Player Matchup

Inara
Inara
BlazerisTheB0T
Inara
Level 64
Champion Stats
5W - 1L
1,943 SR
Queue Stats
38W - 15L
1,737 Elo+
Party 1
Jenos
Jenos
MorganRamune
Jenos
Level 88
Champion Stats
1W - 2L
1,596 SR
Queue Stats
7W - 5L
1,617 Elo+
Solo
Skye
Skye
Solbadguyfan777
Skye
Level 694
Champion Stats
2W - 1L
1,947 SR
Queue Stats
41W - 23L
1,630 Elo+
Solo
Fernando
Fernando
TheRedWiiYoshi
Fernando
Level 999
Champion Stats
27W - 4L
1,790 SR
Queue Stats
126W - 33L
1,748 Elo+
Party 1
Pip
Pip
WorstHealerMain
Pip
Level 999
Champion Stats
140W - 25L
1,708 SR
Queue Stats
199W - 52L
1,737 Elo+
Party 1
Team Averages
Level 569
1,797 SR
1,694 Elo+

VS

Team Averages
Level 397
1,697 SR
1,586 Elo+
Seris
Seris
Fokalink
Seris
Level 194
Champion Stats
4W - 1L
1,627 SR
Queue Stats
94W - 113L
1,472 Elo+
Solo
Kinessa
Kinessa
IкlIiN0Х
Kinessa
Level 541
Champion Stats
5W - 4L
1,597 SR
Queue Stats
234W - 191L
1,623 Elo+
Party 2
Ying
Ying
RØBĮN
Ying
Level 203
Champion Stats
2W - 0L
1,695 SR
Queue Stats
30W - 24L
1,648 Elo+
Party 2
Torvald
Torvald
VNTVG0NlZTV
Torvald
Level 49
Champion Stats
1W - 1L
1,680 SR
Queue Stats
8W - 12L
1,426 Elo+
Solo
Lex
Lex
elMataFascistas
Lex
Level 999
Champion Stats
2W - 0L
1,888 SR
Queue Stats
2,547W - 592L
1,761 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
27
2 / 11 / 0
4,494
409
16,852
100,209
9,494
Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Crag

Crag

Impasse

Heal for 150 after activating Impasse.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 56 every 1s while Earthen Guard is active.

Level 2

Caretaker

Caretaker

Warder's Field

Heal for 44 every 1s while standing in Warder's Field.

Level 2

Plateau

Plateau

Impasse

Gain a 625-Health Shield for 3s after activating Impasse.

Level 5

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

48
4 / 12 / 9
4,748
432
21,758
51,796
8,575
Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

59
10 / 13 / 7
4,278
389
34,347
47,403
0
Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 40% for 2s after entering Smoke Screen.

Level 5

Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 1s for each enemy hit by Poison Bolts.

Level 2

Twilight Armor

Twilight Armor

Armor

Increase your maximum Ammo by 4.

Level 2

Nimble Fingers

Nimble Fingers

Poison Bolts

Increase your Reload Speed by 20% for 5s after using Poison Bolts.

Level 2

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 500 over 2s while in Smoke Screen.

Level 4

Smoke and Dagger

Smoke and Dagger

Smoke Screen

Benefits from your Smoke Screen cards also benefit allies who enter Smoke Screen and allies are Healed for 100 every 1s while in your Smoke Screen, but Smoke Screen no longer applies Stealth to you.

Level 1

Fernando
59
6 / 4 / 13
4,958
451
51,986
77,566
69,904
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Safe Travel

Safe Travel

Charge

Gain a 600-Health Shield for 3s after you use Charge.

Level 4

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.2s after hitting an enemy with Fireball.

Level 2

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

59
11 / 9 / 13
4,824
439
59,028
44,445
0
Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.4s after hitting an enemy with your weapon.

Level 4

Sturdy

Sturdy

Weapon

Gain 6% Movement Speed.

Level 2

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Smithereens

Smithereens

Explosive Flask

Generate 3 Ammo for each enemy hit by Explosive Flask.

Level 3

Pep in the Step

Pep in the Step

Healing Potion

Allies hit by Healing Potion have their Movement Speed increased by 24% for 3s.

Level 4

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Seris
Fokalink
Seris
59
2 / 8 / 8
3,718
338
11,525
37,477
0
Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Level 1

Kinessa
IкlIiN0Х
Kinessa
59
7 / 6 / 15
4,341
395
74,296
31,581
0
Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 40%.

Level 2

Well-Stocked

Well-Stocked

Oppressor Mine

Activating Oppressor Mine generates 6 Ammo.

Level 2

Reconfigure

Reconfigure

Transporter

Activating Transporter generates 4 Ammo.

Level 1

Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 135% for 2s after Teleporting with Transporter.

Level 5

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 125%.

Level 5

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Ying
RØBĮN
Ying
56
16 / 7 / 17
5,352
487
93,714
38,965
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 4s after getting an Elimination.

Level 4

Mesmerism

Mesmerism

Illusion

Generate 1 Ammo after activating Illusion.

Level 1

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 40% during Shatter.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 80% of their maximum Health after activating Shatter.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Torvald
VNTVG0NlZTV
Torvald
31
12 / 4 / 17
6,107
555
61,207
39,632
118,185
Rune Torrent

Rune Torrent

Nullify

Regenerate 2 Ammo every 1s while using Nullify.

Level 1

Glyph of Siphoning

Glyph of Siphoning

Armor

Gain a 200-Health Shield after getting an Elimination.

Level 2

Scribe's Wit

Scribe's Wit

Nullify

Reduce the Cooldown of Nullify by 4s.

Level 4

Arcane Etching

Arcane Etching

Nullify

Gain a 400-Health Shield after activating Nullify.

Level 4

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 600.

Level 4

Direct Current

Direct Current

Nullify

Double the range at which you can use Nullify.

Level 1

59
12 / 8 / 11
5,151
468
80,677
36,316
0
Assail

Assail

In Pursuit

Generate 6 Ammo after activating In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 30% for 2s after Combat Slide ends.

Level 3

Restock

Restock

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination.

Level 2

Fortitude

Fortitude

In Pursuit

Heal for 125 for each shot hit while using In Pursuit.

Level 5

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 30%.

Level 3

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 14s
Objective Time
10m 16s
75
Kill Participation
117
33
Kills
49
49
Deaths
33
42
Assists
68
Player
Kills
Deaths
Assists
KDA
L
2
11
0
0.18
W
Seris
Fokalink
Seris
2
8
8
0.75
W
Kinessa
IкlIiN0Х
Kinessa
7
6
15
2.42
L
4
12
9
0.71
W
Ying
RØBĮN
Ying
16
7
17
3.5
L
10
13
7
1.04
L
Fernando
6
4
13
3.13
W
Torvald
VNTVG0NlZTV
Torvald
12
4
17
5.13
L
11
9
13
1.94
W
12
8
11
2.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

183,971
Damage
321,419
321,419
Taken
183,971
87,973
Shielding
118,185
168,929
Healing
93,071
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
16,852
15,599
0
8,026
100,209
9,494

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Seris
Fokalink
Seris
11,525
9,921
19,246
6,066
37,477
0
W
Kinessa
IкlIiN0Х
Kinessa
74,296
69,788
1,752
6,766
31,581
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

L
21,758
18,197
64,528
20,667
51,796
8,575
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Ying
RØBĮN
Ying
93,714
83,751
39,710
18,000
38,965
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

L
34,347
28,055
15,133
13,920
47,403
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Fernando
51,986
36,846
0
5,138
77,566
69,904
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

W
Torvald
VNTVG0NlZTV
Torvald
61,207
47,050
0
0
39,632
118,185
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Level 2

L
59,028
54,219
23,524
17,993
44,445
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 1

W
80,677
75,587
0
1,531
36,316
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Damage Done by Role

Damage Taken by Role