Player Matchup

Fernando
Fernando
Diamond II
CaraDeNepe
Fernando
Diamond II
Level 999
Champion Stats
116W - 88L
1,628 SR
Queue Stats
565W - 520L
1,527 Elo+
Solo
Torvald
Torvald
Platinum I
ELxCONOR
Torvald
Platinum I
Level 300
Champion Stats
16W - 14L
1,669 SR
Queue Stats
220W - 225L
1,577 Elo+
Party 3
Seris
Seris
Diamond V
Elistem
Seris
Diamond V
Level 640
Champion Stats
60W - 67L
1,531 SR
Queue Stats
825W - 816L
1,594 Elo+
Party 3
Lian
Lian
Diamond IV
LeandroKILL
Lian
Diamond IV
Level 54
Champion Stats
5W - 1L
1,847 SR
Queue Stats
24W - 15L
1,676 Elo+
Party 2
Azaan
Azaan
Diamond IV
Yuumeda
Azaan
Diamond IV
Level 999
Champion Stats
2W - 1L
1,795 SR
Queue Stats
174W - 88L
1,782 Elo+
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 598
1,694 SR
1,631 Elo+

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 810
1,618 SR
1,618 Elo+
Pip
Pip
Diamond II
BeastCh1ld
Pip
Diamond II
Level 999
Champion Stats
4W - 5L
1,676 SR
Queue Stats
1,084W - 1,018L
1,639 Elo+
Solo
Androxus
Androxus
Diamond II
Heiseηberg
Androxus
Diamond II
Level 999
Champion Stats
55W - 49L
1,671 SR
Queue Stats
480W - 462L
1,652 Elo+
Solo
Inara
Inara
Platinum I
Rèpent
Inara
Platinum I
Level 383
Champion Stats
23W - 31L
1,641 SR
Queue Stats
907W - 861L
1,557 Elo+
Solo
Tiberius
Tiberius
Platinum I
Vengachepacá
Tiberius
Platinum I
Level 999
Champion Stats
55W - 80L
1,495 SR
Queue Stats
2,664W - 2,593L
1,617 Elo+
Party 1
Ruckus
Ruckus
Diamond III
lLaxusSl
Ruckus
Diamond III
Level 672
Champion Stats
12W - 18L
1,606 SR
Queue Stats
2,001W - 1,992L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
CaraDeNepe
Fernando
60
3 / 3 / 12
3,120
347
45,267
50,783
64,981
Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 0.8s. This card also increases the rate of Shield gain when using Aegis.

Level 1

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Torvald
ELxCONOR
Torvald
58
5 / 4 / 9
2,335
259
44,985
25,883
66,588
Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 50% during Recharge and for 3s after it ends.

Level 5

Glyph of Siphoning

Glyph of Siphoning

Armor

Gain a 100-Health Shield after getting an Elimination.

Level 1

Hearthwarder

Hearthwarder

Protection

Generate 75 Shield after using Protection.

Level 1

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 450.

Level 3

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Seris
Elistem
Seris
59
2 / 2 / 20
2,704
300
9,304
15,575
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 3.2s after activating Restore Soul. This can only occur once every 5s.

Level 4

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 50 every 1s while using Shadow Travel.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Level 1

44
16 / 2 / 10
3,322
369
111,699
40,084
0
Noble Crest

Noble Crest

Armor

Increase your maximum Health by 250.

Level 5

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2s for each enemy hit with Valor. Can only happen once every 3s.

Level 4

Superiority

Superiority

Armor

Increase your maximum Ammo by 2.

Level 2

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Azaan
Yuumeda
Azaan
57
9 / 3 / 13
2,932
326
77,075
72,008
31,199
Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 375.

Level 5

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 150.

Level 1

Duty is a Mountain

Duty is a Mountain

Increase the time until Ire starts to decay by 0.25s.

Level 1

Gathering Power

Gathering Power

Heal for 210 for each enemy hit with Reckoning.

Level 3

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Bans
CassieKhan
Team 1 Score

4

VS

Team 2 Score

0

Bans
ImaniMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
2 / 6 / 7
2,441
271
19,506
30,522
0
Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 40% of Healing Potion's effect if you hit an ally but not yourself.

Level 2

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 24%.

Level 3

Pep in the Step

Pep in the Step

Healing Potion

Allies hit by Healing Potion have their Movement Speed increased by 30% for 3s.

Level 5

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.

Level 4

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

Androxus
Heiseηberg
Androxus
57
4 / 6 / 4
1,804
200
46,134
40,055
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 30% after getting an Elimination.

Level 3

Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 60% after hitting an enemy with Reversal.

Level 3

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Inara
Rèpent
Inara
53
3 / 7 / 5
2,306
256
48,615
107,279
14,039
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Tiberius
Vengachepacá
Tiberius
59
2 / 8 / 8
1,913
213
47,070
52,603
0
Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 60.

Level 4

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Honed Senses

Honed Senses

Combat Trance

Generate 1.2% Ultimate charge every 1s while Combat Trance is active.

Level 2

Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Charisma

Charisma

Armor

Increase your maximum Health by 200.

Level 4

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Ruckus
lLaxusSl
Ruckus
57
3 / 8 / 6
2,159
240
43,008
57,871
52,029
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.0999999999999996s.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 14%.

Level 2

Warden

Warden

Emitter

Increase the duration of Emitter by 4s.

Level 4

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 38s
Objective Time
3m 28s
99
Kill Participation
44
35
Kills
14
14
Deaths
35
64
Assists
30
Player
Kills
Deaths
Assists
KDA
L
2
6
7
0.92
W
Fernando
CaraDeNepe
Fernando
3
3
12
3
W
Torvald
ELxCONOR
Torvald
5
4
9
2.38
W
Seris
Elistem
Seris
2
2
20
6
L
Androxus
Heiseηberg
Androxus
4
6
4
1
W
16
2
10
10.5
L
Inara
Rèpent
Inara
3
7
5
0.79
L
Tiberius
Vengachepacá
Tiberius
2
8
8
0.75
W
Azaan
Yuumeda
Azaan
9
3
13
5.17
L
Ruckus
lLaxusSl
Ruckus
3
8
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

288,330
Damage
204,333
204,333
Taken
288,330
162,768
Shielding
66,068
132,715
Healing
170,294
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
19,506
18,058
140,360
16,240
30,522
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Fernando
CaraDeNepe
Fernando
45,267
29,549
0
1,206
50,783
64,981
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Torvald
ELxCONOR
Torvald
44,985
40,604
0
1,530
25,883
66,588
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Seris
Elistem
Seris
9,304
7,184
92,038
10,518
15,575
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Androxus
Heiseηberg
Androxus
46,134
40,619
0
1,920
40,055
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
111,699
102,362
0
1,554
40,084
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Inara
Rèpent
Inara
48,615
43,221
0
2,408
107,279
14,039
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Tiberius
Vengachepacá
Tiberius
47,070
38,617
0
5,470
52,603
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

W
Azaan
Yuumeda
Azaan
77,075
61,987
0
25,869
72,008
31,199
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Ruckus
lLaxusSl
Ruckus
43,008
30,165
0
3,896
57,871
52,029
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Damage Done by Role

Damage Taken by Role