Player Matchup

Lex
Lex
ITSGRAVYBABY
Lex
Level 10
Champion Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,490 Elo+
Party 2
Ying
Ying
NounEnd
Ying
Level 428
Champion Stats
23W - 10L
1,810 SR
Queue Stats
261W - 214L
1,692 Elo+
Solo
Barik
Barik
Shuque
Barik
Level 999
Champion Stats
219W - 178L
1,647 SR
Queue Stats
1,801W - 1,916L
1,500 Elo+
Solo
VII
VII
Skryniar5467
VII
Level 999
Champion Stats
113W - 120L
1,589 SR
Queue Stats
1,415W - 1,397L
1,541 Elo+
Solo
Imani
Imani
SonOfJer
Imani
Level 78
Champion Stats
7W - 2L
1,679 SR
Queue Stats
80W - 57L
1,630 Elo+
Party 2
Team Averages
Level 503
1,645 SR
1,571 Elo+

VS

Team Averages
Level 594
1,597 SR
1,566 Elo+
Grover
Grover
D4rkn3556
Grover
Level 140
Champion Stats
10W - 8L
1,592 SR
Queue Stats
300W - 283L
1,576 Elo+
Party 1
Zhin
Zhin
FailedExperiment
Zhin
Level 978
Champion Stats
421W - 395L
1,588 SR
Queue Stats
540W - 506L
1,572 Elo+
Party 1
Kasumi
Kasumi
N0Tfancy
Kasumi
Level 799
Champion Stats
45W - 51L
1,539 SR
Queue Stats
1,955W - 1,898L
1,585 Elo+
Party 1
Jenos
Jenos
Zolstaga
Jenos
Level 54
Champion Stats
89W - 86L
1,577 SR
Queue Stats
169W - 173L
1,553 Elo+
Party 1
Barik
Barik
eatpraydab
Barik
Level 999
Champion Stats
288W - 235L
1,690 SR
Queue Stats
6,521W - 6,128L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
11
5 / 9 / 5
2,236
224
42,303
31,782
0
Assail

Assail

In Pursuit

Generate 6 Ammo after activating In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 30% for 2s after Combat Slide ends.

Level 3

Restock

Restock

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination.

Level 2

Fortitude

Fortitude

In Pursuit

Heal for 125 for each shot hit while using In Pursuit.

Level 5

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 30%.

Level 3

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Ying
NounEnd
Ying
59
0 / 7 / 6
1,601
160
9,561
27,694
0
Tangible

Tangible

Armor

Increase your maximum Health by 250.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Barik
Shuque
Barik
55
3 / 4 / 6
2,218
222
57,234
56,613
63,043
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.8999999999999999s.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

60
2 / 7 / 1
1,407
141
23,104
31,752
0
The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 20%.

Level 2

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2s after activating Explosive Dodge.

Level 4

Never Look

Never Look

Armor

Increase your maximum Health by 100.

Level 2

Tick Tock

Tick Tock

Armor

Reset the Cooldown of Grappling Hook after falling to or below 10% Health.

Level 2

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Imani
SonOfJer
Imani
58
2 / 9 / 4
1,702
170
43,891
34,042
0
Affinity

Affinity

Elemental Shift

Reduce your damage taken by 5% for 2s after activating Elemental Shift.

Level 1

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 50.

Level 1

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 2.5s.

Level 5

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 1.7999999999999998s.

Level 3

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 4s.

Level 5

Mana Rift

Mana Rift

Armor

Remaining still for 1s creates a Mana Rift around you that generates Mana every 1s. Leaving the Mana Rift destroys it.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
D4rkn3556
Grover
52
8 / 3 / 7
4,149
415
41,622
43,811
0
Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 5% for 4s after they are Healed by Blossom.

Level 1

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 15% Health.

Level 1

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Rebound

Rebound

Armor

Increase your Healing received by 25% while at or below 50% Health.

Level 5

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

59
7 / 3 / 5
2,693
269
48,980
31,353
0
Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 70% after getting an Elimination.

Level 5

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 8%.

Level 1

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 33% while Billow is active.

Level 3

Malice

Malice

Armor

Increase your Reload Speed by 30%.

Level 3

Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Kasumi
N0Tfancy
Kasumi
60
10 / 4 / 8
2,910
291
44,260
43,033
2,309
Folk Tales

Folk Tales

Increase your maximum Health by 250.

Level 5

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 0.6s.

Level 1

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 15%.

Level 3

Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 2.5s.

Level 5

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Jenos
Zolstaga
Jenos
30
7 / 1 / 15
3,002
300
19,862
18,897
6,388
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Barik
60
4 / 1 / 5
2,858
286
27,159
38,999
41,624
Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 1.2s.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.2000000000000002s.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 10% Health.

Level 1

Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 1s
Objective Time
7m 49s
34
Kill Participation
76
12
Kills
36
36
Deaths
12
22
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Grover
D4rkn3556
Grover
8
3
7
3.83
W
7
3
5
3.17
L
5
9
5
0.83
W
Kasumi
N0Tfancy
Kasumi
10
4
8
3.5
L
Ying
NounEnd
Ying
0
7
6
0.43
L
Barik
Shuque
Barik
3
4
6
1.5
L
2
7
1
0.36
L
Imani
SonOfJer
Imani
2
9
4
0.44
W
Jenos
Zolstaga
Jenos
7
1
15
14.5
W
Barik
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

176,093
Damage
181,883
181,883
Taken
176,093
63,043
Shielding
50,321
87,116
Healing
137,420
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Grover
D4rkn3556
Grover
41,622
38,714
36,157
19,342
43,811
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
48,980
40,606
0
2,760
31,353
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
42,303
38,053
0
4,939
31,782
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Kasumi
N0Tfancy
Kasumi
44,260
26,418
0
2,488
43,033
2,309
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Ying
NounEnd
Ying
9,561
9,561
55,359
9,158
27,694
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Barik
Shuque
Barik
57,234
57,234
0
5,764
56,613
63,043
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
23,104
17,600
0
9,381
31,752
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Imani
SonOfJer
Imani
43,891
26,203
0
2,515
34,042
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Jenos
Zolstaga
Jenos
19,862
12,666
63,528
8,678
18,897
6,388
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Barik
27,159
27,159
0
4,467
38,999
41,624
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Damage Done by Role

Damage Taken by Role