Player Matchup

Fernando
Fernando
Platinum V
Kqrl
Fernando
Platinum V
Level 213
Champion Stats
4W - 1L
1,652 SR
Queue Stats
57W - 45L
1,601 Elo+
Party 2
Saati
Saati
Gold V
LastRimuru
Saati
Gold V
Level 37
Champion Stats
7W - 6L
1,760 SR
Queue Stats
10W - 8L
1,643 Elo+
Party 2
Bomb King
Bomb King
Silver I
PoetaUniverse
Bomb King
Silver I
Level 999
Champion Stats
4W - 9L
1,390 SR
Queue Stats
787W - 805L
1,463 Elo+
Solo
Rei
Rei
Gold I
anubus0824
Rei
Gold I
Level 145
Champion Stats
10W - 10L
1,578 SR
Queue Stats
138W - 129L
1,518 Elo+
Solo
Inara
Inara
Gold V
miller-wendel
Inara
Gold V
Level 987
Champion Stats
115W - 93L
1,570 SR
Queue Stats
511W - 486L
1,453 Elo+
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 476
1,590 SR
1,536 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 494
1,542 SR
1,479 Elo+
Barik
Barik
Gold V
JammedStream395
Barik
Gold V
Level 944
Champion Stats
20W - 9L
1,692 SR
Queue Stats
63W - 54L
1,512 Elo+
Party 1
Gold I
LilZugor
Unknown
Gold I
Level 80
Champion Stats
10W - 11L
1,522 SR
Queue Stats
84W - 82L
1,497 Elo+
Party 1
Jenos
Jenos
Gold II
Petty37
Jenos
Gold II
Level 424
Champion Stats
4W - 6L
1,495 SR
Queue Stats
208W - 239L
1,476 Elo+
Solo
Androxus
Androxus
Silver I
Shande1
Androxus
Silver I
Level 594
Champion Stats
3W - 16L
1,429 SR
Queue Stats
172W - 163L
1,492 Elo+
Solo
Ying
Ying
Gold III
XoraPatos
Ying
Gold III
Level 426
Champion Stats
18W - 16L
1,572 SR
Queue Stats
660W - 670L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Kqrl
Fernando
59
14 / 3 / 19
3,816
318
82,210
64,049
70,036
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Saati
14
17 / 5 / 17
3,753
313
100,607
37,529
0
Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Hide

Hide

Increase the duration of Saati's invisibility by 0.25s after deployment of Dead Ringer.

Level 2

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 12%.

Level 4

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 9% for 1.5s after using Blast Back.

Level 3

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Bomb King
PoetaUniverse
Bomb King
54
3 / 6 / 9
2,599
217
28,494
42,301
0
Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 3.2s.

Level 4

Mad Bomber

Mad Bomber

Grumpy Bomb

Increase your Movement Speed by 7% for 3s after using Grumpy Bomb.

Level 1

Air Blast

Air Blast

Poppy Bomb

Increase your air control by 20% until you land after launching yourself with Poppy Bomb.

Level 2

King's Court

King's Court

Detonate

Heal for 75 for each Sticky Bomb you Detonate.

Level 5

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 45% and cause Poppy Bomb to explode on contact with any surface.

Level 3

Accelerant

Accelerant

Grumpy Bomb

Reduces the time it takes for Grumpy Bomb to explode by 40%.

Level 1

52
4 / 6 / 22
3,603
300
14,360
29,434
0
Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.2s.

Level 2

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.34% Ultimate Charge to each player to which Chain Heal bounces.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.30000000000000004s after hitting an enemy with Sigil. This effect stacks.

Level 3

Arcane Focus

Arcane Focus

Spirit Link

Heal for 60 every 1s while Spirit Linked to an ally.

Level 3

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

59
9 / 6 / 16
3,324
277
27,009
77,849
13,639
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 3.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Bans
CassieKhan
Team 1 Score

4

VS

Team 2 Score

1

Bans
StrixMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
1 / 5 / 9
3,005
250
52,122
60,897
87,539
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 1.2s.

Level 4

Double-Time

Double-Time

Rocket Boots

Heal for 100 every 1s for 3s after activating Rocket Boots.

Level 2

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 20%.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

LilZugor
Unknown
41
12 / 9 / 4
2,839
237
70,325
51,092
0

Level 2

Level 3

Level 4

Level 4

Level 2

Level 1

Jenos
Petty37
Jenos
59
2 / 11 / 13
2,590
216
22,090
55,525
0
Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.4s.

Level 1

Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Eclipse

Eclipse

Void Grip

Heal for 200 every 1s while using Void Grip.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Androxus
Shande1
Androxus
57
2 / 14 / 5
1,090
91
23,327
43,045
0
Abyssal Touch

Abyssal Touch

Defiance

Reduce the Cooldown of Nether Step by 6s after hitting an enemy with Defiance.

Level 5

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

Ying
55
9 / 8 / 12
3,010
251
83,298
42,121
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 56s
Objective Time
7m 12s
130
Kill Participation
69
47
Kills
26
26
Deaths
47
83
Assists
43
Player
Kills
Deaths
Assists
KDA
L
1
5
9
1.1
W
Fernando
Kqrl
Fernando
14
3
19
7.83
W
Saati
17
5
17
5.1
L
LilZugor
Unknown
12
9
4
1.56
L
Jenos
Petty37
Jenos
2
11
13
0.77
W
Bomb King
PoetaUniverse
Bomb King
3
6
9
1.25
L
Androxus
Shande1
Androxus
2
14
5
0.32
L
Ying
9
8
12
1.88
W
4
6
22
2.5
W
9
6
16
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

252,680
Damage
251,162
251,162
Taken
252,680
83,675
Shielding
87,539
168,905
Healing
134,127
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
52,122
52,122
0
1,648
60,897
87,539
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Fernando
Kqrl
Fernando
82,210
50,682
0
3,275
64,049
70,036
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Saati
100,607
85,453
0
3,269
37,529
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
LilZugor
Unknown
70,325
51,724
0
2,239
51,092
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Jenos
Petty37
Jenos
22,090
12,494
41,569
14,992
55,525
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Bomb King
PoetaUniverse
Bomb King
28,494
18,877
0
11,021
42,301
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Androxus
Shande1
Androxus
23,327
17,812
0
1,797
43,045
0

Level 2

L
Ying
83,298
83,298
51,775
20,107
42,121
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
14,360
11,960
131,180
16,188
29,434
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
27,009
17,023
0
3,972
77,849
13,639
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role