Player Matchup

Atlas
Atlas
Gold V
J_A_Masters
Atlas
Gold V
Level 945
Champion Stats
301W - 305L
1,579 SR
Queue Stats
1,874W - 1,871L
1,473 Elo+
Solo
Tiberius
Tiberius
Platinum I
Qüiet
Tiberius
Platinum I
Level 999
Champion Stats
57W - 68L
1,625 SR
Queue Stats
2,751W - 2,670L
1,610 Elo+
Party 1
Buck
Buck
Platinum V
SHANMII
Buck
Platinum V
Level 520
Champion Stats
333W - 265L
1,637 SR
Queue Stats
1,157W - 1,149L
1,523 Elo+
Party 2
Jenos
Jenos
Gold III
SWEETDREAMS_RM
Jenos
Gold III
Level 999
Champion Stats
138W - 120L
1,662 SR
Queue Stats
2,198W - 2,144L
1,491 Elo+
Party 1
Raum
Raum
Gold IV
TheFruitSG
Raum
Gold IV
Level 714
Champion Stats
9W - 9L
1,589 SR
Queue Stats
109W - 115L
1,536 Elo+
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 835
1,618 SR
1,527 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 855
1,644 SR
1,528 Elo+
Mal'Damba
Mal'Damba
Gold III
ASGØREφLD
Mal'Damba
Gold III
Level 999
Champion Stats
187W - 180L
1,634 SR
Queue Stats
1,370W - 1,298L
1,426 Elo+
Solo
Inara
Inara
Gold I
DabLyfe187
Inara
Gold I
Level 999
Champion Stats
112W - 115L
1,625 SR
Queue Stats
693W - 684L
1,503 Elo+
Solo
Lian
Lian
Platinum III
M1иEяVа
Lian
Platinum III
Level 999
Champion Stats
45W - 29L
1,673 SR
Queue Stats
1,454W - 1,420L
1,597 Elo+
Solo
Torvald
Torvald
Gold V
Salandreews
Torvald
Gold V
Level 512
Champion Stats
15W - 9L
1,685 SR
Queue Stats
185W - 151L
1,562 Elo+
Solo
Vora
Vora
Gold IV
Tiiinox
Vora
Gold IV
Level 768
Champion Stats
7W - 9L
1,604 SR
Queue Stats
71W - 62L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
3 / 8 / 8
3,233
216
49,854
94,482
0
Life Unlived

Life Unlived

Second Chance

Heal for an additional 450 when using Second Chance.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 3 Ammo after hitting a fully-charged weapon shot.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 3s after hitting an enemy with Setback.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 1.5s.

Level 3

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Tiberius
Qüiet
Tiberius
60
20 / 5 / 13
4,006
267
123,248
43,277
0
Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 3s.

Level 5

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 1 Ammo after activating Combat Trance.

Level 1

Charisma

Charisma

Armor

Increase your maximum Health by 200.

Level 4

Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Buck
SHANMII
Buck
54
17 / 9 / 15
3,687
246
87,905
75,096
0
Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 50% for 3s after using Net Shot.

Level 5

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 3s.

Level 3

No Escape

No Escape

Weapon

Increase your Movement Speed by 7% for 5s after getting a Killing Blow or Elimination.

Level 1

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

59
5 / 2 / 26
3,575
238
22,019
21,217
15,215
Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 10% while Stellar Wind is active.

Level 2

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

58
6 / 6 / 28
3,911
261
62,427
192,108
4,075
Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 100 after activating Soul Harvest.

Level 1

Desperation

Desperation

Armor

Gain a 500-Health Shield for 3s after dropping to or below 30% Health.

Level 2

Apocalypse

Apocalypse

Juggernaut

Heal for 300 for each champion hit by Juggernaut.

Level 2

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 25% for 3s after activating Soul Harvest.

Level 5

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 75.

Level 5

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Bans
KhanMakoa
Team 1 Score

4

VS

Team 2 Score

2

Bans
ImaniCassie
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
ASGØREφLD
Mal'Damba
56
2 / 7 / 17
3,193
213
55,447
37,093
0
Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 20%.

Level 5

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 10%.

Level 2

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 2.4000000000000004s.

Level 3

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Inara
60
8 / 11 / 5
3,224
215
83,955
126,617
21,178
Caretaker

Caretaker

Warder's Field

Heal for 22 every 1s while standing in Warder's Field.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

59
12 / 11 / 8
3,542
236
118,690
63,482
0
Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Superiority

Superiority

Armor

Increase your maximum Ammo by 4.

Level 4

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 200.

Level 4

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Torvald
Salandreews
Torvald
58
5 / 10 / 11
2,974
198
76,117
56,959
93,287
Rune Torrent

Rune Torrent

Nullify

Regenerate 8 Ammo every 1s while using Nullify.

Level 4

Glyph of Siphoning

Glyph of Siphoning

Armor

Gain a 100-Health Shield after getting an Elimination.

Level 1

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 600.

Level 4

Infusion

Infusion

Nullify

Heal for 50 after activating Nullify.

Level 1

Scribe's Wit

Scribe's Wit

Nullify

Reduce the Cooldown of Nullify by 5s.

Level 5

Direct Current

Direct Current

Nullify

Double the range at which you can use Nullify.

Level 1

Vora
Tiiinox
Vora
58
3 / 13 / 12
2,628
175
91,971
61,302
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

Broken Promises

Broken Promises

Obliteration

Heal for 60 for each enemy hit with Obliteration.

Level 1

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 2s after activating Tendril.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 49s
Objective Time
4m 49s
141
Kill Participation
83
51
Kills
30
30
Deaths
52
90
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Mal'Damba
ASGØREφLD
Mal'Damba
2
7
17
1.5
L
Inara
8
11
5
0.95
W
3
8
8
0.88
L
12
11
8
1.45
W
Tiberius
Qüiet
Tiberius
20
5
13
5.3
W
Buck
SHANMII
Buck
17
9
15
2.72
W
5
2
26
9
L
Torvald
Salandreews
Torvald
5
10
11
1.05
W
6
6
28
3.33
L
Vora
Tiiinox
Vora
3
13
12
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

345,453
Damage
426,180
426,180
Taken
345,453
19,290
Shielding
114,465
206,012
Healing
154,578
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Mal'Damba
ASGØREφLD
Mal'Damba
55,447
22,812
113,551
14,990
37,093
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

L
Inara
83,955
71,355
0
4,397
126,617
21,178
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
49,854
49,854
0
1,783
94,482
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
118,690
115,490
1,440
4,202
63,482
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

W
Tiberius
Qüiet
Tiberius
123,248
94,499
0
3,548
43,277
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Buck
SHANMII
Buck
87,905
80,719
0
14,861
75,096
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
22,019
18,162
111,346
11,777
21,217
15,215
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Torvald
Salandreews
Torvald
76,117
64,344
0
6,626
56,959
93,287
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

W
62,427
55,331
30,338
32,359
192,108
4,075
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

L
Vora
Tiiinox
Vora
91,971
73,748
0
9,372
61,302
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role