Player Matchup

Octavia
Octavia
Diamond IV
Almdudlerking
Octavia
Diamond IV
Level 578
Champion Stats
17W - 8L
1,704 SR
Queue Stats
876W - 822L
1,626 Elo+
Party 1
Khan
Khan
Diamond I
Antiliner
Khan
Diamond I
Level 101
Champion Stats
7W - 2L
1,933 SR
Queue Stats
144W - 82L
1,752 Elo+
Party 2
Jenos
Jenos
Diamond V
Xenoborg
Jenos
Diamond V
Level 999
Champion Stats
183W - 122L
1,721 SR
Queue Stats
2,014W - 1,980L
1,576 Elo+
Party 1
Koga
Koga
Platinum I
YtuK
Koga
Platinum I
Level 210
Champion Stats
11W - 7L
1,700 SR
Queue Stats
157W - 125L
1,613 Elo+
Solo
Fernando
Fernando
Diamond V
sosiska46
Fernando
Diamond V
Level 682
Champion Stats
37W - 24L
1,709 SR
Queue Stats
197W - 180L
1,650 Elo+
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 514
1,753 SR
1,643 Elo+

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 558
1,681 SR
1,615 Elo+
Lillith
Lillith
Diamond III
A5Pharir
Lillith
Diamond III
Level 700
Champion Stats
78W - 62L
1,757 SR
Queue Stats
1,550W - 1,558L
1,623 Elo+
Solo
Lian
Lian
Diamond IV
Errnesta
Lian
Diamond IV
Level 467
Champion Stats
26W - 14L
1,725 SR
Queue Stats
172W - 154L
1,601 Elo+
Party 3
Vora
Vora
Diamond I
Kilcraft
Vora
Diamond I
Level 999
Champion Stats
2W - 4L
1,620 SR
Queue Stats
335W - 305L
1,669 Elo+
Solo
Grover
Grover
Platinum II
TakeDeepBreath
Grover
Platinum II
Level 482
Champion Stats
7W - 8L
1,699 SR
Queue Stats
150W - 135L
1,565 Elo+
Solo
Barik
Barik
Platinum I
yxurlxveuwu
Barik
Platinum I
Level 141
Champion Stats
3W - 3L
1,605 SR
Queue Stats
62W - 62L
1,618 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
59
2 / 4 / 7
2,096
299
64,568
48,848
0
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 10%.

Level 1

Entrenched

Entrenched

Reduce your damage taken by 20% while standing inside of your Distortion Field.

Level 4

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 40%.

Level 2

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 250.

Level 5

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Khan
51
5 / 5 / 1
2,027
290
37,240
70,410
36,513
Platemail

Platemail

Armor

Increase your maximum Health by 300.

Level 2

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 40% for 3s after activating Battle Shout.

Level 5

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 0.6s.

Level 1

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 18% while your Bulwark is active.

Level 3

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Jenos
Xenoborg
Jenos
60
3 / 2 / 9
2,542
363
19,636
18,854
0
Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 10% while Stellar Wind is active.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Koga
YtuK
Koga
57
2 / 12 / 1
1,573
225
33,682
39,497
0
Gale Storm

Gale Storm

Skewer

Generate 50% Energy after earning a Killing Blow with Skewer.

Level 4

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Something to Prove

Something to Prove

Armor

Generate 40% Energy after falling to or below 50% Health.

Level 4

Guild Tactics

Guild Tactics

Skewer

Heal for 480 after hitting at least one enemy with Skewer.

Level 3

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 6%.

Level 1

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Fernando
sosiska46
Fernando
60
0 / 7 / 2
1,670
239
28,248
62,507
47,639
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.2s after hitting an enemy with Fireball.

Level 2

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.

Level 3

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Bans
AndroxusImani
Team 1 Score

0

VS

Team 2 Score

4

Bans
MakoaCassie
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lillith
A5Pharir
Lillith
60
3 / 2 / 18
2,530
361
25,223
21,937
0
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 800 while decreasing base Health by {scale=125|125}.

Level 4

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 16%, but reduce its duration by {scale=0.35|0.35}s.

Level 4

Sheer Ascent

Sheer Ascent

Death Wings

Increase vertical movement of Death Wings by 5%.

Level 1

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 12% while they are marked by Blood Hex.

Level 3

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 15% while an ally is marked by Blood Hex.

Level 3

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Lian
56
7 / 2 / 13
2,488
355
72,532
28,200
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 20%.

Level 2

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Bloodline

Bloodline

Grace

Generate 1 Ammo after using Grace.

Level 1

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Vora
60
16 / 3 / 9
2,878
411
71,137
44,443
675
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.6s after activating Tendril.

Level 4

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 2.4s after hitting an enemy with Dark Siphon.

Level 4

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 75 Shield for 5s after activating Tendril.

Level 1

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

57
2 / 3 / 17
2,396
342
44,932
46,556
0
Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 0.6s.

Level 1

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.2000000000000002s.

Level 3

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 25% for 4s after they are Healed by Blossom.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 30% for 4s after using Blossom.

Level 5

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

48
2 / 2 / 11
2,682
383
26,292
42,238
71,543
Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 10% Health.

Level 1

Healing Station

Healing Station

Turret

Heal for 25 every 1s while standing near any of your Turrets.

Level 1

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.8999999999999999s.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 750-Health Shield for 3s after activating Rocket Boots.

Level 5

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 1s
Objective Time
5m 58s
32
Kill Participation
98
12
Kills
30
30
Deaths
12
20
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Lillith
A5Pharir
Lillith
3
2
18
6
L
Octavia
2
4
7
1.38
L
Khan
5
5
1
1.1
W
Lian
7
2
13
6.75
W
Vora
16
3
9
6.83
W
2
3
17
3.5
L
Jenos
Xenoborg
Jenos
3
2
9
3.75
L
Koga
YtuK
Koga
2
12
1
0.21
L
Fernando
sosiska46
Fernando
0
7
2
0.14
W
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

183,374
Damage
240,116
240,116
Taken
183,374
84,152
Shielding
72,218
138,136
Healing
131,375
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Lillith
A5Pharir
Lillith
25,223
10,508
67,984
305
21,937
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

L
Octavia
64,568
60,428
344
2,653
48,848
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Khan
37,240
34,023
8,902
14,688
70,410
36,513
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Lian
72,532
66,636
0
2,689
28,200
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Vora
71,137
48,285
0
6,798
44,443
675
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
44,932
42,251
27,508
24,490
46,556
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Jenos
Xenoborg
Jenos
19,636
17,395
96,980
9,138
18,854
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
Koga
YtuK
Koga
33,682
26,745
0
373
39,497
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Fernando
sosiska46
Fernando
28,248
12,921
0
5,058
62,507
47,639
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
26,292
26,292
0
1,601
42,238
71,543
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role