Player Matchup

Jenos
Jenos
BeasleyIGL
Jenos
Level 63
Champion Stats
4W - 3L
1,500 SR
Queue Stats
6W - 6L
1,381 Elo+
Solo
Khan
Khan
KUSOGMOTOTOY
Khan
Level 9
Champion Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,343 Elo+
Solo
VII
VII
amusing_wizo10
VII
Level 36
Champion Stats
0W - 4L
1,230 SR
Queue Stats
32W - 45L
1,440 Elo+
Solo
mastrogherus
Unknown
Level 103
Champion Stats
1W - 1L
1,560 SR
Queue Stats
150W - 163L
1,555 Elo+
Solo
Ash
Ash
plaeygo
Ash
Level 352
Champion Stats
5W - 7L
1,541 SR
Queue Stats
1,108W - 1,089L
1,505 Elo+
Solo
Team Averages
Level 113
1,466 SR
1,445 Elo+

VS

Team Averages
Level 461
1,513 SR
1,536 Elo+
Seris
Seris
DudeInSuit
Seris
Level 210
Champion Stats
5W - 7L
1,267 SR
Queue Stats
15W - 16L
1,412 Elo+
Solo
Grohk
Grohk
SecretivePlotte
Grohk
Level 43
Champion Stats
16W - 18L
1,587 SR
Queue Stats
54W - 63L
1,533 Elo+
Solo
VII
VII
TriS8279
VII
Level 999
Champion Stats
860W - 893L
1,573 SR
Queue Stats
1,827W - 1,824L
1,584 Elo+
Solo
Octavia
Octavia
VNTVG0NlZTV
Octavia
Level 53
Champion Stats
5W - 2L
1,518 SR
Queue Stats
39W - 36L
1,534 Elo+
Solo
Fernando
Fernando
hooriend
Fernando
Level 999
Champion Stats
1,102W - 1,088L
1,622 SR
Queue Stats
2,675W - 2,699L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
32
4 / 10 / 9
2,381
216
24,052
33,966
9,560
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

9
1 / 11 / 1
1,838
167
16,530
82,849
34,517
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

28
5 / 9 / 2
1,752
159
38,546
36,890
200
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 4s after getting a Killing Blow while in Burst Mode.

Level 4

Night Watch

Night Watch

Trigger Discipline

Generate 8 Ammo when you activate Trigger Discipline.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

mastrogherus
Unknown
52
5 / 9 / 5
1,281
116
69,905
40,581
0

Level 2

Level 3

Level 1

Level 5

Level 4

Level 1

Ash
59
3 / 6 / 4
2,353
214
68,417
88,884
38,603
Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 8%.

Level 1

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Seris
55
10 / 4 / 20
3,680
335
59,375
37,584
0
Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 3.2s after activating Restore Soul. This can only occur once every 5s.

Level 4

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 3.2s.

Level 4

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 200 every 1s while using Shadow Travel.

Level 4

Level 1

12
4 / 6 / 21
3,558
323
41,590
38,643
0
Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 60%.

Level 5

Phantom

Phantom

Ghost Walk

Heal for 200 over the duration of Ghost Walk.

Level 2

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 0.6s.

Level 1

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 30%.

Level 3

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 40%.

Level 4

Spirit's Domain

Spirit's Domain

Weapon

Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)

Level 1

59
20 / 2 / 7
3,501
318
82,199
22,560
1,686
Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Never Look

Never Look

Armor

Increase your maximum Health by 100.

Level 2

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 10%.

Level 2

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

Octavia
VNTVG0NlZTV
Octavia
33
10 / 3 / 15
3,117
283
59,366
28,104
15,180
Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 4%.

Level 1

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 8.

Level 4

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 40%.

Level 2

Tactical Fire

Tactical Fire

Weapon

Generate 5 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 5

Level 1

Fernando
hooriend
Fernando
52
1 / 3 / 23
3,783
344
40,640
90,559
92,360
Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 0s
Objective Time
12m 10s
39
Kill Participation
131
18
Kills
45
45
Deaths
18
21
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Jenos
4
10
9
0.85
W
Seris
10
4
20
5
L
1
11
1
0.14
W
4
6
21
2.42
W
20
2
7
11.75
W
Octavia
VNTVG0NlZTV
Octavia
10
3
15
5.83
L
5
9
2
0.67
W
Fernando
hooriend
Fernando
1
3
23
4.17
L
mastrogherus
Unknown
5
9
5
0.83
L
Ash
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

217,450
Damage
283,170
283,170
Taken
217,450
82,880
Shielding
109,226
112,288
Healing
155,752
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Jenos
24,052
18,363
77,704
6,374
33,966
9,560
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Seris
59,375
49,390
50,110
17,559
37,584
0

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
16,530
11,616
5,347
14,255
82,849
34,517
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
41,590
31,354
59,916
15,789
38,643
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
82,199
47,507
0
5,625
22,560
1,686
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Octavia
VNTVG0NlZTV
Octavia
59,366
58,422
531
5,098
28,104
15,180
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
38,546
34,721
0
3,838
36,890
200
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Fernando
hooriend
Fernando
40,640
29,640
0
1,124
90,559
92,360
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
mastrogherus
Unknown
69,905
49,741
0
4,397
40,581
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Ash
68,417
54,537
0
373
88,884
38,603
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role