Player Matchup
VS
Match Stats
Bandolier
Nade Launcher
Reduce the Cooldown of Nade Launcher by 2.5s.
Level 5
Turn The Table
Nade Launcher
Heal for 120 for each enemy hit with Nade Launcher.
Level 2
Survivalist
Armor
Increase your maximum Health by 100.
Level 2
Locked and Loaded
Weapon
Increase your maximum Ammo by 2.
Level 1
In The Fray
Nade Launcher
Decrease your damage taken by 20% for 3s after using Nade Launcher.
Level 5
Mercy Kill
Nade Launcher
Nade Launcher has 3 charges, but reduce the damage of each to 650.
Level 1
Strongarm
Dredge Anchor
Reduce the Cooldown of Dredge Anchor by 3s.
Level 5
Determination
Armor
Increase your Healing received from other players by 12% while at or below 50% Health.
Level 2
Rampage
Armor
Increase your Movement Speed by 24% for 4s after getting an Elimination.
Level 3
Salvage
Dredge Anchor
Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.
Level 1
Harden
Dredge Anchor
Reduce your damage taken by 20% for 2s after hitting an enemy with Dredge Anchor.
Level 4
Pluck
Dredge Anchor
For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.
Level 1
Moonwalk
Armor
Increase your maximum Moonlight capacity by 40%.
Level 5
Broken Deity
Guardian Spirit
Increase Luna's deploy range by 20%.
Level 1
Moonlight Garden
Weapon
Generate 6% Moonlight for each enemy hit with Light Bow.
Level 3
Swift Arrows
Moonlight
Increase allies' Movement Speed by 30% while they are being Healed by Moonlight.
Level 5
Crescent
Lunar Leap
Reset the Cooldown of Lunar Leap after dropping to or below 15% Health.
Level 1
Life Link
Guardian Spirit
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
Level 1
Heraldry
Presence
Hitting an enemy with Presence reduces its Cooldown by 4s.
Level 4
Highborn
Armor
Increase your Movement Speed by 15%.
Level 5
Manifest Destiny
Grace
Increase the travel distance of Grace by 10 units.
Level 2
Bloodline
Grace
Generate 2 Ammo after using Grace.
Level 2
Superiority
Armor
Increase your maximum Ammo by 2.
Level 2
Eminence
Presence
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.
Level 1
Crimson Ascent
Dark Siphon
Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.
Level 1
Dance with Fate
Tendril
Reduce the cooldown of Tendril by 0.6s.
Level 1
New Purpose
Armor
Increase your maximum Health by 150.
Level 3
Unified in Purpose
Dark Siphon
Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.
Level 5
What May Come
Tendril
Reduce the damage you take by 20% for 3s after activating Tendril.
Level 5
Level 1
Team 1 Score
2
VS
Team 2 Score
4
Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 1.2000000000000002s.
Level 3
Falling Star
Void Grip
Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.
Level 5
Inner Peace
Void Grip
Reduce the Cooldown of Void Grip by 1.2s.
Level 1
Heavenly Pull
Void Grip
Increase the range at which you can use Void Grip by 50%.
Level 5
Eclipse
Void Grip
Heal for 50 every 1s while using Void Grip.
Level 1
The Power Cosmeum
Void Grip
Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.
Level 1
Decrepify
Poison Bolts
You do not consume Ammo for 2.5s after hitting an enemy with Poison Bolts.
Level 5
Cloak
Hidden
Increase the duration of Hidden by 1s.
Level 1
Emergency Exit
Hidden
Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.
Level 1
Shadow Affinity
Hidden
Reduce the Cooldown of Hidden by 3s.
Level 3
Poisoner
Poison Bolts
Reduce the Cooldown of Poison Bolts by 4s.
Level 5
Debilitate
Poison Bolts
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
Level 1
Barrier Reef
Shell Shield
Reduce the Cooldown of Shell Shield by 0.8s for every 1000 damage Absorbed.
Level 4
Tidal Grace
Shell Shield
Heal for 110 every 1s while Shell Shield is active.
Level 2
Determination
Armor
Increase your Healing received from other players by 12% while at or below 50% Health.
Level 2
Harden
Dredge Anchor
Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.
Level 3
Strongarm
Dredge Anchor
Reduce the Cooldown of Dredge Anchor by 2.4s.
Level 4
Pluck
Dredge Anchor
For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.
Level 1
Overwhelming Force
Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.
Level 5
Snap To It
Reduce the time it takes to bring up Designated Sights by 20%.
Level 2
Getting Jumpy
Armor
Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.
Level 2
Tactical Fire
Weapon
Generate 2 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.
Level 2
Fire and Maneuver
Armor
Increase your Movement Speed by 24% for 2.5s after getting a Killing Blow or Elimination.
Level 4
Display of Force
Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.
Level 1
Grab and Go
Generate 3 Ammo for each enemy hit with Blast Back.
Level 3
Sure Shot
Increase your Ultimate charge rate by 3%.
Level 1
Taste Maker
Increase your Movement Speed by 25% for 4s after getting a Killing Blow or Elimination.
Level 5
Designer Armor
Increase your maximum Health by 120.
Level 3
Bullet Hopper
Increase your maximum Ammo by 3.
Level 3
Window of Opportunity
Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 1
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Level 1
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Lethality
Weapon
Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 2
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.