Player Matchup

Furia
Furia
Diamond III
InvasionDivide
Furia
Diamond III
Level 999
Champion Stats
83W - 45L
1,817 SR
Queue Stats
1,939W - 1,926L
1,585 Elo+
Solo
Terminus
Terminus
Diamond IV
OZ-08-
Terminus
Diamond IV
Level 999
Champion Stats
12W - 11L
1,652 SR
Queue Stats
1,827W - 1,845L
1,607 Elo+
Solo
Saati
Saati
Diamond II
StuckInMyMind
Saati
Diamond II
Level 182
Champion Stats
4W - 3L
1,723 SR
Queue Stats
28W - 15L
1,739 Elo+
Party 2
Fernando
Fernando
Platinum I
VIX400
Fernando
Platinum I
Level 433
Champion Stats
166W - 141L
1,663 SR
Queue Stats
970W - 926L
1,641 Elo+
Solo
Vora
Vora
Masters
photonblast
Vora
Masters
Level 577
Champion Stats
15W - 17L
1,648 SR
Queue Stats
374W - 302L
1,724 Elo+
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 638
1,700 SR
1,659 Elo+

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 737
1,690 SR
1,674 Elo+
Mal'Damba
Mal'Damba
Diamond V
AverageSuppMain
Mal'Damba
Diamond V
Level 999
Champion Stats
5W - 7L
1,631 SR
Queue Stats
228W - 206L
1,614 Elo+
Party 1
Masters
Gelatø
Unknown
Masters
Level 999
Champion Stats
1W - 2L
1,832 SR
Queue Stats
66W - 53L
1,663 Elo+
Party 3
Azaan
Azaan
Diamond III
Køru
Azaan
Diamond III
Level 999
Champion Stats
37W - 44L
1,626 SR
Queue Stats
1,468W - 1,450L
1,639 Elo+
Solo
Inara
Inara
Diamond IV
SaberScorpion
Inara
Diamond IV
Level 596
Champion Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,716 Elo+
Party 1
VII
VII
Diamond II
mìsa
VII
Diamond II
Level 91
Champion Stats
1W - 1L
1,860 SR
Queue Stats
12W - 7L
1,740 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
6 / 9 / 26
5,192
273
55,677
49,225
33,774
Light of Dawn

Light of Dawn

Kindle Soul

Apply a 175-Health Shield for 2s to allies affected by Kindle Soul.

Level 5

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 50.

Level 1

Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 15% for 1.5s.

Level 3

Ruthless

Ruthless

Armor

Decrease the rate of Wrath decay by 10%.

Level 1

Burning Oath

Burning Oath

Kindle Soul

Heal for 525 over 3s after Healing an ally with Kindle Soul.

Level 5

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

Terminus
OZ-08-
Terminus
58
6 / 9 / 9
4,826
254
65,542
138,116
0
Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 300.

Level 2

Playing God

Playing God

Power Siphon

Heal for 15% of the damage Absorbed by Power Siphon.

Level 3

Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 10%.

Level 1

Abomination

Abomination

Calamity Blast

Generate 10% Power Siphon charge for each enemy hit with Calamity Blast.

Level 5

Devastation

Devastation

Calamity Blast

Heal for 240 for each enemy hit by Calamity Blast.

Level 4

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

59
20 / 7 / 18
5,811
306
228,169
76,468
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 30%

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 3% for 1.5s after using Blast Back.

Level 1

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Fernando
VIX400
Fernando
46
5 / 8 / 16
4,649
245
72,338
118,415
191,398
Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

60
24 / 8 / 15
5,200
274
144,463
70,724
9,095
New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 20 per stack.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 100 health.

Level 2

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 300 Shield for 5s after activating Tendril.

Level 4

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 4s after hitting an enemy with Dark Siphon.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Bans
ImaniMakoa
Team 1 Score

4

VS

Team 2 Score

2

Bans
CassieKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
AverageSuppMain
Mal'Damba
60
3 / 8 / 25
4,916
259
69,519
35,682
0
Spirit's Touch

Spirit's Touch

Slither

Increase your movement speed by 8% for 3s after using Slither.

Level 1

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 3.2s.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Gelatø
Unknown
59
18 / 14 / 10
4,105
216
122,656
70,631
0

Level 5

Level 2

Level 4

Level 1

Level 3

Level 1

Azaan
Køru
Azaan
59
4 / 10 / 22
3,761
198
97,869
160,309
36,911
Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Depths of Despair

Depths of Despair

Reduce the damage you take by 4% for 2s after activating Conviction.

Level 1

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 450.

Level 3

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 375.

Level 5

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

51
7 / 14 / 11
4,452
234
71,632
204,871
70,680
Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

VII
mìsa
VII
45
13 / 15 / 17
3,894
205
91,272
94,696
1,774
Never Look

Never Look

Armor

Increase your maximum Health by 250.

Level 5

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2s after activating Explosive Dodge.

Level 4

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 5%.

Level 1

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2s after activating Grappling Hook.

Level 4

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

14m 16s
Objective Time
9m 4s
145
Kill Participation
130
61
Kills
45
41
Deaths
61
84
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Mal'Damba
AverageSuppMain
Mal'Damba
3
8
25
1.94
L
Gelatø
Unknown
18
14
10
1.64
W
6
9
26
2.11
L
Azaan
Køru
Azaan
4
10
22
1.5
W
Terminus
OZ-08-
Terminus
6
9
9
1.17
L
7
14
11
0.89
W
20
7
18
4.14
W
Fernando
VIX400
Fernando
5
8
16
1.63
L
VII
mìsa
VII
13
15
17
1.43
W
24
8
15
3.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

566,189
Damage
452,948
452,948
Taken
566,189
234,267
Shielding
109,365
303,166
Healing
344,157
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Mal'Damba
AverageSuppMain
Mal'Damba
69,519
22,943
287,456
16,785
35,682
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Gelatø
Unknown
122,656
102,573
0
1,568
70,631
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
55,677
45,504
202,492
28,943
49,225
33,774
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

L
Azaan
Køru
Azaan
97,869
79,520
0
31,814
160,309
36,911
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Terminus
OZ-08-
Terminus
65,542
52,422
0
40,070
138,116
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
71,632
59,673
0
4,958
204,871
70,680
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
228,169
202,965
0
4,918
76,468
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Fernando
VIX400
Fernando
72,338
51,235
0
12,102
118,415
191,398
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
VII
mìsa
VII
91,272
90,272
0
1,576
94,696
1,774
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
144,463
109,886
0
14,641
70,724
9,095
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role