Player Matchup

Ying
Ying
Diamond IV
Davïd
Ying
Diamond IV
Level 999
Champion Stats
156W - 162L
1,661 SR
Queue Stats
802W - 786L
1,577 Elo+
Solo
Khan
Khan
Platinum III
GRRSTR
Khan
Platinum III
Level 424
Champion Stats
6W - 7L
1,555 SR
Queue Stats
359W - 302L
1,560 Elo+
Solo
Vora
Vora
Masters
GriddyWithPDiddy
Vora
Masters
Level 418
Champion Stats
144W - 84L
1,872 SR
Queue Stats
621W - 488L
1,815 Elo+
Solo
Barik
Barik
Diamond V
baiteh
Barik
Diamond V
Level 999
Champion Stats
59W - 43L
1,715 SR
Queue Stats
1,016W - 950L
1,615 Elo+
Solo
Saati
Saati
Diamond II
pylerrfann
Saati
Diamond II
Level 87
Champion Stats
1W - 0L
1,272 SR
Queue Stats
68W - 36L
1,754 Elo+
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 585
1,615 SR
1,664 Elo+

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 718
1,647 SR
1,654 Elo+
Lillith
Lillith
Platinum IV
AmericaBlood
Lillith
Platinum IV
Level 146
Champion Stats
0W - 2L
1,618 SR
Queue Stats
5W - 4L
1,668 Elo+
Party 1
VII
VII
Diamond II
BalaclavaDKZ
VII
Diamond II
Level 448
Champion Stats
3W - 1L
1,907 SR
Queue Stats
18W - 10L
1,739 Elo+
Party 1
Imani
Imani
Diamond IV
Marleymondragon
Imani
Diamond IV
Level 999
Champion Stats
3W - 8L
1,377 SR
Queue Stats
944W - 928L
1,560 Elo+
Solo
Inara
Inara
Diamond III
OZ-08-
Inara
Diamond III
Level 999
Champion Stats
62W - 70L
1,648 SR
Queue Stats
1,816W - 1,834L
1,673 Elo+
Solo
Ruckus
Ruckus
Diamond IV
carreando4burros
Ruckus
Diamond IV
Level 999
Champion Stats
147W - 141L
1,683 SR
Queue Stats
1,234W - 1,217L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
Davïd
Ying
58
1 / 1 / 24
3,620
402
11,810
22,994
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 1.25s.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 0.7s.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Khan
GRRSTR
Khan
50
7 / 2 / 12
2,462
274
30,307
65,283
29,016
Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 8% for 2s after hitting an enemy with Commander's Grab.

Level 1

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 6.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

59
13 / 3 / 12
2,724
303
81,785
44,791
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

What May Come

What May Come

Tendril

Reduce the damage you take by 4% for 3s after activating Tendril.

Level 1

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 16% for 1s after hitting anything with Deadly Scythe.

Level 4

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Barik
baiteh
Barik
59
3 / 0 / 12
2,976
331
50,468
52,303
48,302
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Double-Time

Double-Time

Rocket Boots

Heal for 50 every 1s for 3s after activating Rocket Boots.

Level 1

Healing Station

Healing Station

Turret

Heal for 25 every 1s while standing near any of your Turrets.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 750-Health Shield for 3s after activating Rocket Boots.

Level 5

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Saati
39
15 / 2 / 11
2,796
311
75,155
29,571
0
Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 0.5s.

Level 1

Hide

Hide

Increase the duration of Saati's invisibility by 0.625s after deployment of Dead Ringer.

Level 5

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Bans
MakoaCassie
Team 1 Score

4

VS

Team 2 Score

0

Bans
AndroxusFernando
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lillith
AmericaBlood
Lillith
43
1 / 6 / 2
1,834
204
36,286
37,226
0
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 200 while decreasing base Health by {scale=125|125}.

Level 1

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 20%, but reduce its duration by {scale=0.35|0.35}s.

Level 5

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 10%, but increase its cost by {scale=3|3}%.

Level 5

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 15% while an ally is marked by Blood Hex.

Level 3

Convenient Leech

Convenient Leech

Swarm

Reduce the effect of Crowd Control for allies within Swarm by 5%.

Level 1

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

59
2 / 10 / 3
1,652
184
35,726
38,198
1,540
Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 10%.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 100.

Level 2

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 10%.

Level 1

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

59
3 / 7 / 3
1,898
211
63,339
31,602
3,530
Mystic Fire

Mystic Fire

Frostfire Glide

Regenerate 5% Mana every 1s while using FrostFire Glide.

Level 1

Arcane Ice

Arcane Ice

Frost Bomb

Increase the Mana generation of Frost Bomb by 15%.

Level 1

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 45%.

Level 3

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 250.

Level 5

Elemental Grace

Elemental Grace

Armor

Gain a 500-health Shield for 3s after dropping to or below 50% Health.

Level 5

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Inara
OZ-08-
Inara
58
1 / 8 / 1
1,931
215
39,800
89,142
20,671
Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 2.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 56 every 1s while Earthen Guard is active.

Level 2

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1.5s.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

58
1 / 8 / 1
1,429
159
39,791
53,357
14,680
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 3% for 2s after using Missile Launcher.

Level 1

Dampener

Dampener

Armor

Increase your maximum Health by 600.

Level 4

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 45s
Objective Time
2m 30s
110
Kill Participation
18
39
Kills
8
8
Deaths
39
71
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Lillith
AmericaBlood
Lillith
1
6
2
0.33
L
2
10
3
0.35
W
Ying
Davïd
Ying
1
1
24
13
W
Khan
GRRSTR
Khan
7
2
12
6.5
W
13
3
12
6.33
L
3
7
3
0.64
L
Inara
OZ-08-
Inara
1
8
1
0.19
W
Barik
baiteh
Barik
3
0
12
9
L
1
8
1
0.19
W
Saati
15
2
11
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

249,525
Damage
214,942
214,942
Taken
249,525
77,318
Shielding
40,421
178,905
Healing
77,660
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Lillith
AmericaBlood
Lillith
36,286
6,993
61,604
306
37,226
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
35,726
34,436
0
6,415
38,198
1,540
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Ying
Davïd
Ying
11,810
11,810
119,429
19,637
22,994
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Khan
GRRSTR
Khan
30,307
29,487
3,967
15,380
65,283
29,016
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

W
81,785
63,751
0
8,918
44,791
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
63,339
60,668
0
2,410
31,602
3,530
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Inara
OZ-08-
Inara
39,800
29,305
0
3,997
89,142
20,671
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Barik
baiteh
Barik
50,468
50,468
0
8,676
52,303
48,302
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

L
39,791
22,662
0
2,928
53,357
14,680
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Saati
75,155
68,851
0
2,898
29,571
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Damage Done by Role

Damage Taken by Role