Player Matchup

Dredge
Dredge
Gold IV
Faceless2323
Dredge
Gold IV
Level 220
Champion Stats
17W - 13L
1,654 SR
Queue Stats
455W - 435L
1,567 Elo+
Party 2
Evie
Evie
Gold V
IdrinkUrBlood
Evie
Gold V
Level 448
Champion Stats
3W - 4L
1,622 SR
Queue Stats
397W - 396L
1,563 Elo+
Party 1
Fernando
Fernando
Platinum IV
Molvi
Fernando
Platinum IV
Level 999
Champion Stats
67W - 55L
1,677 SR
Queue Stats
341W - 316L
1,532 Elo+
Party 2
Khan
Khan
Platinum V
TheStreetCat
Khan
Platinum V
Level 910
Champion Stats
9W - 10L
1,641 SR
Queue Stats
143W - 132L
1,530 Elo+
Party 1
Io
Io
Gold III
iTsTurg
Io
Gold III
Level 417
Champion Stats
6W - 5L
1,605 SR
Queue Stats
82W - 83L
1,536 Elo+
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 599
1,640 SR
1,546 Elo+

VS

Team Averages
Silver I
Silver I
Average Tier
Level 482
1,558 SR
1,507 Elo+
Corvus
Corvus
Platinum V
M3M3FR0G
Corvus
Platinum V
Level 116
Champion Stats
1W - 0L
1,471 SR
Queue Stats
3W - 2L
1,577 Elo+
Solo
Gold IV
Psiki
Unknown
Gold IV
Level 971
Champion Stats
3W - 2L
1,543 SR
Queue Stats
64W - 61L
1,504 Elo+
Solo
Ruckus
Ruckus
Qualifying
Raggy_xd
Ruckus
Qualifying
Level 35
Champion Stats
4W - 2L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Solo
Barik
Barik
Gold II
RoadToDirt
Barik
Gold II
Level 999
Champion Stats
62W - 60L
1,673 SR
Queue Stats
683W - 669L
1,537 Elo+
Solo
Koga
Koga
Silver II
kokendoves
Koga
Silver II
Level 290
Champion Stats
8W - 2L
1,605 SR
Queue Stats
107W - 127L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
50
5 / 0 / 0
1,153
192
20,751
2,228
0
Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 10% while at or below 50% Health.

Level 2

Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 150.

Level 3

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

60
2 / 7 / 0
983
164
18,424
17,431
0
Riftwalk

Riftwalk

Blink

Increase your Movement Speed by 40% for 2s after using Blink.

Level 4

Impact

Impact

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 14%.

Level 2

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 80% after getting an Elimination

Level 4

Cantrip

Cantrip

Soar

Generate 2 Ammo after activating Soar.

Level 2

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

Fernando
Molvi
Fernando
59
0 / 2 / 1
901
150
5,366
25,697
8,594
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Launch

Launch

Charge

Increase the travel distance of Charge by 30%.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 1.6s. This card also increases the rate of Shield gain when using Aegis.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

59
2 / 4 / 4
1,190
198
15,822
39,352
12,294
Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 24% for 3s after activating Battle Shout.

Level 3

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

57
0 / 0 / 3
1,027
171
6,187
5,034
0
Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Celestial Body

Celestial Body

Armor

Increase your maximum Health by 50.

Level 1

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Moonlight Garden

Moonlight Garden

Weapon

Generate 2% Moonlight for each enemy hit with Light Bow.

Level 1

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

Bans
ImaniAzaan
Team 1 Score

0

VS

Team 2 Score

4

Bans
CassieAtlas
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Corvus
M3M3FR0G
Corvus
50
4 / 3 / 3
1,802
300
13,583
12,171
0
Unyielding Discipline

Unyielding Discipline

Projection

Reduce the Cooldown of Projection by 2.5s for each enemy hit by it.

Level 5

Unexpected Complications

Unexpected Complications

Projection

Regenerate 10 Ammo every 0.5s for 0.5s after using Projection.

Level 1

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 2

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 1.5s. This effect can only occur once every 5s.

Level 3

Abyssal Shift

Abyssal Shift

Projection

Reduce your damage taken by 24% while Projection is out.

Level 4

Stunning Visage

Stunning Visage

Projection

Enemies hit by Projection are stunned for 1s and any enemy caught between your Projection and you when you Teleport takes 800 damage.

Level 1

Psiki
Unknown
58
2 / 1 / 7
1,745
291
24,535
7,932
0

Level 5

Level 1

Level 1

Level 4

Level 4

Level 1

Ruckus
Raggy_xd
Ruckus
22
2 / 2 / 4
1,738
290
17,603
20,420
19,540
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

Barik
59
0 / 1 / 4
1,933
322
10,685
17,300
20,194
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Double-Time

Double-Time

Rocket Boots

Heal for 50 every 1s for 3s after activating Rocket Boots.

Level 1

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

58
5 / 2 / 0
1,726
288
23,336
8,727
0
Tenacious

Tenacious

Shadow Step

Heal for 200 after activating Shadow Step.

Level 5

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 10%.

Level 1

Criminal Record

Criminal Record

Dragon Stance

Gain 3.5% Lifesteal while in Dragon Stance.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 150.

Level 3

Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

25s
Objective Time
4m 46s
17
Kill Participation
31
9
Kills
13
13
Deaths
9
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Dredge
5
0
0
5
L
2
7
0
0.29
W
Corvus
M3M3FR0G
Corvus
4
3
3
1.83
L
Fernando
Molvi
Fernando
0
2
1
0.25
W
Psiki
Unknown
2
1
7
5.5
W
Ruckus
Raggy_xd
Ruckus
2
2
4
2
W
Barik
0
1
4
2
L
2
4
4
1
L
0
0
3
1.5
W
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,550
Damage
89,742
89,742
Taken
66,550
20,888
Shielding
39,734
43,227
Healing
40,408
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Dredge
20,751
15,625
0
0
2,228
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
18,424
17,511
0
1,416
17,431
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Corvus
M3M3FR0G
Corvus
13,583
9,222
18,827
5,285
12,171
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Fernando
Molvi
Fernando
5,366
2,692
0
698
25,697
8,594
W
Psiki
Unknown
24,535
19,663
0
3,931
7,932
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Ruckus
Raggy_xd
Ruckus
17,603
15,463
0
3,669
20,420
19,540
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Barik
10,685
10,685
0
4,497
17,300
20,194
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
15,822
15,782
2,872
5,450
39,352
12,294
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
6,187
4,187
29,401
3,390
5,034
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
23,336
9,750
0
4,199
8,727
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role