Player Matchup

Jenos
Jenos
Silver IV
DarkSeidAnão
Jenos
Silver IV
Level 999
Champion Stats
110W - 99L
1,728 SR
Queue Stats
2,978W - 2,851L
1,450 Elo+
Party 1
Ruckus
Ruckus
Bronze I
HBjay
Ruckus
Bronze I
Level 42
Champion Stats
0W - 1L
1,836 SR
Queue Stats
7W - 13L
1,365 Elo+
Solo
Tyra
Tyra
Gold V
Lynavix
Tyra
Gold V
Level 999
Champion Stats
7W - 10L
1,510 SR
Queue Stats
209W - 225L
1,511 Elo+
Solo
Fernando
Fernando
Gold I
PAPAMIKEBA
Fernando
Gold I
Level 551
Champion Stats
316W - 214L
1,715 SR
Queue Stats
802W - 757L
1,544 Elo+
Party 1
Moji
Moji
Platinum II
ROGERIOCE
Moji
Platinum II
Level 340
Champion Stats
133W - 96L
1,639 SR
Queue Stats
411W - 346L
1,517 Elo+
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 586
1,685 SR
1,477 Elo+

VS

Team Averages
Silver II
Silver II
Average Tier
Level 555
1,588 SR
1,459 Elo+
Seris
Seris
Gold II
HawkTuahSOTT
Seris
Gold II
Level 175
Champion Stats
98W - 58L
1,730 SR
Queue Stats
360W - 371L
1,518 Elo+
Solo
Khan
Khan
Bronze I
TheSaffeGuard
Khan
Bronze I
Level 945
Champion Stats
163W - 131L
1,654 SR
Queue Stats
998W - 974L
1,446 Elo+
Solo
Inara
Inara
Gold III
alphachiri_93
Inara
Gold III
Level 417
Champion Stats
76W - 92L
1,546 SR
Queue Stats
638W - 691L
1,497 Elo+
Solo
Furia
Furia
Qualifying
diazholejr
Furia
Qualifying
Level 999
Champion Stats
1W - 0L
1,594 SR
Queue Stats
1W - 1L
1,305 Elo+
Solo
Sha Lin
Sha Lin
Gold I
gemealacraçao
Sha Lin
Gold I
Level 240
Champion Stats
2W - 4L
1,413 SR
Queue Stats
83W - 63L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
7 / 11 / 44
4,937
260
48,179
50,546
13,853
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.4s.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Ruckus
HBjay
Ruckus
29
11 / 14 / 31
5,068
267
97,775
130,713
52,171
Opulence

Opulence

Missile Launcher

Heal 60 health for each player hit by Missile Launcher.

Level 1

At The Ready

At The Ready

Missile Launcher

Generate 10 Ammo for each enemy hit by Missile Launcher.

Level 1

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

Tyra
Lynavix
Tyra
56
18 / 9 / 17
4,572
241
99,780
56,266
0
Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 6.

Level 3

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 200 over 2s.

Level 2

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 16% for 4s after using Fire Bomb.

Level 2

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 12% for 3s after using Nade Launcher.

Level 3

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Fernando
PAPAMIKEBA
Fernando
51
14 / 16 / 21
5,183
273
106,499
138,213
88,746
Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Pyre

Pyre

Weapon

Increase your maximum Ammo by 30.

Level 2

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Moji
49
24 / 13 / 21
5,188
273
106,501
83,555
61,194

Level 1

Level 5

Level 3

Level 5

Level 1

Level 1

Bans
Imani
Team 1 Score

3

VS

Team 2 Score

4

Bans
CassieMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
47
18 / 13 / 26
4,729
249
138,286
95,177
0
Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Revenant

Revenant

Armor

Increase your maximum Health by 150.

Level 3

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Level 1

53
10 / 14 / 10
3,189
168
52,811
110,388
31,185
Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Hold the Line!

Hold the Line!

Battle Shout

Heal for an additional 160 after activating Battle Shout.

Level 2

Bloodthirst

Bloodthirst

Armor

Gain 4% Lifesteal.

Level 1

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 15.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

58
3 / 17 / 17
2,563
135
38,666
133,209
23,892
Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Living Stone

Living Stone

Earthen Guard

Increase your Reload Speed by 12% while Earthen Guard is active.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 2s.

Level 2

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 4.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Furia
60
3 / 15 / 26
3,624
191
61,154
60,071
21,576
Burning Oath

Burning Oath

Kindle Soul

Heal for 420 over 3s after Healing an ally with Kindle Soul.

Level 4

Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 20% for 1.5s.

Level 4

Conviction

Conviction

Pyre Strike

Increase the Stun duration of Pyre Strike by 0.3s.

Level 2

Fire Siphon

Fire Siphon

Wings of Wrath

Heal for 75 for each enemy hit with Wings of Wrath.

Level 1

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 140-Health Shield for 2s to allies affected by Kindle Soul.

Level 4

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

52
29 / 15 / 16
5,253
276
168,376
59,889
0
Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 3s.

Level 5

Mirage

Mirage

Withdraw

Reduce the Cooldown of Withdraw by 0.6s.

Level 1

Run Like the Wind

Run Like the Wind

Withdraw

Increase your Movement Speed by 14% for 3s after using Withdraw.

Level 2

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 30% when you get an Elimination.

Level 3

Poise

Poise

Armor

Reduce the Movement Speed penalty while drawing your Longbow by 80%.

Level 4

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

12m 38s
Objective Time
4m 52s
208
Kill Participation
158
74
Kills
63
63
Deaths
74
134
Assists
95
Player
Kills
Deaths
Assists
KDA
L
7
11
44
2.64
L
Ruckus
HBjay
Ruckus
11
14
31
1.89
W
18
13
26
2.38
L
Tyra
Lynavix
Tyra
18
9
17
2.94
L
Fernando
PAPAMIKEBA
Fernando
14
16
21
1.53
L
Moji
24
13
21
2.65
W
10
14
10
1.07
W
3
17
17
0.68
W
Furia
3
15
26
1.07
W
29
15
16
2.47

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

458,734
Damage
459,293
459,293
Taken
458,734
215,964
Shielding
76,653
235,499
Healing
185,577
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
48,179
28,245
114,915
21,444
50,546
13,853
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Ruckus
HBjay
Ruckus
97,775
60,135
7,445
17,142
130,713
52,171
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

W
138,286
117,357
21,481
26,589
95,177
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Tyra
Lynavix
Tyra
99,780
78,532
0
7,526
56,266
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
Fernando
PAPAMIKEBA
Fernando
106,499
61,225
0
13,120
138,213
88,746
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Moji
106,501
101,395
36,224
17,683
83,555
61,194

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

W
52,811
44,282
4,078
33,612
110,388
31,185
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
38,666
29,764
0
1,512
133,209
23,892
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Furia
61,154
42,085
71,920
22,695
60,071
21,576
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
168,376
154,323
0
3,690
59,889
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role