Player Matchup

Kasumi
Kasumi
AidsSandwhich
Kasumi
Level 36
Champion Stats
1W - 1L
1,389 SR
Queue Stats
16W - 18L
1,581 Elo+
Party 2
Viktor
Viktor
Akai2
Viktor
Level 167
Champion Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,528 Elo+
Solo
Octavia
Octavia
EvilEngi
Octavia
Level 22
Champion Stats
2W - 1L
1,431 SR
Queue Stats
14W - 14L
1,572 Elo+
Party 2
Barik
Barik
ImHighHowAreYou
Barik
Level 10
Champion Stats
8W - 9L
1,458 SR
Queue Stats
9W - 12L
1,377 Elo+
Party 2
Grover
Grover
trururum
Grover
Level 80
Champion Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,819 Elo+
Solo
Team Averages
Level 63
1,456 SR
1,575 Elo+

VS

Team Averages
Level 140
1,624 SR
1,523 Elo+
Koga
Koga
Darkkidbroly2
Koga
Level 357
Champion Stats
57W - 52L
1,602 SR
Queue Stats
390W - 394L
1,581 Elo+
Solo
Io
Io
Lumiimoth
Io
Level 71
Champion Stats
1W - 1L
1,787 SR
Queue Stats
32W - 42L
1,505 Elo+
Party 1
Saati
Saati
Lxstful
Saati
Level 22
Champion Stats
22W - 24L
1,558 SR
Queue Stats
28W - 34L
1,526 Elo+
Party 1
Terminus
Terminus
True Is Dead
Terminus
Level 129
Champion Stats
70W - 46L
1,675 SR
Queue Stats
326W - 305L
1,526 Elo+
Solo
Kinessa
Kinessa
ysjoker1004
Kinessa
Level 120
Champion Stats
3W - 5L
1,501 SR
Queue Stats
225W - 229L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
40
17 / 12 / 11
4,534
252
57,479
55,624
4,200
Sudden Death

Sudden Death

Increase the duration of Curse stacks by 2.4s.

Level 4

Deadly Prey

Deadly Prey

Increase your Movement Speed by 10% for 2s after Body and Soul ends.

Level 1

Moonlit Haunting

Moonlit Haunting

Heal for 51 every 0.25s during Body and Soul.

Level 3

Essence Drain

Essence Drain

Your Savage Tear deals an additional 4% base damage per stack of Curse on your target.

Level 2

Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 2.5s.

Level 5

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Viktor
Akai2
Viktor
50
9 / 13 / 18
5,295
294
83,410
51,506
0
Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 100% while using Iron Sights.

Level 5

Speed Load

Speed Load

Weapon

Generate 7 Ammo after getting a Killing Blow or Elimination.

Level 1

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 30%.

Level 2

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 30% while using Iron Sights.

Level 3

Predator

Predator

Iron Sights

Gain 20% Lifesteal while using Iron Sights.

Level 4

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

Octavia
EvilEngi
Octavia
20
13 / 18 / 12
4,442
247
71,899
61,190
41,400
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 20%.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 50.

Level 1

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

1
3 / 14 / 15
4,688
260
30,807
85,837
93,569
Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Bunker

Bunker

Barricade

Increase the Health of Barricade by 200.

Level 1

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 360 every 1s while you are standing near them.

Level 4

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 560.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Grover
trururum
Grover
43
9 / 14 / 13
4,063
226
52,034
60,490
0
Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Barkskin

Barkskin

Armor

Increase your maximum Health by 150.

Level 2

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
31
17 / 13 / 13
3,476
193
56,750
56,590
0
Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 16%.

Level 4

Wind's Embrace

Wind's Embrace

Agility

Heal for 20 every 1s while Agility is active.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 15.

Level 3

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Level 1

23
4 / 7 / 29
3,478
193
27,671
31,778
0
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 24%.

Level 3

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 20%.

Level 1

Restored Faith

Restored Faith

Moonlight

Heal for 40 every time you Heal an ally with Moonlight.

Level 4

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Moonlight Garden

Moonlight Garden

Weapon

Generate 4% Moonlight for each enemy hit with Light Bow.

Level 2

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Saati
Lxstful
Saati
5
21 / 7 / 17
3,971
221
86,090
60,822
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 6% for 1.5s after using Blast Back.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Terminus
True Is Dead
Terminus
36
13 / 9 / 16
3,370
187
65,493
99,669
0
It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 0.3s for every 1s spent channeling Power Siphon.

Level 1

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 100.

Level 1

Forsaken

Forsaken

Armor

Generate 40% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 4

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 16% based on the number of Calamity Blast charges you have stored.

Level 4

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Kinessa
ysjoker1004
Kinessa
53
15 / 12 / 13
3,251
181
78,643
46,770
0
Headstrong

Headstrong

Armor

Increase your maximum Health by 150.

Level 3

Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 8% Health. This can only happen once every 30 seconds.

Level 1

Restore

Restore

Transporter

Heal for 18% of your maximum Health after Teleporting with Transporter.

Level 3

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 60%.

Level 3

True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 250.

Level 5

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 25s
Objective Time
5m 47s
120
Kill Participation
158
51
Kills
70
71
Deaths
48
69
Assists
88
Player
Kills
Deaths
Assists
KDA
W
17
12
11
1.88
W
Viktor
Akai2
Viktor
9
13
18
1.38
L
17
13
13
1.81
W
Octavia
EvilEngi
Octavia
13
18
12
1.06
W
3
14
15
0.75
L
4
7
29
2.64
L
Saati
Lxstful
Saati
21
7
17
4.21
L
Terminus
True Is Dead
Terminus
13
9
16
2.33
W
Grover
trururum
Grover
9
14
13
1.11
L
Kinessa
ysjoker1004
Kinessa
15
12
13
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

295,629
Damage
314,647
314,647
Taken
295,629
139,169
Shielding
0
126,160
Healing
168,763
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
57,479
43,993
2,688
19,819
55,624
4,200
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 2

Level 1

W
Viktor
Akai2
Viktor
83,410
71,347
0
10,215
51,506
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
56,750
53,246
2,099
11,159
56,590
0

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Octavia
EvilEngi
Octavia
71,899
66,859
1,837
9,754
61,190
41,400
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
30,807
30,807
0
23,724
85,837
93,569

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
27,671
25,083
93,742
15,210
31,778
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Saati
Lxstful
Saati
86,090
76,266
2,873
5,833
60,822
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Terminus
True Is Dead
Terminus
65,493
44,434
0
28,251
99,669
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Grover
trururum
Grover
52,034
48,405
33,726
24,397
60,490
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Kinessa
ysjoker1004
Kinessa
78,643
68,835
506
9,090
46,770
0

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role