Player Matchup

Ying
Ying
Andrulka
Ying
Level 37
Champion Stats
22W - 14L
1,541 SR
Queue Stats
28W - 21L
1,594 Elo+
Solo
Fernando
Fernando
LizenzBuerste33
Fernando
Level 137
Champion Stats
1W - 4L
1,374 SR
Queue Stats
124W - 116L
1,647 Elo+
Solo
Skye
Skye
SUPERIZZLER
Skye
Level 50
Champion Stats
59W - 44L
1,630 SR
Queue Stats
124W - 98L
1,620 Elo+
Party 1
Strix
Strix
jimbolococo
Strix
Level 999
Champion Stats
2W - 8L
1,416 SR
Queue Stats
2,004W - 1,984L
1,630 Elo+
Solo
Mal'Damba
Mal'Damba
mrkrocant1
Mal'Damba
Level 47
Champion Stats
1W - 3L
1,447 SR
Queue Stats
99W - 85L
1,577 Elo+
Party 1
Team Averages
Level 254
1,482 SR
1,613 Elo+

VS

Team Averages
Level 150
1,550 SR
1,583 Elo+
Koga
Koga
CryptosKing
Koga
Level 186
Champion Stats
20W - 15L
1,621 SR
Queue Stats
304W - 243L
1,560 Elo+
Party 2
Dredge
Dredge
HolyRenV2
Dredge
Level 136
Champion Stats
44W - 33L
1,611 SR
Queue Stats
429W - 388L
1,589 Elo+
Solo
Inara
Inara
Lurien7
Inara
Level 77
Champion Stats
3W - 5L
1,229 SR
Queue Stats
184W - 134L
1,563 Elo+
Party 2
Grohk
Grohk
UGUchan
Grohk
Level 83
Champion Stats
121W - 90L
1,606 SR
Queue Stats
200W - 153L
1,535 Elo+
Party 2
Mal'Damba
Mal'Damba
глистъ
Mal'Damba
Level 266
Champion Stats
76W - 68L
1,683 SR
Queue Stats
602W - 543L
1,666 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
15
2 / 7 / 13
2,527
230
33,717
32,945
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Fernando
51
3 / 7 / 14
3,146
286
50,809
104,164
156,203
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

24
6 / 11 / 5
2,281
207
48,804
42,945
0
Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 2s for each enemy hit by Poison Bolts.

Level 4

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 40% for 2s after entering Smoke Screen.

Level 5

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 500 over 2s while in Smoke Screen.

Level 4

Twilight Armor

Twilight Armor

Armor

Increase your maximum Ammo by 2.

Level 1

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

60
10 / 4 / 10
2,969
270
92,877
19,472
0
Roost

Roost

Scope

Hits with Talon Rifle generate 3% Ultimate charge.

Level 3

Cooled Mags

Cooled Mags

Quick Switch

Your inactive weapon generates 2 Ammo every 2s.

Level 1

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 40% for 2s after entering Stealth.

Level 4

Escape Plan

Escape Plan

Stealth

Heal for 300 after entering Stealth at or below 65% Health.

Level 3

Overburn

Overburn

Flare

Flare lasts 2.4s longer.

Level 4

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Mal'Damba
mrkrocant1
Mal'Damba
21
8 / 9 / 4
3,033
276
57,150
46,505
0
Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 2s after hitting an ally with Mending Spirits.

Level 2

Venomous Gourd

Venomous Gourd

Gourd

Standing in your Gourd grants yourself and allies 8% Lifesteal.

Level 1

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 1.6s.

Level 2

Fleeting

Fleeting

Slither

Reduce the Cooldown of Slither by 3s.

Level 5

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
47
11 / 13 / 7
2,856
260
72,153
37,006
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Wind's Embrace

Wind's Embrace

Agility

Heal for 20 every 1s while Agility is active.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Criminal Record

Criminal Record

Dragon Stance

Gain 17.5% Lifesteal while in Dragon Stance.

Level 5

Guild Tactics

Guild Tactics

Skewer

Heal for 480 after hitting at least one enemy with Skewer.

Level 3

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Dredge
HolyRenV2
Dredge
30
11 / 5 / 6
2,828
257
58,578
45,219
846
Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 5.

Level 5

Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 450.

Level 3

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 250.

Level 5

Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 1.2s.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 150-Health Shield after dropping to or below 50% Health.

Level 1

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Inara
Lurien7
Inara
15
8 / 2 / 11
3,414
310
57,906
113,797
27,856
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Grohk
UGUchan
Grohk
18
4 / 6 / 21
3,338
303
30,983
60,380
0
Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 12% increased Movement Speed for 1s.

Level 2

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 0.6s after activating Ghost Walk.

Level 1

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 30%.

Level 2

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 50%.

Level 5

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 60%.

Level 5

Spirit's Domain

Spirit's Domain

Weapon

Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)

Level 1

Mal'Damba
глистъ
Mal'Damba
59
4 / 3 / 23
3,247
295
26,411
26,955
0
Incorporeal

Incorporeal

Armor

Increase your maximum Health by 50.

Level 1

Fleeting

Fleeting

Slither

Reduce the Cooldown of Slither by 2.4s.

Level 4

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 3.2s.

Level 4

Possession

Possession

Mending Spirits

Reduce your damage taken by 8% while Healing an ally with Mending Spirits.

Level 2

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 53s
Objective Time
6m 20s
75
Kill Participation
106
29
Kills
38
38
Deaths
29
46
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Ying
2
7
13
1.21
W
11
13
7
1.12
W
Dredge
HolyRenV2
Dredge
11
5
6
2.8
L
Fernando
3
7
14
1.43
W
Inara
Lurien7
Inara
8
2
11
6.75
L
6
11
5
0.77
W
Grohk
UGUchan
Grohk
4
6
21
2.42
L
10
4
10
3.75
L
Mal'Damba
mrkrocant1
Mal'Damba
8
9
4
1.11
W
Mal'Damba
глистъ
Mal'Damba
4
3
23
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

283,357
Damage
246,031
246,031
Taken
283,357
156,203
Shielding
28,702
133,569
Healing
215,670
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Ying
33,717
32,917
75,732
11,606
32,945
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
72,153
45,687
1,028
7,013
37,006
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Level 1

W
Dredge
HolyRenV2
Dredge
58,578
48,936
0
306
45,219
846
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Fernando
50,809
33,965
0
3,218
104,164
156,203
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Inara
Lurien7
Inara
57,906
51,406
0
8,695
113,797
27,856
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
48,804
35,999
0
11,255
42,945
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Grohk
UGUchan
Grohk
30,983
21,033
70,579
17,574
60,380
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
92,877
89,831
0
1,634
19,472
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

L
Mal'Damba
mrkrocant1
Mal'Damba
57,150
10,425
22,685
7,439
46,505
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Mal'Damba
глистъ
Mal'Damba
26,411
12,493
96,036
14,439
26,955
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role