Player Matchup

Dredge
Dredge
Arlequhino
Dredge
Level 21
Champion Stats
5W - 4L
1,501 SR
Queue Stats
6W - 7L
1,466 Elo+
Solo
Viktor
Viktor
TAREKz3630
Viktor
Level 46
Champion Stats
17W - 30L
1,475 SR
Queue Stats
21W - 34L
1,384 Elo+
Solo
VII
VII
ebowe9_official
VII
Level 46
Champion Stats
24W - 35L
1,412 SR
Queue Stats
70W - 81L
1,343 Elo+
Solo
Fernando
Fernando
jack324
Fernando
Level 209
Champion Stats
56W - 37L
1,662 SR
Queue Stats
165W - 155L
1,566 Elo+
Solo
Moji
Moji
xhacetxD
Moji
Level 21
Champion Stats
1W - 1L
1,749 SR
Queue Stats
6W - 3L
1,681 Elo+
Solo
Team Averages
Level 69
1,560 SR
1,488 Elo+

VS

Team Averages
Level 83
1,493 SR
1,475 Elo+
Fernando
Fernando
Apafinmaster
Fernando
Level 155
Champion Stats
16W - 23L
1,492 SR
Queue Stats
237W - 252L
1,429 Elo+
Solo
Betty la Bomba
Betty la Bomba
Internotvik
Betty la Bomba
Level 120
Champion Stats
45W - 38L
1,569 SR
Queue Stats
168W - 182L
1,446 Elo+
Solo
Caspian
Caspian
TAYFISH
Caspian
Level 33
Champion Stats
6W - 3L
1,550 SR
Queue Stats
33W - 32L
1,540 Elo+
Solo
Mal'Damba
Mal'Damba
XsoloFelix09
Mal'Damba
Level 53
Champion Stats
2W - 5L
1,352 SR
Queue Stats
42W - 59L
1,401 Elo+
Solo
Pip
Pip
yKazuhiroB5
Pip
Level 56
Champion Stats
1W - 0L
1,500 SR
Queue Stats
46W - 32L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
Arlequhino
Dredge
14
12 / 11 / 6
1,193
108
58,308
49,154
5,945
Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 15% while at or below 50% Health.

Level 3

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 210 for each enemy hit with Harpoon.

Level 3

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 200.

Level 4

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 2.

Level 2

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Viktor
TAREKz3630
Viktor
22
5 / 9 / 11
1,512
137
51,051
41,645
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.

Level 5

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.6000000000000001s every 1s while Hustle is active.

Level 3

On The Move

On The Move

Frag Grenade

Gain 24% Movement Speed for 2s after using Frag Grenade.

Level 3

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

26
0 / 6 / 2
929
84
5,520
16,506
1,200
The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 1.5s after activating Grappling Hook.

Level 3

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 15%.

Level 3

Aggressive Dodge

Aggressive Dodge

Explosive Dodge

Increase the distance traveled by Explosive Dodge by 10%.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1.5s after activating Explosive Dodge.

Level 3

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

Fernando
jack324
Fernando
45
11 / 8 / 10
3,648
332
75,869
98,336
58,249
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Moji
23
3 / 9 / 17
2,528
230
34,956
42,070
21,676

Level 3

Level 5

Level 2

Level 2

Level 3

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Apafinmaster
Fernando
47
5 / 6 / 10
3,024
275
46,480
66,578
46,112
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Betty la Bomba
Internotvik
Betty la Bomba
31
11 / 7 / 12
3,413
310
60,005
30,019
0
A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 30%.

Level 3

Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 90 for each use of Explosive Personality.

Level 3

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -600 explosive damage done.

Level 3

From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 18%.

Level 3

He Will Explode

He Will Explode

Hail of Bombs

Reduce the Cooldown of Explosive Personality by 18% after activating Hail of Bombs.

Level 3

Gotta Bounce

Gotta Bounce

Explosive Personality

Reduce the Cooldown of Explosive Personality by 5s, but reduce your Movement Speed by 15%.

Level 1

Caspian
TAYFISH
Caspian
14
19 / 5 / 15
4,005
364
71,694
43,897
0
He Shot First

He Shot First

Love

Extend the duration of Piercing Momentum stacks gained by hitting with Love by 12%.

Level 1

Swift Strikes

Swift Strikes

Deadly Momentum

Increase the travel distance of Deadly Momentum by 20%.

Level 4

Deadly Flourish

Deadly Flourish

Deadly Momentum

Increase the travel speed of Deadly Momentum by 32%.

Level 4

The Finer Things

The Finer Things

Love

Increase your Movement Speed by 60% for 1s after hitting an enemy with Love.

Level 5

Shining Example

Shining Example

Weapon

Extend the duration of Sharp Momentum stacks gained by hitting with War by 12%.

Level 1

Everywhere at Once

Everywhere at Once

The Cooldown of Deadly Momentum is permanently set to 5s and cannot be modified, reduced, or increased through other means. Gain 1 stack of Piercing and Sharp Momentum for each enemy hit with Deadly Momentum.

Level 1

Mal'Damba
XsoloFelix09
Mal'Damba
52
4 / 7 / 14
3,159
287
35,527
37,468
0
Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 50.

Level 1

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 2.4000000000000004s.

Level 3

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 3s after hitting an ally with Mending Spirits.

Level 3

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 15%.

Level 3

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

28
4 / 6 / 15
3,205
291
34,005
47,742
10,724
Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 60% of Healing Potion's effect if you hit an ally but not yourself.

Level 3

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 20% while using Weightless.

Level 2

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Refreshing Jog

Refreshing Jog

Weightless

Heal for 60 every 1s while Weightless is active.

Level 1

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 32%.

Level 4

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 3s
Objective Time
8m 17s
77
Kill Participation
109
31
Kills
43
43
Deaths
31
46
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Fernando
Apafinmaster
Fernando
5
6
10
1.67
L
Dredge
Arlequhino
Dredge
12
11
6
1.36
W
Betty la Bomba
Internotvik
Betty la Bomba
11
7
12
2.43
L
Viktor
TAREKz3630
Viktor
5
9
11
1.17
W
Caspian
TAYFISH
Caspian
19
5
15
5.3
W
Mal'Damba
XsoloFelix09
Mal'Damba
4
7
14
1.57
L
0
6
2
0.17
L
Fernando
jack324
Fernando
11
8
10
2
L
Moji
3
9
17
1.28
W
4
6
15
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

225,704
Damage
247,711
247,711
Taken
225,704
87,070
Shielding
56,836
118,922
Healing
132,282
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
Apafinmaster
Fernando
46,480
25,270
617
2,241
66,578
46,112
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Level 1

L
Dredge
Arlequhino
Dredge
58,308
41,389
0
1,916
49,154
5,945
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Betty la Bomba
Internotvik
Betty la Bomba
60,005
39,604
0
1,897
30,019
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 2

L
Viktor
TAREKz3630
Viktor
51,051
17,956
0
4,124
41,645
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Caspian
TAYFISH
Caspian
71,694
56,459
6,181
16,902
43,897
0

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Mal'Damba
XsoloFelix09
Mal'Damba
35,527
26,173
31,689
10,243
37,468
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
5,520
1,860
0
196
16,506
1,200
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Fernando
jack324
Fernando
75,869
39,523
1,460
5,373
98,336
58,249

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

L
Moji
34,956
34,956
88,556
17,297
42,070
21,676
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
34,005
30,866
38,573
23,939
47,742
10,724
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role