Player Matchup
VS
Match Stats
Level 5
Level 2
Level 4
Level 2
Level 2
Level 1
Enriched Blood
Swarm
Increase the damage and Healing of Swarm by 16%, but reduce its duration by {scale=0.35|0.35}s.
Level 4
Wings of Terror
Death Wings
Increase the lateral movement of Death Wings by 6%.
Level 1
Blood Cannon
Armor
Increase extra Blood Health by 600 while decreasing base Health by {scale=125|125}.
Level 3
Waning Moon
Blood Hex
Reduce the Blood cost of Swarm by 10% while an ally is marked by Blood Hex.
Level 2
Overflowing Delights
Swarm
Increase the Radius of Swarm by 10%, but increase its cost by {scale=3|3}%.
Level 5
Cursed Accord
Armor
Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.
Level 1
Broken Promises
Obliteration
Heal for 180 for each enemy hit with Obliteration.
Level 3
Otherworldly Tether
Tendril
Gain a 225 Shield for 5s after activating Tendril.
Level 3
Inevitability
Obliteration
Reduce the Cooldown of Dark Siphon by 1.6s after hitting at least one enemy with Obliteration.
Level 4
A Change of Faith
Dark Siphon
Reduce the Cooldown of Tendril by 1.7999999999999998s after hitting an enemy with Dark Siphon.
Level 3
Crimson Ascent
Dark Siphon
Reduce the Cooldown of Dark Siphon by 2s if it fails to hit a target.
Level 2
Unyielding Pressure
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
Level 1
Rapid Response
Trigger Discipline
Decrease the recoil of Mag Dump by 30%.
Level 3
Latch and Fire
Explosive Dodge
Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.
Level 2
The Night
Grappling Hook
Reduce the cooldown of Explosive Dodge by 1s after activating Grappling Hook.
Level 2
Terror
Grappling Hook
(223153) Increase the pull strength of Grappling Hook by 25%.
Level 5
Fragments
Armor
Heal for 30% of your maximum Health over 5s after latching to a wall with Grappling Hook.
Level 3
Tribunal Upgrades
Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.
Level 1
Never Surrender!
Battle Shout
Reduce the Cooldown of Battle Shout by 3s.
Level 5
Open Fire!
Battle Shout
Generate 4 Ammo after activating Battle Shout.
Level 1
Into the Breach!
Battle Shout
Increase your Movement Speed by 24% for 3s after activating Battle Shout.
Level 3
Platemail
Armor
Increase your maximum Health by 450.
Level 3
Hopeguard
Bulwark
Increase your Healing received by 18% while your Bulwark is active.
Level 3
Storm of Bullets
Weapon
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
Level 1
Light Forge
Kindle Soul
Hitting Kindle Soul increases you and your target's Movement Speed by 25% for 1.5s.
Level 5
Light of Dawn
Kindle Soul
Apply a 70-Health Shield for 2s to allies affected by Kindle Soul.
Level 2
Burning Oath
Kindle Soul
Heal for 210 over 3s after Healing an ally with Kindle Soul.
Level 2
Stoke the Fire
Wings of Wrath
Reduce the Cooldown of Pyre Strike by 2.4000000000000004s for each successful hit by Wings of Wrath.
Level 3
Solar Flare
Pyre Strike
Increase the radius of Pyre Strike by 30%.
Level 3
Cherish
Kindle Soul
Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)
Level 1
Criminal Record
Dragon Stance
Gain 14% Lifesteal while in Dragon Stance.
Level 4
Surprise!
Shadow Step
Generate 5 Ammo after activating Shadow Step.
Level 1
Tenacious
Shadow Step
Heal for 40 after activating Shadow Step.
Level 1
Harsh Training
Armor
Increase your maximum Health by 250.
Level 5
Guild Tactics
Skewer
Heal for 640 after hitting at least one enemy with Skewer.
Level 4
Dragon Fangs
Dragon Stance
Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.
Level 1
Bullseye
Weapon
Reduce your active Cooldowns by 40% when you get an Elimination.
Level 4
Wanderlust
Armor
Increase your Movement Speed by 12%.
Level 4
Swagger
Armor
Increase your maximum Health by 200.
Level 4
Quicksand
Crippling Arrow
Reduce the Cooldown of Crippling Arrow by 0.6s.
Level 1
Shimmer
Withdraw
Reset the Cooldown of Withdraw after dropping to or below 30% Health.
Level 2
Recurve
Weapon
Increase the rate at which your Longbow charges by 25%.
Level 1
Strongarm
Dredge Anchor
Reduce the Cooldown of Dredge Anchor by 2.4s.
Level 4
Rampage
Armor
Increase your Movement Speed by 8% for 4s after getting an Elimination.
Level 1
Salvage
Dredge Anchor
Regenerate 1 Ammo every 0.5s for 1s after activating Dredge Anchor.
Level 2
Harden
Dredge Anchor
Reduce your damage taken by 20% for 2s after hitting an enemy with Dredge Anchor.
Level 4
Tidal Grace
Shell Shield
Heal for 220 every 1s while Shell Shield is active.
Level 4
Pluck
Dredge Anchor
For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.
Level 1
Primal Might
Armor
Reduce your active Cooldowns by 30% after getting an Elimination.
Level 3
Favored Quarry
Hunter's Mark
Increase the duration of Hunter's Mark by 0.6s.
Level 1
Locked and Loaded
Weapon
Increase your maximum Ammo by 2.
Level 1
Napalm
Fire Bomb
Activating Fire Bomb heals you for 500 over 2s.
Level 5
Volatile
Fire Bomb
Reduce the Cooldown of Fire Bomb by 3s.
Level 5
Burn, Monster!
Fire Bomb
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.