Player Matchup

Ying
Ying
Bronze I
Jhomy_356
Ying
Bronze I
Level 720
Champion Stats
505W - 435L
1,520 SR
Queue Stats
1,692W - 1,721L
1,366 Elo+
Solo
Lillith
Lillith
Qualifying
Kuushina
Lillith
Qualifying
Level 147
Champion Stats
54W - 58L
1,535 SR
Queue Stats
88W - 102L
1,439 Elo+
Solo
Kasumi
Kasumi
Silver II
Medregattu
Kasumi
Silver II
Level 58
Champion Stats
8W - 9L
1,582 SR
Queue Stats
24W - 39L
1,364 Elo+
Solo
Betty la Bomba
Betty la Bomba
Gold IV
RVVII
Betty la Bomba
Gold IV
Level 430
Champion Stats
266W - 227L
1,625 SR
Queue Stats
1,079W - 1,055L
1,504 Elo+
Solo
Inara
Inara
Qualifying
RobotMarf
Inara
Qualifying
Level 113
Champion Stats
1W - 1L
1,818 SR
Queue Stats
1W - 2L
1,518 Elo+
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 294
1,616 SR
1,438 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 376
1,635 SR
1,487 Elo+
Moji
Moji
Gold V
MKaZo
Moji
Gold V
Level 84
Champion Stats
16W - 5L
1,707 SR
Queue Stats
72W - 59L
1,529 Elo+
Solo
Corvus
Corvus
Silver III
aveloxss
Corvus
Silver III
Level 159
Champion Stats
1W - 0L
1,500 SR
Queue Stats
175W - 196L
1,421 Elo+
Solo
Tyra
Tyra
Silver V
bronzeNPC
Tyra
Silver V
Level 999
Champion Stats
232W - 228L
1,584 SR
Queue Stats
1,889W - 1,905L
1,430 Elo+
Solo
Talus
Talus
Platinum II
dezeev
Talus
Platinum II
Level 226
Champion Stats
14W - 13L
1,664 SR
Queue Stats
221W - 196L
1,604 Elo+
Solo
Fernando
Fernando
Silver I
pierreking402
Fernando
Silver I
Level 413
Champion Stats
8W - 3L
1,720 SR
Queue Stats
182W - 203L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
34
1 / 9 / 2
1,299
186
28,141
35,103
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1.5s.

Level 3

Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 8%.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 40% during Shatter.

Level 5

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Lillith
Kuushina
Lillith
37
0 / 7 / 2
1,307
187
11,685
31,436
0
Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 20%, but reduce its duration by {scale=0.35|0.35}s.

Level 5

Virulent

Virulent

Blood Hex

Reduce the Blood cost of Death Wings by 4% while an enemy is marked by Blood Hex.

Level 1

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 0.5s after activating Death Wings.

Level 1

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Tainted Form

Tainted Form

Weapon

Gain 4% of Max Health when hitting a marked enemy.

Level 4

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Kasumi
Medregattu
Kasumi
41
2 / 10 / 1
1,342
192
20,394
30,424
200
Essence Drain

Essence Drain

Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.

Level 5

Blood Mist

Blood Mist

Increase your Movement speed by 20% for 2s after one of your Spirit Lures triggers.

Level 2

Moonlit Haunting

Moonlit Haunting

Heal for 34 every 0.25s during Body and Soul.

Level 2

Unseen Eyes

Unseen Eyes

Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 40%.

Level 4

Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 1.2s.

Level 2

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Betty la Bomba
RVVII
Betty la Bomba
46
3 / 10 / 0
1,734
248
54,036
34,492
0
Fire from Above

Fire from Above

Explosive Personality

Increase the vertical movement from each use of Explosive Personality by 200%.

Level 5

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -200 explosive damage done.

Level 1

Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 30 for each use of Explosive Personality.

Level 1

Stylish Destruction

Stylish Destruction

Explosive Personality

Increase your Air Control for 2s after using Explosive Personality by 60%.

Level 3

Queen's Entrance

Queen's Entrance

Explosive Personality

Increase the lateral movement from each use of Explosive Personality by 200%.

Level 5

Gotta Bounce

Gotta Bounce

Explosive Personality

Reduce the Cooldown of Explosive Personality by 5s, but reduce your Movement Speed by 15%.

Level 1

Inara
RobotMarf
Inara
57
0 / 7 / 2
1,194
171
5,183
62,180
11,240
Cloudbreaker

Cloudbreaker

Impasse

Increase the Health of Impasse by 750.

Level 3

Living Stone

Living Stone

Earthen Guard

Increase your Reload Speed by 36% while Earthen Guard is active.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 56 every 1s while Earthen Guard is active.

Level 2

Caretaker

Caretaker

Warder's Field

Heal for 66 every 1s while standing in Warder's Field.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Bans
CassieKhan
Team 1 Score

0

VS

Team 2 Score

4

Bans
ImaniEvie
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Moji
MKaZo
Moji
37
4 / 1 / 18
2,530
361
23,057
16,135
19,662

Level 2

Level 2

Level 5

Level 1

Level 5

Level 1

Corvus
aveloxss
Corvus
35
3 / 2 / 21
2,204
315
21,657
16,372
0
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.

Level 4

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

Ominous Relic

Ominous Relic

Abyssal Reconstruction

Generate 15 Ammo after Healing an ally with Abyssal Reconstruction.

Level 5

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.

Level 3

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.

Level 2

Dark Gifts

Dark Gifts

Abyssal Reconstruction

Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.

Level 1

Tyra
56
7 / 0 / 13
2,405
344
49,354
15,903
0
Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 5% while Hunter's Mark is active.

Level 1

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Talus
dezeev
Talus
59
16 / 2 / 12
2,636
377
63,700
31,914
0
Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 24% while Rune of Travel is active.

Level 3

Guts

Guts

Armor

Reduce your damage taken by 15% while at or below 40% Health.

Level 3

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 5s.

Level 5

Spirited

Spirited

Armor

Increase your maximum Health by 150

Level 3

Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 1s.

Level 1

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Fernando
pierreking402
Fernando
57
13 / 1 / 9
2,625
375
35,867
39,115
16,587
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Match Insights

Player Kills, Deaths, and Assists

55s
Objective Time
6m 6s
13
Kill Participation
116
6
Kills
43
43
Deaths
6
7
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Ying
1
9
2
0.22
L
Lillith
Kuushina
Lillith
0
7
2
0.14
W
Moji
MKaZo
Moji
4
1
18
13
L
Kasumi
Medregattu
Kasumi
2
10
1
0.25
L
Betty la Bomba
RVVII
Betty la Bomba
3
10
0
0.3
L
Inara
RobotMarf
Inara
0
7
2
0.14
W
Corvus
aveloxss
Corvus
3
2
21
6.75
W
Tyra
7
0
13
13.5
W
Talus
dezeev
Talus
16
2
12
11
W
Fernando
pierreking402
Fernando
13
1
9
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,439
Damage
193,635
193,635
Taken
119,439
11,440
Shielding
36,249
57,509
Healing
98,869
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Ying
28,141
12,772
4,789
11,220
35,103
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Lillith
Kuushina
Lillith
11,685
6,958
33,650
875
31,436
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Moji
MKaZo
Moji
23,057
23,057
49,160
7,936
16,135
19,662
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Kasumi
Medregattu
Kasumi
20,394
15,530
0
3,649
30,424
200
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Betty la Bomba
RVVII
Betty la Bomba
54,036
27,298
0
969
34,492
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

L
Inara
RobotMarf
Inara
5,183
2,143
0
2,357
62,180
11,240
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Corvus
aveloxss
Corvus
21,657
17,060
21,632
3,111
16,372
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Tyra
49,354
29,260
0
3,305
15,903
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Talus
dezeev
Talus
63,700
62,490
0
12,646
31,914
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Fernando
pierreking402
Fernando
35,867
18,965
0
1,079
39,115
16,587
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role