Player Matchup

Pip
Pip
Gold I
MoccaVIII
Pip
Gold I
Level 459
Champion Stats
1W - 0L
1,842 SR
Queue Stats
12W - 11L
1,499 Elo+
Solo
Ash
Ash
Diamond IV
SerisIsFTier
Ash
Diamond IV
Level 722
Champion Stats
223W - 236L
1,645 SR
Queue Stats
2,001W - 1,979L
1,617 Elo+
Solo
Imani
Imani
Diamond IV
baiteh
Imani
Diamond IV
Level 999
Champion Stats
135W - 90L
1,734 SR
Queue Stats
1,024W - 955L
1,624 Elo+
Solo
Barik
Barik
Diamond IV
n4ux01
Barik
Diamond IV
Level 187
Champion Stats
30W - 27L
1,673 SR
Queue Stats
216W - 174L
1,618 Elo+
Solo
Lex
Lex
Diamond V
plutonmars
Lex
Diamond V
Level 999
Champion Stats
13W - 15L
1,597 SR
Queue Stats
834W - 765L
1,635 Elo+
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 673
1,698 SR
1,599 Elo+

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 748
1,621 SR
1,566 Elo+
Fernando
Fernando
Diamond I
CaraDeNepe
Fernando
Diamond I
Level 999
Champion Stats
123W - 94L
1,640 SR
Queue Stats
579W - 535L
1,591 Elo+
Solo
Jenos
Jenos
Diamond V
JonaBrio
Jenos
Diamond V
Level 706
Champion Stats
1W - 2L
1,630 SR
Queue Stats
47W - 40L
1,626 Elo+
Solo
Atlas
Atlas
Gold V
Kixki
Atlas
Gold V
Level 703
Champion Stats
1W - 2L
1,593 SR
Queue Stats
82W - 99L
1,469 Elo+
Party 1
Platinum V
angeldcd
Unknown
Platinum V
Level 999
Champion Stats
2W - 2L
1,645 SR
Queue Stats
17W - 21L
1,561 Elo+
Party 1
Saati
Saati
Platinum I
〤A1〤
Saati
Platinum I
Level 331
Champion Stats
33W - 40L
1,598 SR
Queue Stats
740W - 718L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
51
3 / 3 / 18
2,756
276
24,571
30,601
11,051
Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 60% of Healing Potion's effect if you hit an ally but not yourself.

Level 3

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 20% while using Weightless.

Level 2

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Refreshing Jog

Refreshing Jog

Weightless

Heal for 60 every 1s while Weightless is active.

Level 1

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 32%.

Level 4

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

58
6 / 4 / 17
2,812
281
62,316
57,280
35,145
Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Fervor

Fervor

Armor

Increase your maximum Ammo by 3.

Level 3

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 8%.

Level 1

Level 1

Imani
baiteh
Imani
59
7 / 4 / 8
2,617
262
70,396
23,163
2,720
Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 20%.

Level 1

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 5% faster.

Level 1

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 1.7999999999999998s.

Level 3

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 25% for 2s after activating Elemental Shift.

Level 5

Elemental Grace

Elemental Grace

Armor

Gain a 500-health Shield for 3s after dropping to or below 50% Health.

Level 5

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Barik
n4ux01
Barik
35
5 / 4 / 13
3,431
343
50,393
43,279
56,072
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 5%.

Level 1

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.8999999999999999s.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

57
21 / 3 / 12
3,915
392
73,473
27,765
0
Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 40% for 2s after Combat Slide ends.

Level 4

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 100.

Level 2

Conditioned

Conditioned

Armor

Increase your Movement Speed by 12%.

Level 4

Assail

Assail

In Pursuit

Generate 6 Ammo after activating In Pursuit.

Level 2

Requip

Requip

Combat Slide

Generate 6 Ammo after activating Combat Slide.

Level 3

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

Bans
AndroxusMakoa
Team 1 Score

4

VS

Team 2 Score

0

Bans
CassieKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
CaraDeNepe
Fernando
60
4 / 10 / 3
2,647
265
47,077
79,783
101,715
Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 0.8s. This card also increases the rate of Shield gain when using Aegis.

Level 1

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Jenos
JonaBrio
Jenos
56
4 / 7 / 11
2,540
254
21,798
33,533
0
Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Atlas
Kixki
Atlas
56
3 / 6 / 3
1,854
185
24,680
81,837
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 150.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 28% for 3s.

Level 4

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.6s further into the past.

Level 4

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

angeldcd
Unknown
59
5 / 9 / 4
1,890
189
33,869
38,661
0

Level 4

Level 3

Level 2

Level 3

Level 3

Level 1

Saati
〤A1〤
Saati
56
2 / 10 / 11
2,102
210
54,664
47,335
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Plated Leggings

Plated Leggings

Reduce Damage taken by 15% for 1.5s after using Blast Back.

Level 5

Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 7s
Objective Time
3m 48s
110
Kill Participation
50
42
Kills
18
18
Deaths
42
68
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Fernando
CaraDeNepe
Fernando
4
10
3
0.55
L
Jenos
JonaBrio
Jenos
4
7
11
1.36
L
Atlas
Kixki
Atlas
3
6
3
0.75
W
3
3
18
4
W
6
4
17
3.63
L
angeldcd
Unknown
5
9
4
0.78
W
Imani
baiteh
Imani
7
4
8
2.75
W
Barik
n4ux01
Barik
5
4
13
2.88
W
21
3
12
9
L
Saati
〤A1〤
Saati
2
10
11
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

281,149
Damage
182,088
182,088
Taken
281,149
104,988
Shielding
101,715
87,948
Healing
122,817
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
CaraDeNepe
Fernando
47,077
31,315
0
2,541
79,783
101,715
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Jenos
JonaBrio
Jenos
21,798
14,052
103,136
13,826
33,533
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Atlas
Kixki
Atlas
24,680
24,680
0
1,106
81,837
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
24,571
21,795
54,646
23,704
30,601
11,051
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
62,316
61,116
0
1,157
57,280
35,145
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
angeldcd
Unknown
33,869
22,279
0
191
38,661
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Imani
baiteh
Imani
70,396
47,097
0
1,991
23,163
2,720
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Barik
n4ux01
Barik
50,393
49,673
0
2,092
43,279
56,072
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
73,473
65,641
0
4,358
27,765
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Saati
〤A1〤
Saati
54,664
48,909
0
2,017
47,335
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Damage Done by Role

Damage Taken by Role