Player Matchup

Azaan
Azaan
Platinum I
Almdudlerking
Azaan
Platinum I
Level 569
Champion Stats
10W - 15L
1,594 SR
Queue Stats
715W - 658L
1,615 Elo+
Solo
Viktor
Viktor
Platinum I
CÓRPSE00
Viktor
Platinum I
Level 999
Champion Stats
243W - 222L
1,694 SR
Queue Stats
2,208W - 2,096L
1,564 Elo+
Solo
Zhin
Zhin
Platinum IV
JohnTampon
Zhin
Platinum IV
Level 225
Champion Stats
11W - 8L
1,705 SR
Queue Stats
101W - 81L
1,572 Elo+
Solo
Moji
Moji
Diamond III
LernoxFR
Moji
Diamond III
Level 999
Champion Stats
91W - 45L
1,815 SR
Queue Stats
838W - 837L
1,648 Elo+
Solo
Fernando
Fernando
Platinum II
ZDZICHUF
Fernando
Platinum II
Level 258
Champion Stats
12W - 6L
1,744 SR
Queue Stats
151W - 136L
1,605 Elo+
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 610
1,710 SR
1,601 Elo+

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 858
1,668 SR
1,602 Elo+
Sha Lin
Sha Lin
Diamond V
SolarishZen
Sha Lin
Diamond V
Level 307
Champion Stats
18W - 22L
1,638 SR
Queue Stats
663W - 623L
1,602 Elo+
Solo
Raum
Raum
Platinum III
St4nd4rd_K4rm4
Raum
Platinum III
Level 999
Champion Stats
18W - 10L
1,780 SR
Queue Stats
1,316W - 1,326L
1,575 Elo+
Solo
Buck
Buck
Diamond IV
Tahchux
Buck
Diamond IV
Level 999
Champion Stats
166W - 167L
1,637 SR
Queue Stats
2,667W - 2,730L
1,574 Elo+
Solo
Barik
Barik
Platinum III
Tifoex
Barik
Platinum III
Level 999
Champion Stats
60W - 57L
1,639 SR
Queue Stats
1,163W - 1,130L
1,577 Elo+
Solo
Jenos
Jenos
Platinum III
ValsaFinal
Jenos
Platinum III
Level 984
Champion Stats
4W - 2L
1,648 SR
Queue Stats
20W - 11L
1,682 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
10 / 9 / 20
4,250
266
126,592
167,845
36,942
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 300.

Level 4

Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Ad Eternum

Ad Eternum

Reduce the damage you take by 3% while at least one wall segment of Sanctuary is active.

Level 1

Gathering Power

Gathering Power

Heal for 70 for each enemy hit with Reckoning.

Level 1

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Viktor
CÓRPSE00
Viktor
58
13 / 12 / 16
4,350
272
184,140
63,951
0
Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Predator

Predator

Iron Sights

Gain 15% Lifesteal while using Iron Sights.

Level 3

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 100.

Level 2

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.

Level 4

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

43
16 / 11 / 18
3,929
246
117,966
69,591
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 2s after using Billow.

Level 2

Heartless

Heartless

Armor

Increase your Movement Speed by 24% for 4s after getting an Elimination.

Level 4

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 70% after getting an Elimination.

Level 5

Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 1s after activating Billow.

Level 2

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Moji
59
13 / 7 / 25
5,519
345
50,838
59,477
101,801

Level 5

Level 5

Level 1

Level 3

Level 1

Level 1

Fernando
ZDZICHUF
Fernando
58
4 / 10 / 23
4,852
303
113,796
158,223
153,612
Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Pyre

Pyre

Weapon

Increase your maximum Ammo by 30.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Bans
ImaniCassie
Team 1 Score

4

VS

Team 2 Score

2

Bans
KhanMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Sha Lin
SolarishZen
Sha Lin
57
11 / 15 / 10
4,228
264
124,985
74,359
0
Swagger

Swagger

Armor

Increase your maximum Health by 250.

Level 5

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 10% when you get an Elimination.

Level 1

Windwall

Windwall

Rapid Shot

Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 10% for 2s.

Level 2

Grounded

Grounded

Rapid Shot

Regenerate 180 Health every 1s during while using Rapid Shot.

Level 3

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 12%.

Level 4

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

59
9 / 13 / 32
5,222
326
101,858
256,720
0
Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 60.

Level 4

Apocalypse

Apocalypse

Juggernaut

Heal for 150 for each champion hit by Juggernaut.

Level 1

Declaration of War

Declaration of War

Juggernaut

Increase the potency of Juggernaut's Knockup by 7%.

Level 1

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.

Level 5

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 20% for 3s after activating Soul Harvest.

Level 4

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Buck
Tahchux
Buck
59
16 / 13 / 16
4,448
278
113,954
98,248
0
Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 56% after getting an Elimination.

Level 4

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 5% for 4s after using Heroic Leap.

Level 1

Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 5s.

Level 5

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 40% for 3s after using Net Shot.

Level 4

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

Barik
Tifoex
Barik
60
5 / 8 / 15
4,723
295
99,257
129,655
100,716
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.6s.

Level 2

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.8s.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Jenos
58
8 / 7 / 26
6,060
379
79,033
34,350
15,794
Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 40s
Objective Time
13m 36s
158
Kill Participation
148
56
Kills
49
49
Deaths
56
102
Assists
99
Player
Kills
Deaths
Assists
KDA
W
10
9
20
2.22
W
Viktor
CÓRPSE00
Viktor
13
12
16
1.75
W
16
11
18
2.27
W
Moji
13
7
25
3.64
L
Sha Lin
SolarishZen
Sha Lin
11
15
10
1.07
L
9
13
32
1.92
L
Buck
Tahchux
Buck
16
13
16
1.85
L
Barik
Tifoex
Barik
5
8
15
1.56
L
Jenos
8
7
26
3
W
Fernando
ZDZICHUF
Fernando
4
10
23
1.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

593,332
Damage
519,087
519,087
Taken
593,332
292,355
Shielding
116,510
296,649
Healing
276,399
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
126,592
106,852
0
24,783
167,845
36,942
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Viktor
CÓRPSE00
Viktor
184,140
108,172
0
4,867
63,951
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
117,966
98,258
0
5,793
69,591
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Moji
50,838
50,838
218,028
40,745
59,477
101,801
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Sha Lin
SolarishZen
Sha Lin
124,985
115,165
0
2,761
74,359
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
101,858
59,597
53,985
49,643
256,720
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Buck
Tahchux
Buck
113,954
104,182
0
20,013
98,248
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Barik
Tifoex
Barik
99,257
99,257
0
349
129,655
100,716
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Level 1

L
Jenos
79,033
62,057
139,104
10,544
34,350
15,794

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

W
Fernando
ZDZICHUF
Fernando
113,796
49,953
0
2,433
158,223
153,612
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role