Player Matchup

Fernando
Fernando
AzureRaven9084
Fernando
Level 999
Champion Stats
109W - 60L
1,697 SR
Queue Stats
1,219W - 983L
1,600 Elo+
Party 2
Inara
Inara
Joshsh
Inara
Level 132
Champion Stats
93W - 46L
1,715 SR
Queue Stats
269W - 214L
1,607 Elo+
Solo
Evie
Evie
Lèvii
Evie
Level 891
Champion Stats
8W - 14L
1,591 SR
Queue Stats
331W - 272L
1,615 Elo+
Party 2
Rei
Rei
Malevelent8567
Rei
Level 537
Champion Stats
3W - 9L
1,447 SR
Queue Stats
565W - 570L
1,566 Elo+
Solo
Kinessa
Kinessa
TICIO22
Kinessa
Level 429
Champion Stats
6W - 8L
1,561 SR
Queue Stats
518W - 507L
1,539 Elo+
Solo
Team Averages
Level 598
1,602 SR
1,585 Elo+

VS

Team Averages
Level 413
1,652 SR
1,605 Elo+
Rei
Rei
Coquêtte
Rei
Level 496
Champion Stats
18W - 11L
1,725 SR
Queue Stats
752W - 444L
1,720 Elo+
Party 1
Terminus
Terminus
FIVESTARMO8560
Terminus
Level 280
Champion Stats
81W - 45L
1,729 SR
Queue Stats
711W - 730L
1,609 Elo+
Solo
Drogoz
Drogoz
allSKILLNOaim
Drogoz
Level 352
Champion Stats
15W - 14L
1,574 SR
Queue Stats
819W - 796L
1,558 Elo+
Solo
Kasumi
Kasumi
sam3oipo
Kasumi
Level 130
Champion Stats
29W - 25L
1,587 SR
Queue Stats
502W - 517L
1,548 Elo+
Party 1
Skye
Skye
thunderchunky4
Skye
Level 807
Champion Stats
68W - 41L
1,647 SR
Queue Stats
343W - 346L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
58
0 / 6 / 3
1,522
190
16,253
54,132
37,461
Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Launch

Launch

Charge

Increase the travel distance of Charge by 30%.

Level 2

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Inara
Joshsh
Inara
43
0 / 7 / 3
1,400
175
20,465
73,285
11,615
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 2s.

Level 2

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 0.5s.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Evie
Lèvii
Evie
59
5 / 11 / 1
1,614
202
37,843
24,828
0
Great Distance

Great Distance

Soar

Increase the duration of Soar by 0.55s.

Level 1

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 28%.

Level 4

Cantrip

Cantrip

Soar

Generate 2 Ammo after activating Soar.

Level 2

Impact

Impact

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 60% after getting an Elimination

Level 3

Over the Moon

Over the Moon

Soar

Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.

Level 1

59
0 / 8 / 2
1,411
176
14,602
30,756
0
Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 80 Health.

Level 4

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Threat and Subject

Threat and Subject

Armor

Increase your Movement Speed by 16% for 5s after earning a Killing Blow or Elimination.

Level 2

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.5s.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -375 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 3

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Kinessa
TICIO22
Kinessa
59
3 / 5 / 0
1,258
157
31,208
23,540
0
True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 200.

Level 4

Beam Me Up

Beam Me Up

Transporter

Increase the Flight Speed of Transporter by 40%.

Level 4

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 75%.

Level 3

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
6 / 1 / 18
2,743
343
23,717
18,284
0
Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.5s.

Level 5

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 80 Health.

Level 4

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 1% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 1

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Terminus
47
14 / 0 / 2
2,366
296
56,312
34,995
0
It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

It Watches

It Watches

Armor

Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.

Level 3

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 100.

Level 1

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

55
3 / 3 / 2
1,793
224
19,184
15,685
0
Decimate

Decimate

Salvo

Increase the explosion radius of Salvo by 75%.

Level 5

Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 20% Health.

Level 2

Spitfire

Spitfire

Salvo

Reduce the Cooldown of Salvo by 1s each time Salvo hits an enemy with its rockets.

Level 4

Hyper Boost

Hyper Boost

Salvo

Restore 8% of your Booster fuel each time Salvo hits an enemy.

Level 2

Rain of Fire

Rain of Fire

Thrust

Consume 30% less Booster fuel for 5s after using Thrust.

Level 2

W.Y.R.M. Jets

W.Y.R.M. Jets

Armor

Increase your Movement Speed while using your Booster.

Level 1

Kasumi
sam3oipo
Kasumi
59
4 / 3 / 10
2,252
282
45,411
24,538
0
Folk Tales

Folk Tales

Increase your maximum Health by 100.

Level 2

Soulfire

Soulfire

Heal for 150 each time one of your Spirit Lures triggers.

Level 3

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 10%.

Level 2

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -15s.

Level 3

Sealed Fate

Sealed Fate

Heal for 175 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 5

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

60
10 / 0 / 14
2,618
327
61,917
26,869
0
Healing Vapors

Healing Vapors

Smoke Screen

Heal for 625 over 2s while in Smoke Screen.

Level 5

Specter

Specter

Smoke Screen

Generate 8 Ammo after entering Smoke Screen. You must spend at least 4s out of Smoke Screen before this effect can apply again.

Level 2

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 16% for 2s after entering Smoke Screen.

Level 2

Nimble Fingers

Nimble Fingers

Poison Bolts

Increase your Reload Speed by 10% for 5s after using Poison Bolts.

Level 1

Quick Smoker

Quick Smoker

Smoke Screen

Reduce the Cooldown of Smoke Screen by 3s.

Level 5

Preparation

Preparation

Armor

When activating Hidden, refill Wrist Crossbow's Ammo. While Hidden is active, reduce the damage you take by 75%, but reduce the maximum duration of Hidden to 3s. The duration of Hidden cannot be increased.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 52s
Objective Time
5m 44s
17
Kill Participation
83
8
Kills
37
37
Deaths
7
9
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Fernando
0
6
3
0.25
W
6
1
18
15
W
Terminus
14
0
2
15
L
Inara
Joshsh
Inara
0
7
3
0.21
L
Evie
Lèvii
Evie
5
11
1
0.5
L
0
8
2
0.13
L
Kinessa
TICIO22
Kinessa
3
5
0
0.6
W
3
3
2
1.33
W
Kasumi
sam3oipo
Kasumi
4
3
10
3
W
10
0
14
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,371
Damage
206,541
206,541
Taken
120,371
49,076
Shielding
0
79,978
Healing
105,457
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
16,253
11,765
0
580
54,132
37,461
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
23,717
22,335
64,680
15,995
18,284
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
Terminus
56,312
54,312
0
8,324
34,995
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Inara
Joshsh
Inara
20,465
15,697
0
7,402
73,285
11,615
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Evie
Lèvii
Evie
37,843
35,785
0
2,733
24,828
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
14,602
13,228
53,855
13,026
30,756
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Kinessa
TICIO22
Kinessa
31,208
24,045
0
2,382
23,540
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
19,184
9,238
0
705
15,685
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Kasumi
sam3oipo
Kasumi
45,411
32,089
0
4,887
24,538
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
61,917
44,622
0
10,866
26,869
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Damage Done by Role

Damage Taken by Role