Player Matchup

Mal'Damba
Mal'Damba
FromtheShadows2
Mal'Damba
Level 312
Champion Stats
27W - 58L
1,417 SR
Queue Stats
744W - 735L
1,559 Elo+
Solo
Fernando
Fernando
Kluerw
Fernando
Level 999
Champion Stats
209W - 133L
1,609 SR
Queue Stats
1,186W - 1,177L
1,661 Elo+
Solo
Kinessa
Kinessa
LegiterallyEka
Kinessa
Level 999
Champion Stats
38W - 34L
1,726 SR
Queue Stats
698W - 638L
1,637 Elo+
Solo
Migrayne
Unknown
Level 999
Champion Stats
438W - 404L
1,620 SR
Queue Stats
1,922W - 1,954L
1,556 Elo+
Solo
Vora
Vora
Ârcangel
Vora
Level 999
Champion Stats
113W - 111L
1,655 SR
Queue Stats
2,769W - 2,741L
1,519 Elo+
Solo
Team Averages
Level 862
1,605 SR
1,587 Elo+

VS

Team Averages
Level 835
1,654 SR
1,629 Elo+
Imani
Imani
Benovsky
Imani
Level 915
Champion Stats
9W - 11L
1,565 SR
Queue Stats
293W - 272L
1,575 Elo+
Solo
Jenos
Jenos
DisasterSoul
Jenos
Level 999
Champion Stats
3W - 9L
1,668 SR
Queue Stats
1,469W - 1,486L
1,612 Elo+
Solo
Buck
Buck
DooMGuyOG
Buck
Level 999
Champion Stats
241W - 242L
1,572 SR
Queue Stats
1,327W - 1,459L
1,610 Elo+
Solo
Atlas
Atlas
LittleUno
Atlas
Level 999
Champion Stats
72W - 53L
1,641 SR
Queue Stats
2,643W - 2,728L
1,571 Elo+
Solo
Vora
Vora
WajaGOD
Vora
Level 261
Champion Stats
2W - 2L
1,822 SR
Queue Stats
486W - 197L
1,776 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
FromtheShadows2
Mal'Damba
56
3 / 7 / 25
3,578
210
22,409
36,465
0
Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 15%.

Level 3

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 3s after hitting an ally with Mending Spirits.

Level 3

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 3.2s.

Level 4

Possession

Possession

Mending Spirits

Reduce your damage taken by 12% while Healing an ally with Mending Spirits.

Level 3

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Fernando
Kluerw
Fernando
59
11 / 13 / 13
3,614
213
68,004
115,299
53,546
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 0.9s.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 3s after hitting an enemy with Fireball.

Level 5

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

60
14 / 8 / 22
4,061
239
109,182
49,855
0
Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 100%.

Level 4

Calibrate

Calibrate

Weapon

Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.15s.

Level 1

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 135% for 2s after Teleporting with Transporter.

Level 5

Headstrong

Headstrong

Armor

Increase your maximum Health by 200.

Level 4

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Migrayne
Unknown
54
11 / 14 / 16
3,657
215
75,154
56,246
0

Level 3

Level 5

Level 4

Level 1

Level 2

Level 1

Vora
60
24 / 13 / 14
4,677
275
96,307
62,590
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 4s after hitting an enemy with Dark Siphon.

Level 4

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Imani
Benovsky
Imani
59
5 / 11 / 9
2,960
174
51,007
52,496
5,475
Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 200.

Level 4

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 0.5s.

Level 1

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 0.8s.

Level 1

Elemental Grace

Elemental Grace

Armor

Gain a 500-health Shield for 3s after dropping to or below 50% Health.

Level 5

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 200 every 1s while using FrostFire Glide.

Level 4

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

60
7 / 12 / 28
3,888
229
50,428
50,106
0
Solar Sails

Solar Sails

Stellar Wind

Regenerate 8 Ammo every 1s while Stellar Wind is active.

Level 4

Penumbra

Penumbra

Weapon

Gain 5% Lifesteal.

Level 1

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 48% while using Stellar Wind.

Level 4

Star Seeker

Star Seeker

Stellar Wind

Increase your air control while using Stellar Wind by 56%.

Level 4

Binary Star

Binary Star

Weapon

Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.

Level 1

Buck
60
9 / 16 / 15
3,324
196
61,960
76,618
0
Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 2s.

Level 2

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 20% for 4s after using Heroic Leap.

Level 4

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 15%.

Level 3

Giga Siphon

Giga Siphon

Recovery

Increase your Movement Speed by 12% while Recovery is active.

Level 1

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Atlas
LittleUno
Atlas
59
8 / 11 / 12
3,798
223
48,288
119,675
1,100
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Lessons of the Past

Lessons of the Past

Setback

Gain a 100-Health Shield for 3s after hitting an enemy with Setback.

Level 1

Life Unlived

Life Unlived

Second Chance

Heal for an additional 150 when using Second Chance.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

Vora
WajaGOD
Vora
53
25 / 13 / 15
4,658
274
108,772
72,161
0
Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 16% for 1s after hitting anything with Deadly Scythe.

Level 4

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

What May Come

What May Come

Tendril

Reduce the damage you take by 16% for 3s after activating Tendril.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 54s
Objective Time
6m 0s
153
Kill Participation
133
63
Kills
54
55
Deaths
63
90
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Imani
Benovsky
Imani
5
11
9
0.86
L
7
12
28
1.75
L
Buck
9
16
15
1.03
W
Mal'Damba
FromtheShadows2
Mal'Damba
3
7
25
2.21
W
Fernando
Kluerw
Fernando
11
13
13
1.35
W
14
8
22
3.13
L
Atlas
LittleUno
Atlas
8
11
12
1.27
W
Migrayne
Unknown
11
14
16
1.36
L
Vora
WajaGOD
Vora
25
13
15
2.5
W
Vora
24
13
14
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

371,056
Damage
320,455
320,455
Taken
371,056
53,546
Shielding
6,575
161,401
Healing
152,924
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Imani
Benovsky
Imani
51,007
47,707
0
2,667
52,496
5,475
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

L
50,428
48,916
80,654
19,642
50,106
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Buck
61,960
50,676
0
21,834
76,618
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

W
Mal'Damba
FromtheShadows2
Mal'Damba
22,409
10,194
94,491
18,952
36,465
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Fernando
Kluerw
Fernando
68,004
40,423
0
15,779
115,299
53,546
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
109,182
97,671
0
8,497
49,855
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Atlas
LittleUno
Atlas
48,288
48,288
0
17,234
119,675
1,100
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Migrayne
Unknown
75,154
59,062
0
5,709
56,246
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Vora
WajaGOD
Vora
108,772
73,739
0
10,893
72,161
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

W
Vora
96,307
66,372
1,271
16,702
62,590
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role