Player Matchup

Lex
Lex
Gold IV
Canabinomano
Lex
Gold IV
Level 963
Champion Stats
183W - 252L
1,451 SR
Queue Stats
1,965W - 2,031L
1,473 Elo+
Solo
Inara
Inara
Silver I
Colombain
Inara
Silver I
Level 999
Champion Stats
76W - 69L
1,644 SR
Queue Stats
2,092W - 2,103L
1,514 Elo+
Solo
Seris
Seris
Gold II
HawkTuahSOTT
Seris
Gold II
Level 174
Champion Stats
98W - 58L
1,708 SR
Queue Stats
360W - 371L
1,488 Elo+
Solo
Jenos
Jenos
Platinum II
I m FR33 XP N0T
Jenos
Platinum II
Level 371
Champion Stats
38W - 30L
1,626 SR
Queue Stats
347W - 313L
1,504 Elo+
Solo
Betty la Bomba
Betty la Bomba
Platinum II
Smööker
Betty la Bomba
Platinum II
Level 999
Champion Stats
9W - 13L
1,500 SR
Queue Stats
1,001W - 1,000L
1,521 Elo+
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 701
1,586 SR
1,500 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 747
1,632 SR
1,524 Elo+
Fernando
Fernando
Gold III
AbrahamXbx
Fernando
Gold III
Level 398
Champion Stats
21W - 23L
1,639 SR
Queue Stats
441W - 422L
1,523 Elo+
Solo
Lillith
Lillith
Silver IV
DarkSeidAnão
Lillith
Silver IV
Level 999
Champion Stats
218W - 153L
1,567 SR
Queue Stats
2,978W - 2,851L
1,458 Elo+
Party 1
Moji
Moji
Platinum II
ROGERIOCE
Moji
Platinum II
Level 339
Champion Stats
133W - 96L
1,659 SR
Queue Stats
411W - 346L
1,531 Elo+
Party 1
Willo
Willo
Gold II
SWEETDREAMS_RM
Willo
Gold II
Level 999
Champion Stats
46W - 39L
1,647 SR
Queue Stats
2,189W - 2,130L
1,514 Elo+
Solo
Atlas
Atlas
Platinum II
weSnowKiss
Atlas
Platinum II
Level 999
Champion Stats
174W - 163L
1,649 SR
Queue Stats
2,406W - 2,352L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
52
16 / 7 / 10
3,115
283
58,456
33,439
0
Conditioned

Conditioned

Armor

Increase your Movement Speed by 12%.

Level 4

Hardiness

Hardiness

In Pursuit

Decrease your damage taken by 18% while using In Pursuit.

Level 3

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 20% for 2s after Combat Slide ends.

Level 2

Requip

Requip

Combat Slide

Generate 6 Ammo after activating Combat Slide.

Level 3

Justice Served

Justice Served

Retribution

Heal for 45% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 3

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

Inara
Colombain
Inara
60
2 / 3 / 10
2,507
228
33,264
46,489
2,252
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 5% while standing in Warder's Field.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

47
13 / 2 / 18
2,885
262
77,510
53,339
0
Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Revenant

Revenant

Armor

Increase your maximum Health by 150.

Level 3

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Level 1

56
5 / 2 / 27
4,214
383
32,367
28,605
9,329
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Solar Sails

Solar Sails

Stellar Wind

Regenerate 2 Ammo every 1s while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Betty la Bomba
Smööker
Betty la Bomba
56
11 / 5 / 15
3,020
275
91,430
33,719
0
Creator's Claim

Creator's Claim

Armor

Increase your maximum Health by 50.

Level 1

From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 30%.

Level 5

A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 20%.

Level 2

He Could Hide

He Could Hide

Hail of Bombs

Increase the travel speed of Hail of Bombs when deploying it by 30%.

Level 2

Queen's Reign

Queen's Reign

Cluster Grenade

Reduce the Cooldown of Cluster Grenade by 0.5s for each enemy hit by the initial and secondary explosions.

Level 5

Level 1

Bans
Cassie
Team 1 Score

4

VS

Team 2 Score

1

Bans
KhanImani
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
AbrahamXbx
Fernando
56
2 / 8 / 4
2,292
208
30,132
71,893
69,015
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Lillith
59
2 / 8 / 6
2,279
207
46,192
39,874
0
Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 16% while they are marked by Blood Hex.

Level 4

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 6%.

Level 1

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 25% while an ally is marked by Blood Hex.

Level 5

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 200 while decreasing base Health by {scale=125|125}.

Level 1

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 16%, but reduce its duration by {scale=0.35|0.35}s.

Level 4

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Moji
49
5 / 8 / 3
2,296
209
43,775
50,614
44,415

Level 1

Level 1

Level 5

Level 3

Level 5

Level 1

59
5 / 12 / 3
2,082
189
35,462
40,506
0
Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2s for each enemy hit by it.

Level 4

Spritely

Spritely

Flutter

Reduce your damage taken by 10% for 3s after activating Flutter.

Level 2

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Flora

Flora

Armor

Increase your maximum Health by 200.

Level 4

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Atlas
60
5 / 11 / 2
2,151
196
40,030
90,140
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Safe Haven

Safe Haven

Armor

Increase your Healing received by 18% while Stasis Field is active.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 15s
Objective Time
1m 46s
127
Kill Participation
37
47
Kills
19
19
Deaths
47
80
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Fernando
AbrahamXbx
Fernando
2
8
4
0.5
W
16
7
10
3
W
Inara
Colombain
Inara
2
3
10
2.33
L
Lillith
2
8
6
0.63
W
13
2
18
11
W
5
2
27
9.25
L
Moji
5
8
3
0.81
L
5
12
3
0.54
W
Betty la Bomba
Smööker
Betty la Bomba
11
5
15
3.7
L
Atlas
5
11
2
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

293,027
Damage
195,591
195,591
Taken
293,027
11,581
Shielding
113,430
147,798
Healing
96,119
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
AbrahamXbx
Fernando
30,132
18,485
0
5,622
71,893
69,015
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
58,456
57,316
0
2,016
33,439
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Inara
Colombain
Inara
33,264
27,032
0
6,875
46,489
2,252
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Lillith
46,192
17,513
52,605
158
39,874
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
77,510
67,720
15,129
13,967
53,339
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
32,367
22,283
87,327
21,235
28,605
9,329

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Moji
43,775
42,142
14,003
18,532
50,614
44,415
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
35,462
28,747
0
0
40,506
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Betty la Bomba
Smööker
Betty la Bomba
91,430
58,544
0
1,249
33,719
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Atlas
40,030
40,030
0
5,199
90,140
0

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role