Player Matchup

Talus
Talus
Platinum V
KOHbxOrOHb
Talus
Platinum V
Level 999
Champion Stats
127W - 90L
1,624 SR
Queue Stats
2,126W - 2,092L
1,570 Elo+
Party 2
Grover
Grover
Bronze II
Sanjidasetu
Grover
Bronze II
Level 513
Champion Stats
10W - 8L
1,626 SR
Queue Stats
252W - 307L
1,350 Elo+
Party 1
Ash
Ash
Platinum III
Yavitlaleysl
Ash
Platinum III
Level 53
Champion Stats
13W - 7L
1,742 SR
Queue Stats
54W - 26L
1,696 Elo+
Party 2
Inara
Inara
Silver V
iTzTheEnd
Inara
Silver V
Level 86
Champion Stats
11W - 7L
1,633 SR
Queue Stats
54W - 55L
1,470 Elo+
Party 1
Terminus
Terminus
Bronze I
tratorcbt
Terminus
Bronze I
Level 194
Champion Stats
201W - 173L
1,588 SR
Queue Stats
502W - 520L
1,451 Elo+
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 369
1,643 SR
1,507 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 84
1,502 SR
1,515 Elo+
VII
VII
Gold III
A to Y1499
VII
Gold III
Level 49
Champion Stats
2W - 5L
1,535 SR
Queue Stats
12W - 17L
1,439 Elo+
Solo
Lian
Lian
Gold V
IIIIIIIIIlIIllI
Lian
Gold V
Level 48
Champion Stats
1W - 1L
1,593 SR
Queue Stats
4W - 5L
1,527 Elo+
Solo
Platinum II
MolxLimon
Unknown
Platinum II
Level 151
Champion Stats
36W - 41L
1,652 SR
Queue Stats
163W - 154L
1,597 Elo+
Solo
Jenos
Jenos
Silver I
ahmadalameer9
Jenos
Silver I
Level 59
Champion Stats
0W - 1L
1,295 SR
Queue Stats
13W - 16L
1,564 Elo+
Solo
Kinessa
Kinessa
Bronze III
germantrooll
Kinessa
Bronze III
Level 112
Champion Stats
13W - 30L
1,437 SR
Queue Stats
231W - 274L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Talus
48
8 / 0 / 7
1,892
315
20,615
12,425
0
Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 40% while Rune of Travel is active.

Level 5

Antediluvian

Antediluvian

Overcharge

Increase the duration of Overcharge by 0.2s.

Level 1

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 5s.

Level 5

Primeval Might

Primeval Might

Overcharge

Gain 5% Lifesteal while Overcharge is active.

Level 1

Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 3s.

Level 3

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Grover
59
2 / 2 / 8
1,706
284
8,285
9,482
600
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 1.2s.

Level 2

Force of Nature

Force of Nature

Armor

Gain a 300-Health Shield for 3s after dropping to or below 50% Health.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Deep Roots

Deep Roots

Crippling Throw

Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)

Level 1

35
7 / 0 / 8
1,811
302
32,628
14,053
5,572
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 8% for 2s after using Shoulder Bash.

Level 1

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 3.2s.

Level 4

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Level 1

Inara
iTzTheEnd
Inara
48
0 / 0 / 7
1,813
302
3,918
6,246
3,430
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1.5s.

Level 3

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Caretaker

Caretaker

Warder's Field

Heal for 66 every 1s while standing in Warder's Field.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Terminus
tratorcbt
Terminus
32
2 / 1 / 1
1,491
249
2,900
12,770
0
Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Blood and Stone

Blood and Stone

Shatterfall

Gain 6% Power Siphon charge for each enemy hit by Shatterfall.

Level 1

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 300.

Level 2

Playing God

Playing God

Power Siphon

Heal for 10% of the damage Absorbed by Power Siphon.

Level 2

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 500.

Level 5

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Bans
ImaniCassie
Team 1 Score

4

VS

Team 2 Score

0

Bans
MakoaKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
32
1 / 1 / 1
879
147
13,772
13,423
0
Tick Tock

Tick Tock

Armor

Reset the Cooldown of Grappling Hook after falling to or below 25% Health.

Level 5

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 0.5s after activating Grappling Hook.

Level 1

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2s after activating Explosive Dodge.

Level 4

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 1s after getting a Killing Blow while in Burst Mode.

Level 1

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

27
0 / 0 / 0
712
119
1,275
0
0
Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Bloodline

Bloodline

Grace

Generate 1 Ammo after using Grace.

Level 1

Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 20 units.

Level 4

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

MolxLimon
Unknown
48
1 / 6 / 0
782
130
23,335
19,077
2,240

Level 3

Level 2

Level 2

Level 4

Level 4

Level 1

35
1 / 4 / 1
942
157
12,544
17,930
0
Penumbra

Penumbra

Weapon

Gain 25% Lifesteal.

Level 5

Solar Sails

Solar Sails

Stellar Wind

Regenerate 2 Ammo every 1s while Stellar Wind is active.

Level 1

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 15% while Stellar Wind is active.

Level 3

Sidereal

Sidereal

Weapon

Increase your maximum Health by 200.

Level 4

Binary Star

Binary Star

Weapon

Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.

Level 1

Kinessa
germantrooll
Kinessa
37
0 / 8 / 0
752
125
4,050
17,916
0

Match Insights

Player Kills, Deaths, and Assists

4m 26s
Objective Time
3s
50
Kill Participation
5
19
Kills
3
3
Deaths
19
31
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
L
0
0
0
0
W
Talus
8
0
7
11.5
L
MolxLimon
Unknown
1
6
0
0.17
W
Grover
2
2
8
3
W
7
0
8
11
L
1
4
1
0.38
L
Kinessa
germantrooll
Kinessa
0
8
0
0
W
Inara
iTzTheEnd
Inara
0
0
7
3.5
W
Terminus
tratorcbt
Terminus
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,346
Damage
54,976
54,976
Taken
68,346
9,602
Shielding
2,240
36,434
Healing
12,913
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
13,772
13,772
0
1,955
13,423
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
1,275
1,275
0
0
0
0
W
Talus
20,615
20,011
0
7,692
12,425
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
MolxLimon
Unknown
23,335
18,716
0
0
19,077
2,240
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Grover
8,285
6,102
19,288
4,883
9,482
600
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
32,628
32,628
0
434
14,053
5,572
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
12,544
9,887
9,227
1,731
17,930
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Kinessa
germantrooll
Kinessa
4,050
3,400
0
0
17,916
0
W
Inara
iTzTheEnd
Inara
3,918
3,918
0
165
6,246
3,430
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Terminus
tratorcbt
Terminus
2,900
2,900
0
3,972
12,770
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role