Player Matchup
VS
Match Stats
Relativity
Astral Mark
Heal for 40 every 1s for 10s after applying Astral Mark.
Level 1
Penumbra
Weapon
Gain 5% Lifesteal.
Level 1
Lightyears
Astral Mark
Increase the range of Astral Mark by 20%.
Level 5
Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 2s.
Level 5
Astral Cycle
Astral Mark
Increase the duration of Astral Mark by 1.2000000000000002s.
Level 3
Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1
Blast Shower
Blast Shot
Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.
Level 5
Raze
Disengage
Increase the Knockback applied to enemies by Disengage by 8%.
Level 1
Tumble
Armor
Increase your maximum Health by 100.
Level 2
Somersault
Armor
Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.
Level 3
Megaton
Blast Shot
Increase the radius of Blast Shot's explosion by 20%.
Level 4
Impulse
Blast Shot
Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.
Level 1
Scamper
Pounce
Increase your Movement Speed by 50% for 3s after using Pounce.
Level 5
On Edge
Nine Lives
Reduce the Cooldown of Nine Lives by 2s.
Level 2
Shred
Pounce
Reduce the Cooldown of Pounce by 1s.
Level 2
Patch Up
Nine Lives
Heal for an additional 80 with Nine Lives.
Level 1
Chase
Prowl
Increase the Movement Speed bonus while using Prowl by 50%.
Level 5
Rogue's Gambit
Armor
Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.
Level 1
True Grit
Sniper Mode
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 100.
Level 2
Amplitude
Oppressor Mine
Increase the range of Oppressor Mine beams by 20%.
Level 1
Restore
Transporter
Heal for 30% of your maximum Health after Teleporting with Transporter.
Level 5
Bob and Weave
Transporter
Increase your Movement Speed by 135% for 2s after Teleporting with Transporter.
Level 5
Calibrate
Weapon
Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.3s.
Level 2
Level 1
Crystal Capacitor
Missile Launcher
Reduce the Cooldown of Missile Launcher by 3.5s.
Level 5
Countermeasure
Armor
Gain a 150-Health Shield for 4s after dropping to or below 30% Health.
Level 1
Dampener
Armor
Increase your maximum Health by 300.
Level 2
No Chill
Weapon
Increase your Movement Speed while firing by 15%.
Level 3
Fuel Reserves
Advance
Increase the travel distance of Advance by 28%.
Level 4
Aerial Assault
Advance
Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.
Level 1
Team 1 Score
3
VS
Team 2 Score
4
Cut and Run
Armor
Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.
Level 3
Scar Tissue
Nine Lives
Reduce your damage taken by 12% for 2s after using Nine Lives.
Level 2
Fight or Flight
Nine Lives
Increase your Movement Speed by 40% for 4s after you activate Nine Lives.
Level 4
On Edge
Nine Lives
Reduce the Cooldown of Nine Lives by 4s.
Level 4
Patch Up
Nine Lives
Heal for an additional 160 with Nine Lives.
Level 2
Level 1
True Grit
Sniper Mode
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 200.
Level 4
Beam Me Up
Transporter
Increase the Flight Speed of Transporter by 40%.
Level 4
Prodigy
Sniper Mode
Increase your Movement Speed while in Sniper Mode by 75%.
Level 3
Open Season
Sniper Mode
Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.
Level 1
Quick Scope
Sniper Mode
Reduce scope-in and scope-out time by 60%.
Level 3
Steady Aim
Sniper Mode
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.
Level 1
Falling Star
Void Grip
Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.
Level 5
Lorentz Configuration
Weapon
Increase your maximum Ammo by 30%.
Level 3
Solar Sails
Stellar Wind
Regenerate 2 Ammo every 1s while Stellar Wind is active.
Level 1
Sidereal
Weapon
Increase your maximum Health by 50.
Level 1
Heavenly Pull
Void Grip
Increase the range at which you can use Void Grip by 50%.
Level 5
The Power Cosmeum
Void Grip
Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.
Level 1
Bullseye
Weapon
Reduce your active Cooldowns by 40% when you get an Elimination.
Level 4
Wanderlust
Armor
Increase your Movement Speed by 12%.
Level 4
Swagger
Armor
Increase your maximum Health by 200.
Level 4
Quicksand
Crippling Arrow
Reduce the Cooldown of Crippling Arrow by 0.6s.
Level 1
Shimmer
Withdraw
Reset the Cooldown of Withdraw after dropping to or below 30% Health.
Level 2
Recurve
Weapon
Increase the rate at which your Longbow charges by 25%.
Level 1
Level 1
Level 5
Level 4
Level 3
Level 2
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Bulldozer
Weapon
Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.
Level 1
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Level 2
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
Veteran
Armor
Increase your base maximum Health by 11%.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Level 1
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.