Player Matchup

Lian
Lian
AyoKlampz
Lian
Level 51
Champion Stats
8W - 1L
1,836 SR
Queue Stats
96W - 49L
1,705 Elo+
Party 1
Ying
Ying
FlintyK1134
Ying
Level 999
Champion Stats
503W - 372L
1,687 SR
Queue Stats
2,179W - 1,940L
1,581 Elo+
Party 1
Fernando
Fernando
GetDoggedOn3098
Fernando
Level 448
Champion Stats
17W - 10L
1,569 SR
Queue Stats
562W - 504L
1,514 Elo+
Party 1
Io
Io
ZOlDBERG
Io
Level 971
Champion Stats
1,334W - 828L
1,568 SR
Queue Stats
1,532W - 978L
1,536 Elo+
Party 1
Skye
Skye
o0 Bo0mkiinZ 0o
Skye
Level 969
Champion Stats
206W - 177L
1,675 SR
Queue Stats
1,753W - 1,568L
1,640 Elo+
Party 1
Team Averages
Level 688
1,667 SR
1,595 Elo+

VS

Team Averages
Level 51
1,566 SR
1,514 Elo+
Seris
Seris
Andrewww1901
Seris
Level 45
Champion Stats
36W - 24L
1,603 SR
Queue Stats
113W - 107L
1,566 Elo+
Solo
Maeve
Maeve
Cut From G59
Maeve
Level 27
Champion Stats
2W - 4L
1,298 SR
Queue Stats
4W - 4L
1,421 Elo+
Solo
Ying
Ying
LeilaTiny1
Ying
Level 94
Champion Stats
36W - 17L
1,639 SR
Queue Stats
46W - 35L
1,557 Elo+
Party 2
Vatu
Vatu
Magsarion
Vatu
Level 63
Champion Stats
28W - 14L
1,715 SR
Queue Stats
118W - 103L
1,577 Elo+
Solo
Koga
Koga
guywholikescake
Koga
Level 24
Champion Stats
15W - 15L
1,574 SR
Queue Stats
20W - 21L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lian
47
14 / 5 / 16
3,166
396
62,046
41,634
0
Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Highborn

Highborn

Armor

Increase your Movement Speed by 3%.

Level 1

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 3s.

Level 5

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Superiority

Superiority

Armor

Increase your maximum Ammo by 3.

Level 3

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

59
4 / 4 / 17
2,731
341
15,951
27,682
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 60% Health when you swap to the spot of a dead Illusion.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 400.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Fernando
59
6 / 3 / 14
3,221
403
25,020
78,982
108,629
Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 150-Health Shield for 3s after you use Charge.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

54
9 / 4 / 20
2,922
365
27,481
41,206
0
Celestial Body

Celestial Body

Armor

Increase your maximum Health by 250.

Level 5

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 32%.

Level 4

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 4% Moonlight every 1s while not using Moonlight.

Level 4

Protectors

Protectors

Guardian Spirit

Regenerate 2% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 1

Restored Faith

Restored Faith

Moonlight

Heal for 10 every time you Heal an ally with Moonlight.

Level 1

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

50
11 / 6 / 2
2,422
303
33,102
22,210
0
Cloak

Cloak

Hidden

Increase the duration of Hidden by 1s.

Level 1

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 20% for 4s after getting an Elimination.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -20s.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
7
4 / 8 / 11
2,029
254
62,530
45,952
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Level 1

21
0 / 8 / 3
1,363
170
21,816
19,208
400
Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.

Level 3

Scar Tissue

Scar Tissue

Nine Lives

Reduce your damage taken by 12% for 2s after using Nine Lives.

Level 2

Fight or Flight

Fight or Flight

Nine Lives

Increase your Movement Speed by 40% for 4s after you activate Nine Lives.

Level 4

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 4s.

Level 4

Patch Up

Patch Up

Nine Lives

Heal for an additional 160 with Nine Lives.

Level 2

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

56
3 / 10 / 9
1,880
235
35,133
37,458
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 0.5s when an Illusion dies to an enemy.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Vatu
32
11 / 7 / 5
2,485
311
54,127
33,039
0
Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 120.

Level 3

Outnumbered

Outnumbered

Shadow Bombs

Generate 2 Ammo after hitting at least one enemy with Shadow Bombs.

Level 2

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 20% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 4

Level 1

7
4 / 11 / 5
1,694
212
38,108
27,943
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 5% while firing your SMGs.

Level 1

Gale Storm

Gale Storm

Skewer

Generate 37.5% Energy after earning a Killing Blow with Skewer.

Level 3

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 22s
Objective Time
2m 4s
113
Kill Participation
55
44
Kills
22
22
Deaths
44
69
Assists
33
Player
Kills
Deaths
Assists
KDA
L
4
8
11
1.19
W
Lian
14
5
16
4.4
L
0
8
3
0.19
W
4
4
17
3.13
W
Fernando
6
3
14
4.33
L
3
10
9
0.75
L
Vatu
11
7
5
1.93
W
9
4
20
4.75
L
4
11
5
0.59
W
11
6
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

163,600
Damage
211,714
211,714
Taken
163,600
108,629
Shielding
400
150,828
Healing
64,808
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
62,530
50,098
2,634
15,797
45,952
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Lian
62,046
51,146
0
732
41,634
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
21,816
21,336
0
2,985
19,208
400
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Level 1

Level 1

W
15,951
2,528
70,630
15,183
27,682
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Fernando
25,020
16,403
0
6,853
78,982
108,629
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

L
35,133
17,541
20,090
12,679
37,458
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Vatu
54,127
43,289
0
10,623
33,039
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
27,481
25,568
42,718
13,089
41,206
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 2

L
38,108
31,666
0
0
27,943
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
33,102
19,050
0
1,623
22,210
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role