Player Matchup

Fernando
Fernando
Faper11
Fernando
Level 251
Champion Stats
1W - 2L
1,556 SR
Queue Stats
1W - 3L
1,200 Elo+
Solo
Ying
Ying
Jaydawgz56
Ying
Level 138
Champion Stats
1W - 1L
1,530 SR
Queue Stats
42W - 41L
1,515 Elo+
Solo
Khan
Khan
Pistol2YourHead
Khan
Level 16
Champion Stats
2W - 0L
1,841 SR
Queue Stats
5W - 7L
1,429 Elo+
Solo
Seris
Seris
SquareChunk
Seris
Level 417
Champion Stats
1W - 0L
1,531 SR
Queue Stats
131W - 136L
1,525 Elo+
Solo
Kinessa
Kinessa
TakitoLex
Kinessa
Level 13
Champion Stats
1W - 1L
1,770 SR
Queue Stats
5W - 6L
1,515 Elo+
Solo
Team Averages
Level 167
1,646 SR
1,437 Elo+

VS

Team Averages
Level 216
1,539 SR
1,450 Elo+
Vora
Vora
Ghostmoodz
Vora
Level 17
Champion Stats
4W - 2L
1,821 SR
Queue Stats
9W - 10L
1,467 Elo+
Solo
Viktor
Viktor
Grayplum505
Viktor
Level 41
Champion Stats
9W - 12L
1,505 SR
Queue Stats
32W - 51L
1,422 Elo+
Solo
Saati
Saati
I_Got_Daa_Juicee
Saati
Level 20
Champion Stats
4W - 3L
1,585 SR
Queue Stats
17W - 6L
1,685 Elo+
Solo
Octavia
Octavia
lobocruz758
Octavia
Level 999
Champion Stats
318W - 294L
1,539 SR
Queue Stats
343W - 325L
1,455 Elo+
Solo
Koga
Koga
mixel123YT
Koga
Level 5
Champion Stats
0W - 2L
1,244 SR
Queue Stats
0W - 3L
1,222 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Faper11
Fernando
57
9 / 1 / 3
3,457
576
18,903
54,616
44,967
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 150-Health Shield for 3s after you use Charge.

Level 1

Brand

Brand

Fireball

Heal for 500 for each enemy hit with Fireball.

Level 5

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

54
11 / 1 / 10
3,613
602
27,768
22,344
0
Mesmerism

Mesmerism

Illusion

Generate 3 Ammo after activating Illusion.

Level 3

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 24% during Shatter.

Level 3

Tangible

Tangible

Armor

Increase your maximum Health by 150.

Level 3

Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Shuffle

Shuffle

Dimensional Link

Increase your Movement Speed by 20% while Dimensional Link is active.

Level 2

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

15
5 / 4 / 6
3,398
566
13,089
49,016
12,531
35
4 / 1 / 10
2,988
498
9,987
6,152
0
Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.4s.

Level 4

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 1.6s.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Level 1

Kinessa
TakitoLex
Kinessa
8
3 / 5 / 9
2,746
458
27,580
21,281
0
True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 150.

Level 3

Lie in Wait

Lie in Wait

Armor

After 1s of standing still, regenerate 3 Ammo every 2s.

Level 3

Restore

Restore

Transporter

Heal for 30% of your maximum Health after Teleporting with Transporter.

Level 5

Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 54% for 2s after Teleporting with Transporter.

Level 2

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 50%.

Level 2

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
5
4 / 7 / 2
2,953
492
31,302
25,382
0
Ruthless Elegance

Ruthless Elegance

Obliteration

Increase the effect of the Knockback applied by Obliteration by 24% of its base value.

Level 3

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.6s after activating Tendril.

Level 4

False Idol

False Idol

Armor

Increase your Movement Speed by 20% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 4

Broken Promises

Broken Promises

Obliteration

Heal for 120 for each enemy hit with Obliteration.

Level 2

Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

Level 1

Viktor
5
3 / 6 / 2
2,648
441
25,787
14,745
0
Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Scramble

Scramble

Hustle

Reduce damage taken by 12% while using Hustle.

Level 4

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 20%.

Level 2

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.

Level 3

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.

Level 4

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

24
2 / 5 / 0
2,553
426
15,815
14,315
0
Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 2.5s.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 16%.

Level 4

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 450hp.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Octavia
lobocruz758
Octavia
51
3 / 8 / 4
3,093
516
51,335
26,845
19,550
Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 1.2s every 1s while standing inside of your Distortion Field.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 15%.

Level 3

Air Supremacy

Air Supremacy

Reduce damage taken by 25% for 2.5s after activating Commanding Leap.

Level 5

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 100.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 10% Health.

Level 1

Level 1

4
0 / 6 / 4
2,496
416
29,170
16,040
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Surprise!

Surprise!

Shadow Step

Generate 15 Ammo after activating Shadow Step.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 3s
Objective Time
1m 30s
70
Kill Participation
24
32
Kills
12
12
Deaths
32
38
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Fernando
Faper11
Fernando
9
1
3
10.5
L
4
7
2
0.71
L
Viktor
3
6
2
0.67
L
2
5
0
0.4
W
11
1
10
16
W
5
4
6
2
W
4
1
10
9
W
Kinessa
TakitoLex
Kinessa
3
5
9
1.5
L
Octavia
lobocruz758
Octavia
3
8
4
0.63
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,327
Damage
153,409
153,409
Taken
97,327
57,498
Shielding
19,550
110,134
Healing
21,319
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
Faper11
Fernando
18,903
7,288
0
11,849
54,616
44,967
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
31,302
22,628
352
9,600
25,382
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Viktor
25,787
24,341
0
795
14,745
0
L
15,815
12,690
0
3,815
14,315
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
27,768
25,864
26,587
9,357
22,344
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
13,089
11,228
3,548
8,015
49,016
12,531
W
9,987
7,958
45,556
2,404
6,152
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Kinessa
TakitoLex
Kinessa
27,580
23,980
0
2,818
21,281
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

L
Octavia
lobocruz758
Octavia
51,335
51,335
103
3,231
26,845
19,550
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
29,170
26,020
972
2,451
16,040
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role