Player Matchup

Rei
Rei
Platinum I
Chrysalis033
Rei
Platinum I
Level 999
Champion Stats
111W - 110L
1,637 SR
Queue Stats
1,097W - 1,068L
1,609 Elo+
Solo
Ash
Ash
Platinum V
Hyparr
Ash
Platinum V
Level 310
Champion Stats
14W - 8L
1,800 SR
Queue Stats
37W - 35L
1,560 Elo+
Solo
Inara
Inara
Diamond IV
leszczynka
Inara
Diamond IV
Level 999
Champion Stats
61W - 57L
1,607 SR
Queue Stats
231W - 203L
1,684 Elo+
Party 1
Lian
Lian
Diamond III
momokiller21
Lian
Diamond III
Level 999
Champion Stats
6W - 3L
1,593 SR
Queue Stats
55W - 35L
1,702 Elo+
Party 1
Fernando
Fernando
Platinum III
pingwin2224
Fernando
Platinum III
Level 419
Champion Stats
33W - 16L
1,677 SR
Queue Stats
240W - 193L
1,575 Elo+
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 745
1,663 SR
1,626 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 516
1,639 SR
1,600 Elo+
Grover
Grover
Diamond V
Kmilli
Grover
Diamond V
Level 741
Champion Stats
1W - 2L
1,593 SR
Queue Stats
122W - 105L
1,634 Elo+
Solo
Diamond IV
OZ-08-
Unknown
Diamond IV
Level 999
Champion Stats
393W - 416L
1,674 SR
Queue Stats
1,895W - 1,942L
1,605 Elo+
Solo
Barik
Barik
Platinum V
RVVII
Barik
Platinum V
Level 435
Champion Stats
140W - 129L
1,587 SR
Queue Stats
1,088W - 1,069L
1,541 Elo+
Solo
Moji
Moji
Diamond IV
hondaaccorĐ
Moji
Diamond IV
Level 148
Champion Stats
5W - 7L
1,639 SR
Queue Stats
430W - 405L
1,649 Elo+
Solo
Tyra
Tyra
Platinum III
nicedevelopers
Tyra
Platinum III
Level 257
Champion Stats
13W - 10L
1,704 SR
Queue Stats
370W - 355L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
3 / 7 / 36
4,454
371
25,003
38,141
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.

Level 3

Arcane Maelstrom

Arcane Maelstrom

Envelop

Using Envelop reduces your linked friendly target's Cooldowns by 20%.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Ash
Hyparr
Ash
52
7 / 8 / 20
3,506
292
60,361
98,311
66,944
Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 32%.

Level 4

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 2s for each enemy hit with Kinetic Burst.

Level 2

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

War Machine

War Machine

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Level 1

Inara
58
11 / 5 / 18
3,426
286
49,707
89,792
16,930
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Caretaker

Caretaker

Warder's Field

Heal for 22 every 1s while standing in Warder's Field.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

58
20 / 6 / 19
4,052
338
103,355
53,445
0
Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 5 units.

Level 1

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 10%.

Level 1

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 4s.

Level 4

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

Fernando
pingwin2224
Fernando
59
11 / 6 / 17
3,836
320
67,789
97,146
93,827
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 0.6s after hitting an enemy with Fireball.

Level 1

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Bans
MakoaCassie
Team 1 Score

4

VS

Team 2 Score

1

Bans
KhanImani
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
Kmilli
Grover
59
2 / 9 / 23
3,293
274
42,183
52,897
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 6% for 4s after using Blossom.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 2.4s.

Level 4

Deep Roots

Deep Roots

Crippling Throw

Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)

Level 1

OZ-08-
Unknown
58
8 / 13 / 14
3,231
269
92,847
60,080
0

Level 5

Level 2

Level 1

Level 2

Level 5

Level 1

Barik
RVVII
Barik
46
2 / 10 / 6
3,071
256
48,450
81,032
85,364
Field Deploy

Field Deploy

Turret

Heal for 100 each time one of your base Turrets hits an enemy.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Double-Time

Double-Time

Rocket Boots

Heal for 50 every 1s for 3s after activating Rocket Boots.

Level 1

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 15%.

Level 3

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

56
12 / 10 / 7
3,484
290
81,754
58,535
36,672

Level 5

Level 1

Level 3

Level 1

Level 5

Level 1

49
8 / 10 / 15
3,302
275
111,601
53,671
0
Survivalist

Survivalist

Armor

Increase your maximum Health by 200.

Level 4

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 8% for 4s after using Fire Bomb.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 54s
Objective Time
6m 14s
162
Kill Participation
97
52
Kills
32
32
Deaths
52
110
Assists
65
Player
Kills
Deaths
Assists
KDA
W
3
7
36
3
W
Ash
Hyparr
Ash
7
8
20
2.13
L
Grover
Kmilli
Grover
2
9
23
1.5
L
OZ-08-
Unknown
8
13
14
1.15
L
Barik
RVVII
Barik
2
10
6
0.5
L
12
10
7
1.55
W
Inara
11
5
18
4
W
20
6
19
4.92
L
8
10
15
1.55
W
Fernando
pingwin2224
Fernando
11
6
17
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

306,215
Damage
376,835
376,835
Taken
306,215
177,701
Shielding
122,036
236,539
Healing
152,837
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
25,003
22,670
190,175
22,454
38,141
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Ash
Hyparr
Ash
60,361
57,159
0
3,159
98,311
66,944
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Grover
Kmilli
Grover
42,183
36,344
82,973
29,061
52,897
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
OZ-08-
Unknown
92,847
71,646
0
487
60,080
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

L
Barik
RVVII
Barik
48,450
48,450
0
25,705
81,032
85,364
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
81,754
76,372
4,353
8,697
58,535
36,672
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Inara
49,707
40,555
0
6,732
89,792
16,930
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
103,355
101,807
0
2,525
53,445
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
111,601
64,594
0
1,561
53,671
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Fernando
pingwin2224
Fernando
67,789
31,635
0
11,494
97,146
93,827
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role