Player Matchup

Lillith
Lillith
Silver II
BanCassieOrAFK
Lillith
Silver II
Level 337
Champion Stats
2W - 6L
1,254 SR
Queue Stats
540W - 558L
1,448 Elo+
Solo
Koga
Koga
Gold V
KILLEOFGODS
Koga
Gold V
Level 999
Champion Stats
381W - 363L
1,555 SR
Queue Stats
1,943W - 1,913L
1,497 Elo+
Solo
Fernando
Fernando
Gold II
LugusKali313
Fernando
Gold II
Level 999
Champion Stats
383W - 282L
1,690 SR
Queue Stats
1,340W - 1,351L
1,515 Elo+
Party 2
Lian
Lian
Gold I
SHANMII
Lian
Gold I
Level 522
Champion Stats
71W - 84L
1,617 SR
Queue Stats
1,168W - 1,158L
1,505 Elo+
Solo
Vora
Vora
Silver II
SunArg
Vora
Silver II
Level 999
Champion Stats
70W - 108L
1,548 SR
Queue Stats
1,671W - 1,770L
1,498 Elo+
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 771
1,533 SR
1,493 Elo+

VS

Team Averages
Silver I
Silver I
Average Tier
Level 577
1,540 SR
1,523 Elo+
Saati
Saati
Bronze I
Carlos_Meru
Saati
Bronze I
Level 450
Champion Stats
1W - 0L
1,632 SR
Queue Stats
7W - 3L
1,656 Elo+
Party 1
Viktor
Viktor
Gold V
HEBRANTROXHE
Viktor
Gold V
Level 999
Champion Stats
2W - 1L
1,371 SR
Queue Stats
203W - 182L
1,554 Elo+
Party 1
Seris
Seris
Gold II
HawkTuahSOTT
Seris
Gold II
Level 176
Champion Stats
100W - 61L
1,734 SR
Queue Stats
364W - 379L
1,490 Elo+
Solo
Jenos
Jenos
Gold V
bultrugwalvis
Jenos
Gold V
Level 999
Champion Stats
76W - 73L
1,663 SR
Queue Stats
438W - 431L
1,457 Elo+
Solo
Inara
Inara
Silver III
dgdgrt
Inara
Silver III
Level 263
Champion Stats
1W - 0L
1,299 SR
Queue Stats
39W - 41L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
2 / 7 / 7
2,561
213
27,578
45,327
6,494
Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 25% for 1.5s after activating Death Wings.

Level 5

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 6%.

Level 1

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 600 while decreasing base Health by {scale=125|125}.

Level 3

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 5% while an ally is marked by Blood Hex.

Level 1

Gloomy Nook

Gloomy Nook

Armor

Gain a 750 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.

Level 5

Level 1

60
7 / 9 / 7
2,628
219
65,107
42,294
0
Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Criminal Record

Criminal Record

Dragon Stance

Gain 14% Lifesteal while in Dragon Stance.

Level 4

Guild Tactics

Guild Tactics

Skewer

Heal for 160 after hitting at least one enemy with Skewer.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Fernando
LugusKali313
Fernando
60
2 / 10 / 7
2,661
222
42,230
106,030
86,906
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 0.9s.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Lian
SHANMII
Lian
54
7 / 13 / 3
2,847
237
91,583
44,838
0
Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Divine Right

Divine Right

Grace

Gain 15% Movement Speed for 3s after using Grace.

Level 3

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Bloodline

Bloodline

Grace

Generate 1 Ammo after using Grace.

Level 1

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

Vora
SunArg
Vora
59
5 / 13 / 4
2,542
212
34,670
45,852
0
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 8% for 1s after hitting anything with Deadly Scythe.

Level 2

Deadly Dance

Deadly Dance

Obliteration

Generate 2% Ultimate charge for each enemy hit by Obliteration.

Level 2

Broken Promises

Broken Promises

Obliteration

Heal for 120 for each enemy hit with Obliteration.

Level 2

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Bans
KhanCassie
Team 1 Score

1

VS

Team 2 Score

4

Bans
MakoaImani
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
18 / 3 / 9
3,307
276
78,820
49,935
0
Hide

Hide

Increase the duration of Saati's invisibility by 0.625s after deployment of Dead Ringer.

Level 5

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 3%.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Viktor
59
12 / 6 / 17
3,205
267
82,544
47,856
0
Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 100% while using Iron Sights.

Level 5

Predator

Predator

Iron Sights

Gain 5% Lifesteal while using Iron Sights.

Level 1

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 1s for each enemy hit by it.

Level 1

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 45%.

Level 3

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 50% while using Iron Sights.

Level 5

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

47
20 / 4 / 14
3,465
289
93,310
77,708
0
Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Revenant

Revenant

Armor

Increase your maximum Health by 150.

Level 3

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Level 1

57
2 / 3 / 37
3,558
297
17,169
22,497
12,520
Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Inara
dgdgrt
Inara
47
0 / 7 / 7
1,488
124
12,498
63,172
12,263
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Plateau

Plateau

Impasse

Gain a 125-Health Shield for 3s after activating Impasse.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 39s
Objective Time
6m 1s
51
Kill Participation
136
23
Kills
52
52
Deaths
23
28
Assists
84
Player
Kills
Deaths
Assists
KDA
L
2
7
7
0.79
W
18
3
9
7.5
W
Viktor
12
6
17
3.42
W
20
4
14
6.75
L
7
9
7
1.17
L
Fernando
LugusKali313
Fernando
2
10
7
0.55
L
Lian
SHANMII
Lian
7
13
3
0.65
L
Vora
SunArg
Vora
5
13
4
0.54
W
2
3
37
6.83
W
Inara
dgdgrt
Inara
0
7
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

261,168
Damage
284,341
284,341
Taken
261,168
93,400
Shielding
24,783
111,939
Healing
171,063
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
27,578
11,184
88,114
1,343
45,327
6,494
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
78,820
60,445
0
873
49,935
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Viktor
82,544
58,030
0
659
47,856
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
93,310
80,051
16,607
13,310
77,708
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
65,107
50,574
0
6,816
42,294
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

L
Fernando
LugusKali313
Fernando
42,230
20,951
946
7,048
106,030
86,906
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Lian
SHANMII
Lian
91,583
89,128
0
1,680
44,838
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Vora
SunArg
Vora
34,670
23,608
0
5,992
45,852
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
17,169
11,909
122,168
13,814
22,497
12,520
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
Inara
dgdgrt
Inara
12,498
9,862
0
3,632
63,172
12,263
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role