA
W
4
4
22
3.75
L
9
12
6
1
L
Gâbriel
Unknown
11
9
7
1.61
W
Androxus
12
8
6
1.88
W
Imani
10
9
9
1.61
W
Atlas
SemyLucky
Atlas
6
5
18
3
L
Torvald
VinceCastiel
Torvald
1
5
9
1.1
L
Barik
aldaor
Barik
6
7
12
1.71
W
Inara
7
4
20
4.25
L
Ying
betaboo
Ying
3
6
16
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

296,044
Damage
376,256
376,256
Taken
296,044
36,066
Shielding
168,719
245,116
Healing
189,534
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
19,501
14,276
175,117
19,563
28,750
13,500
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
92,073
56,497
0
6,379
59,808
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Gâbriel
Unknown
129,712
100,645
0
5,830
65,905
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Androxus
68,954
62,127
0
12,504
68,526
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Imani
83,191
48,237
1,364
5,726
43,219
2,000
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Atlas
SemyLucky
Atlas
50,497
50,497
0
17,186
125,651
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Torvald
VinceCastiel
Torvald
28,341
19,069
6,072
2,973
42,631
75,605
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Barik
aldaor
Barik
105,320
104,150
0
19,218
91,351
93,114
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Inara
73,901
60,071
0
13,656
110,110
20,566
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Ying
betaboo
Ying
20,810
20,810
124,993
24,069
36,349
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role