Player Matchup

Fernando
Fernando
Platinum V
Naïva
Fernando
Platinum V
Level 999
Champion Stats
35W - 49L
1,555 SR
Queue Stats
1,428W - 1,445L
1,487 Elo+
Party 1
Mal'Damba
Mal'Damba
Platinum III
Noxana
Mal'Damba
Platinum III
Level 999
Champion Stats
14W - 33L
1,495 SR
Queue Stats
2,319W - 2,333L
1,543 Elo+
Party 1
Sha Lin
Sha Lin
Platinum II
TheCortexiphan
Sha Lin
Platinum II
Level 999
Champion Stats
28W - 29L
1,608 SR
Queue Stats
660W - 615L
1,564 Elo+
Party 1
Ash
Ash
Diamond I
UFCBoxing
Ash
Diamond I
Level 54
Champion Stats
0W - 1L
1,500 SR
Queue Stats
68W - 69L
1,626 Elo+
Solo
Buck
Buck
Diamond III
Z0DDTHEIMMORTAL
Buck
Diamond III
Level 445
Champion Stats
158W - 135L
1,679 SR
Queue Stats
1,610W - 1,575L
1,626 Elo+
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 699
1,568 SR
1,569 Elo+

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 846
1,712 SR
1,633 Elo+
Ying
Ying
Diamond II
BeastCh1ld
Ying
Diamond II
Level 999
Champion Stats
40W - 36L
1,687 SR
Queue Stats
1,106W - 1,027L
1,639 Elo+
Solo
Torvald
Torvald
Diamond IV
XxRexDantexX
Torvald
Diamond IV
Level 999
Champion Stats
1W - 0L
1,576 SR
Queue Stats
730W - 663L
1,623 Elo+
Solo
Barik
Barik
Diamond III
barthomuel
Barik
Diamond III
Level 780
Champion Stats
3W - 0L
1,926 SR
Queue Stats
106W - 81L
1,669 Elo+
Solo
Maeve
Maeve
Diamond II
champapas
Maeve
Diamond II
Level 675
Champion Stats
14W - 11L
1,704 SR
Queue Stats
611W - 611L
1,617 Elo+
Party 2
Octavia
Octavia
Diamond II
snøw  flakes
Octavia
Diamond II
Level 779
Champion Stats
6W - 6L
1,668 SR
Queue Stats
134W - 97L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Naïva
Fernando
60
0 / 6 / 1
1,568
224
22,557
71,588
82,452
Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Safe Travel

Safe Travel

Charge

Gain a 600-Health Shield for 3s after you use Charge.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 1.6s. This card also increases the rate of Shield gain when using Aegis.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Mal'Damba
Noxana
Mal'Damba
59
0 / 3 / 1
1,451
207
10,374
14,441
0
Possession

Possession

Mending Spirits

Reduce your damage taken by 16% while Healing an ally with Mending Spirits.

Level 4

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 20%.

Level 2

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 3.2s.

Level 4

Lighter Gourd

Lighter Gourd

Gourd

Increase the Projectile Speed of Gourd by 20%.

Level 2

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

59
1 / 8 / 1
1,273
182
33,335
35,239
0
Run Like the Wind

Run Like the Wind

Withdraw

Increase your Movement Speed by 35% for 3s after using Withdraw.

Level 5

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 40% when you get an Elimination.

Level 4

Oasis

Oasis

Withdraw

Heal for 80 after using Withdraw.

Level 1

Swagger

Swagger

Armor

Increase your maximum Health by 50.

Level 1

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 60% Health.

Level 4

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

18
2 / 6 / 1
1,468
210
31,837
59,734
19,475
War Machine

War Machine

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fervor

Fervor

Armor

Increase your maximum Ammo by 2.

Level 2

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

59
1 / 10 / 2
1,402
200
30,940
44,506
0
Deep Breath

Deep Breath

Recovery

Reduce your damage taken by 30% for 2s after using Recovery.

Level 5

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 1s after activating Recovery.

Level 2

Reconstruction

Reconstruction

Recovery

Reduce the Cooldown of Recovery by 5s.

Level 5

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 14% after getting an Elimination.

Level 1

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 20% for 3s after using Net Shot.

Level 2

Bulk Up

Bulk Up

Recovery

Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.

Level 1

Bans
MakoaCassie
Team 1 Score

0

VS

Team 2 Score

4

Bans
KhanImani
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
3 / 0 / 20
2,514
359
7,815
4,907
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 0.7s.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Torvald
XxRexDantexX
Torvald
60
6 / 0 / 11
2,376
339
30,258
10,274
43,555
Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 375.

Level 5

Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 1.2000000000000002s.

Level 3

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 30% for 2s.

Level 3

Hearthwarder

Hearthwarder

Protection

Generate 150 Shield after using Protection.

Level 2

Timeshaper

Timeshaper

Protection

Generate 4 Ammo for the target of your Protection.

Level 2

Field Study

Field Study

Protection

Increase the damage done by allies by 10% while they are Shielded by Protection.

Level 1

Barik
59
4 / 0 / 14
2,550
364
60,405
60,782
22,204
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 10% Health.

Level 1

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 140.

Level 1

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 270 every 1s while you are standing near them.

Level 3

Field Deploy

Field Deploy

Turret

Heal for 100 each time one of your base Turrets hits an enemy.

Level 5

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Maeve
champapas
Maeve
56
12 / 1 / 8
2,488
355
68,468
27,539
0
Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 10%.

Level 1

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 1s.

Level 2

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.

Level 5

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

56
8 / 3 / 10
2,374
339
58,562
25,541
0
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 80%.

Level 4

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 10%.

Level 1

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 250.

Level 5

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 24s
Objective Time
5m 59s
10
Kill Participation
96
4
Kills
33
33
Deaths
4
6
Assists
63
Player
Kills
Deaths
Assists
KDA
W
3
0
20
13
L
Fernando
Naïva
Fernando
0
6
1
0.08
L
Mal'Damba
Noxana
Mal'Damba
0
3
1
0.17
L
1
8
1
0.19
L
2
6
1
0.42
W
Torvald
XxRexDantexX
Torvald
6
0
11
11.5
L
1
10
2
0.2
W
Barik
4
0
14
11
W
Maeve
champapas
Maeve
12
1
8
16
W
8
3
10
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,043
Damage
225,508
225,508
Taken
129,043
101,927
Shielding
65,759
105,413
Healing
115,132
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
7,815
7,815
86,858
4,909
4,907
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Fernando
Naïva
Fernando
22,557
16,157
0
2,959
71,588
82,452
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Mal'Damba
Noxana
Mal'Damba
10,374
2,465
79,003
7,231
14,441
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
33,335
30,305
0
2,683
35,239
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
31,837
27,913
0
0
59,734
19,475
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Torvald
XxRexDantexX
Torvald
30,258
26,998
3,646
0
10,274
43,555
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
30,940
29,152
0
13,537
44,506
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Barik
60,405
60,405
0
16,493
60,782
22,204
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Maeve
champapas
Maeve
68,468
65,316
0
1,093
27,539
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
58,562
53,993
319
1,814
25,541
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role