Player Matchup

Dredge
Dredge
Findling
Dredge
Level 853
Champion Stats
80W - 74L
1,607 SR
Queue Stats
586W - 571L
1,437 Elo+
Solo
Octavia
Octavia
biorubbish
Octavia
Level 58
Champion Stats
5W - 8L
1,437 SR
Queue Stats
68W - 83L
1,478 Elo+
Party 1
Moji
Moji
biorubish
Moji
Level 19
Champion Stats
8W - 8L
1,589 SR
Queue Stats
10W - 11L
1,494 Elo+
Party 1
Jenos
Jenos
foxlupin
Jenos
Level 999
Champion Stats
72W - 61L
1,613 SR
Queue Stats
375W - 381L
1,570 Elo+
Solo
Kasumi
Kasumi
gercognew
Kasumi
Level 32
Champion Stats
0W - 1L
1,719 SR
Queue Stats
4W - 4L
1,558 Elo+
Solo
Team Averages
Level 392
1,593 SR
1,507 Elo+

VS

Team Averages
Level 264
1,620 SR
1,497 Elo+
Torvald
Torvald
Minimachine69
Torvald
Level 725
Champion Stats
22W - 13L
1,525 SR
Queue Stats
395W - 420L
1,471 Elo+
Solo
Khan
Khan
TouareX
Khan
Level 204
Champion Stats
3W - 0L
1,845 SR
Queue Stats
56W - 63L
1,506 Elo+
Solo
Maeve
Maeve
Xforce2099
Maeve
Level 36
Champion Stats
7W - 9L
1,423 SR
Queue Stats
23W - 26L
1,482 Elo+
Solo
Imani
Imani
YTcrymore31
Imani
Level 276
Champion Stats
23W - 10L
1,639 SR
Queue Stats
276W - 263L
1,553 Elo+
Solo
Jenos
Jenos
unleqit_MUSI_012
Jenos
Level 78
Champion Stats
11W - 5L
1,669 SR
Queue Stats
16W - 17L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
Findling
Dredge
59
2 / 7 / 2
1,390
199
29,002
36,695
0
Abyss Cannon

Abyss Cannon

Broadside

Generate 3 Ammo for each enemy hit by Broadside.

Level 3

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 1.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Reckless Barrage

Reckless Barrage

Broadside

Heal for 250 for each enemy hit by Broadside.

Level 5

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 5% while at or below 50% Health.

Level 1

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Octavia
biorubbish
Octavia
32
2 / 7 / 0
1,343
192
31,551
27,032
0
High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 15%.

Level 3

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 12%.

Level 3

Overwhelming Force

Overwhelming Force

Generate 3% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 3

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 60%.

Level 3

Vicious Circle

Vicious Circle

Reduce the Cooldown of Distortion Field by 1.7999999999999998s after activating Commanding Leap.

Level 3

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

Moji
5
3 / 9 / 1
1,350
193
25,058
30,530
13,501

Level 5

Level 3

Level 1

Level 1

Level 5

Level 1

Jenos
foxlupin
Jenos
51
0 / 3 / 7
1,338
191
11,200
17,598
0
Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 6s.

Level 5

Eclipse

Eclipse

Void Grip

Heal for 50 every 1s while using Void Grip.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 80% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 4

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Kasumi
gercognew
Kasumi
29
5 / 8 / 1
720
103
26,154
35,167
0
Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 2.5s.

Level 5

Blood Mist

Blood Mist

Increase your Movement speed by 20% for 2s after one of your Spirit Lures triggers.

Level 2

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -15s.

Level 3

Essence Drain

Essence Drain

Your Savage Tear deals an additional 4% base damage per stack of Curse on your target.

Level 2

Folk Tales

Folk Tales

Increase your maximum Health by 150.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Torvald
54
5 / 2 / 13
2,554
365
27,391
23,115
46,920
Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 750.

Level 5

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Vital Grasp

Vital Grasp

Recharge

Heal for 225 after activating Recharge.

Level 3

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 225.

Level 3

Infusion

Infusion

Nullify

Heal for 150 after activating Nullify.

Level 3

Direct Current

Direct Current

Nullify

Double the range at which you can use Nullify.

Level 1

Khan
TouareX
Khan
51
10 / 0 / 8
2,427
347
28,090
46,146
17,678
Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 40% for 2s after hitting an enemy with Commander's Grab.

Level 5

Martial Law

Martial Law

Commander's Grab

Generate 5 Ammo after activating Commander's Grab.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 300.

Level 2

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.7999999999999998s.

Level 3

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

Maeve
14
4 / 5 / 7
1,925
275
22,888
17,372
400
Scamper

Scamper

Pounce

Increase your Movement Speed by 50% for 3s after using Pounce.

Level 5

Street Cred

Street Cred

Armor

Increase your maximum Health by 50.

Level 1

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Savagery

Savagery

Pounce

Heal for 140 after using Pounce.

Level 2

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 50%.

Level 5

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

59
10 / 3 / 4
2,213
316
50,790
12,739
0
Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 2.4000000000000004s.

Level 3

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 20% for 2s after activating Elemental Shift.

Level 4

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 45%.

Level 3

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 10% faster.

Level 2

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

44
5 / 2 / 16
2,542
363
17,863
23,593
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Penumbra

Penumbra

Weapon

Gain 15% Lifesteal.

Level 3

Solar Sails

Solar Sails

Stellar Wind

Regenerate 4 Ammo every 1s while Stellar Wind is active.

Level 2

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Eclipse

Eclipse

Void Grip

Heal for 100 every 1s while using Void Grip.

Level 2

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

14s
Objective Time
6m 5s
23
Kill Participation
82
12
Kills
34
34
Deaths
12
11
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Dredge
Findling
Dredge
2
7
2
0.43
W
Torvald
5
2
13
5.75
W
Khan
TouareX
Khan
10
0
8
14
W
Maeve
4
5
7
1.5
W
10
3
4
4
L
Octavia
biorubbish
Octavia
2
7
0
0.29
L
Moji
3
9
1
0.39
L
Jenos
foxlupin
Jenos
0
3
7
1.17
L
Kasumi
gercognew
Kasumi
5
8
1
0.69
W
5
2
16
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,965
Damage
147,022
147,022
Taken
122,965
13,501
Shielding
64,998
67,136
Healing
91,479
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Dredge
Findling
Dredge
29,002
20,082
0
5,492
36,695
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Torvald
27,391
18,486
2,332
1,745
23,115
46,920
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Khan
TouareX
Khan
28,090
24,562
2,546
23,772
46,146
17,678
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Maeve
22,888
21,971
0
3,817
17,372
400
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
50,790
47,096
0
2,542
12,739
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Octavia
biorubbish
Octavia
31,551
24,743
2,248
4,244
27,032
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

L
Moji
25,058
25,058
4,093
3,770
30,530
13,501

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

L
Jenos
foxlupin
Jenos
11,200
2,574
33,443
9,374
17,598
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Kasumi
gercognew
Kasumi
26,154
18,043
0
4,472
35,167
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
17,863
12,343
38,486
16,239
23,593
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role