Player Matchup

Inara
Inara
Gold IV
ASGØREφLD
Inara
Gold IV
Level 999
Champion Stats
85W - 93L
1,575 SR
Queue Stats
1,391W - 1,314L
1,405 Elo+
Solo
Makoa
Makoa
Platinum IV
CrowSG
Makoa
Platinum IV
Level 999
Champion Stats
91W - 64L
1,704 SR
Queue Stats
217W - 207L
1,553 Elo+
Party 2
Moji
Moji
Silver II
Fev4r
Moji
Silver II
Level 82
Champion Stats
33W - 35L
1,565 SR
Queue Stats
49W - 61L
1,444 Elo+
Solo
Saati
Saati
Gold II
Naofumi5Ds
Saati
Gold II
Level 999
Champion Stats
3W - 2L
1,603 SR
Queue Stats
130W - 127L
1,564 Elo+
Party 2
Androxus
Androxus
Platinum V
Patatatas
Androxus
Platinum V
Level 666
Champion Stats
55W - 51L
1,663 SR
Queue Stats
217W - 207L
1,553 Elo+
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 749
1,622 SR
1,504 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 589
1,631 SR
1,527 Elo+
Lex
Lex
Gold I
GottaGoToWrk
Lex
Gold I
Level 933
Champion Stats
25W - 45L
1,505 SR
Queue Stats
325W - 352L
1,524 Elo+
Party 1
Barik
Barik
Gold V
LP Papillon
Barik
Gold V
Level 999
Champion Stats
77W - 55L
1,583 SR
Queue Stats
720W - 672L
1,471 Elo+
Solo
Ying
Ying
Gold II
RichiRC
Ying
Gold II
Level 150
Champion Stats
7W - 4L
1,719 SR
Queue Stats
214W - 240L
1,523 Elo+
Solo
Fernando
Fernando
Gold II
SUPAPAY
Fernando
Gold II
Level 722
Champion Stats
37W - 27L
1,775 SR
Queue Stats
223W - 194L
1,573 Elo+
Solo
Lian
Lian
Platinum II
smellyhippo666
Lian
Platinum II
Level 139
Champion Stats
13W - 19L
1,573 SR
Queue Stats
183W - 194L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
6 / 12 / 16
2,933
196
72,240
98,994
6,108
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 2s.

Level 2

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Makoa
CrowSG
Makoa
56
5 / 8 / 10
2,845
190
46,233
155,537
71,860
Determination

Determination

Armor

Increase your Healing received from other players by 30% while at or below 50% Health.

Level 5

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Rampage

Rampage

Armor

Increase your Movement Speed by 16% for 4s after getting an Elimination.

Level 2

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 1s after activating Dredge Anchor.

Level 2

Leviathan

Leviathan

Ancient Rage

Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.

Level 1

Moji
Fev4r
Moji
27
5 / 14 / 14
3,185
212
27,068
67,356
24,971

Level 3

Level 5

Level 2

Level 2

Level 3

Level 1

Saati
59
10 / 11 / 8
2,738
183
73,587
45,640
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 4.

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 40.

Level 1

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 150hp.

Level 1

Hide

Hide

Increase the duration of Saati's invisibility by 0.625s after deployment of Dead Ringer.

Level 5

Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 2s.

Level 4

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Androxus
Patatatas
Androxus
49
14 / 14 / 7
2,892
193
56,251
52,771
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Marksman

Marksman

Defiance

Generate 1 Ammo after hitting an enemy with Defiance.

Level 1

Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 0.5s after hitting an enemy with your weapon.

Level 1

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Bans
KhanImani
Team 1 Score

2

VS

Team 2 Score

4

Bans
Cassie
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
17 / 11 / 18
4,494
300
85,855
50,237
0
Justice Served

Justice Served

Retribution

Heal for 45% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 3

The Hunted

The Hunted

Retribution

You gain 15% Lifesteal against your Retribution target.

Level 3

Keen Sight

Keen Sight

Retribution

Increase the range at which your Retribution target is Revealed by 20 units.

Level 2

Conditioned

Conditioned

Armor

Increase your Movement Speed by 12%.

Level 4

Inescapable

Inescapable

Retribution

Increase your Movement Speed by 15% while you are within 60 units of your Retribution target.

Level 3

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

54
7 / 10 / 19
4,657
310
100,709
89,567
75,651
One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 10%.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Ying
RichiRC
Ying
41
1 / 5 / 14
3,042
203
19,103
20,770
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 0.5s when an Illusion dies to an enemy.

Level 1

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Fernando
SUPAPAY
Fernando
60
12 / 3 / 24
4,752
317
78,021
71,154
261,102
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

49
22 / 11 / 16
4,615
308
136,610
43,651
0
Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 3

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 51s
Objective Time
8m 53s
95
Kill Participation
150
40
Kills
59
59
Deaths
40
55
Assists
91
Player
Kills
Deaths
Assists
KDA
L
6
12
16
1.17
L
Makoa
CrowSG
Makoa
5
8
10
1.25
L
Moji
Fev4r
Moji
5
14
14
0.86
W
17
11
18
2.36
W
7
10
19
1.65
L
Saati
10
11
8
1.27
L
Androxus
Patatatas
Androxus
14
14
7
1.25
W
Ying
RichiRC
Ying
1
5
14
1.6
W
Fernando
SUPAPAY
Fernando
12
3
24
8
W
22
11
16
2.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

275,379
Damage
420,298
420,298
Taken
275,379
102,939
Shielding
336,753
195,983
Healing
143,545
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
72,240
60,270
0
7,250
98,994
6,108
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
Makoa
CrowSG
Makoa
46,233
44,681
0
16,325
155,537
71,860
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Moji
Fev4r
Moji
27,068
27,068
125,799
30,689
67,356
24,971
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
85,855
73,642
352
5,179
50,237
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

W
100,709
100,709
0
31,697
89,567
75,651
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Saati
73,587
54,971
0
5,174
45,640
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Androxus
Patatatas
Androxus
56,251
45,970
0
10,746
52,771
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Ying
RichiRC
Ying
19,103
19,103
69,631
9,725
20,770
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
Fernando
SUPAPAY
Fernando
78,021
47,931
0
16,794
71,154
261,102
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
136,610
129,096
1,430
8,737
43,651
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role