Player Matchup

Atlas
Atlas
Diamond V
PutMeIntoU
Atlas
Diamond V
Level 999
Champion Stats
12W - 14L
1,650 SR
Queue Stats
401W - 361L
1,607 Elo+
Solo
Inara
Inara
Diamond III
UNBELIVABLE
Inara
Diamond III
Level 999
Champion Stats
116W - 124L
1,656 SR
Queue Stats
1,501W - 1,405L
1,652 Elo+
Solo
Lian
Lian
Diamond III
Vyrnar
Lian
Diamond III
Level 856
Champion Stats
15W - 7L
1,684 SR
Queue Stats
228W - 190L
1,669 Elo+
Solo
Diamond IV
kylàr
Unknown
Diamond IV
Level 712
Champion Stats
64W - 52L
1,727 SR
Queue Stats
1,500W - 1,347L
1,629 Elo+
Solo
Mal'Damba
Mal'Damba
Diamond V
розбiйник
Mal'Damba
Diamond V
Level 187
Champion Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,721 Elo+
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 751
1,643 SR
1,656 Elo+

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 589
1,689 SR
1,629 Elo+
Terminus
Terminus
Diamond V
InvasionDivide
Terminus
Diamond V
Level 999
Champion Stats
54W - 50L
1,685 SR
Queue Stats
1,957W - 1,937L
1,586 Elo+
Party 1
Buck
Buck
Diamond III
KingJulian69420
Buck
Diamond III
Level 474
Champion Stats
174W - 122L
1,717 SR
Queue Stats
1,055W - 920L
1,647 Elo+
Solo
Fernando
Fernando
Diamond IV
LexieHere
Fernando
Diamond IV
Level 999
Champion Stats
45W - 41L
1,697 SR
Queue Stats
1,358W - 1,347L
1,621 Elo+
Party 1
Jenos
Jenos
Diamond IV
Mëadöw
Jenos
Diamond IV
Level 189
Champion Stats
9W - 9L
1,587 SR
Queue Stats
137W - 128L
1,689 Elo+
Solo
Sha Lin
Sha Lin
Masters
Taaha 1
Sha Lin
Masters
Level 285
Champion Stats
5W - 5L
1,760 SR
Queue Stats
85W - 86L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
59
7 / 5 / 12
3,095
258
61,874
115,170
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Rewritten History

Rewritten History

Stasis Field

Generate 1 Ammo after using Second Chance.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

59
4 / 6 / 14
3,347
279
37,677
113,498
50,992
Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Plateau

Plateau

Impasse

Gain a 125-Health Shield for 3s after activating Impasse.

Level 1

Crag

Crag

Impasse

Heal for 450 after activating Impasse.

Level 3

Summit

Summit

Impasse

Apply a Knockback of 1500 to yourself after using Impasse underneath yourself.

Level 5

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

Lian
Vyrnar
Lian
58
13 / 9 / 14
3,635
303
115,693
51,396
0
Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 2s for each enemy hit by Valor.

Level 5

Present Arms

Present Arms

Presence

Heal for 100 after using Presence.

Level 1

Superiority

Superiority

Armor

Increase your maximum Ammo by 2.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

kylàr
Unknown
59
14 / 9 / 11
3,595
300
75,487
43,540
5,352

Level 5

Level 5

Level 2

Level 1

Level 2

Level 1

49
1 / 5 / 24
3,661
305
23,847
26,132
0
Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 3s after hitting an ally with Mending Spirits.

Level 3

Venomous Gourd

Venomous Gourd

Gourd

Standing in your Gourd grants yourself and allies 40% Lifesteal.

Level 5

Pungent Gourd

Pungent Gourd

Gourd

Increase your Allies' and your Movement Speed by 5% while in your Gourd .

Level 1

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Lighter Gourd

Lighter Gourd

Gourd

Increase the Projectile Speed of Gourd by 10%.

Level 1

Level 1

Bans
KhanImani
Team 1 Score

4

VS

Team 2 Score

1

Bans
MakoaCassie
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
59
5 / 7 / 7
3,008
251
73,408
106,125
0
Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 6% for each Calamity Charge you have.

Level 3

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

It Watches

It Watches

Armor

Generate 15% Power Siphon charge for each enemy hit with Massacre Axe.

Level 5

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 5% increased Healing while at or below 50% Health.

Level 1

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

54
12 / 13 / 6
2,600
217
46,365
43,117
0
Seismic Wave

Seismic Wave

Heroic Leap

Reduce the Cooldown of Heroic Leap by 0.5s.

Level 1

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 15%.

Level 3

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 1s.

Level 1

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Fernando
LexieHere
Fernando
57
4 / 10 / 15
2,808
234
80,558
99,033
68,652
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Brand

Brand

Fireball

Heal for 100 for each enemy hit with Fireball.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Jenos
Mëadöw
Jenos
44
2 / 5 / 25
3,196
266
27,263
29,668
13,746
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Sha Lin
Taaha 1
Sha Lin
56
11 / 2 / 11
3,086
257
122,142
36,635
0
Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 2.4s.

Level 4

Swagger

Swagger

Armor

Increase your maximum Health by 50.

Level 1

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 30% when you get an Elimination.

Level 3

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 45% Health.

Level 3

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 12%.

Level 4

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 49s
Objective Time
6m 58s
114
Kill Participation
98
39
Kills
34
34
Deaths
37
75
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Terminus
5
7
7
1.21
L
12
13
6
1.15
L
Fernando
LexieHere
Fernando
4
10
15
1.15
L
Jenos
Mëadöw
Jenos
2
5
25
2.9
W
Atlas
7
5
12
2.6
L
Sha Lin
Taaha 1
Sha Lin
11
2
11
8.25
W
4
6
14
1.83
W
Lian
Vyrnar
Lian
13
9
14
2.22
W
kylàr
Unknown
14
9
11
2.17
W
1
5
24
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

314,578
Damage
349,736
349,736
Taken
314,578
56,344
Shielding
82,398
198,407
Healing
181,674
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Terminus
73,408
70,278
0
8,135
106,125
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
46,365
40,026
0
4,530
43,117
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Fernando
LexieHere
Fernando
80,558
45,845
0
4,740
99,033
68,652
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Jenos
Mëadöw
Jenos
27,263
21,848
145,161
17,992
29,668
13,746
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Atlas
61,874
61,874
0
2,651
115,170
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Sha Lin
Taaha 1
Sha Lin
122,142
107,607
0
1,116
36,635
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
37,677
32,231
0
11,465
113,498
50,992
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Lian
Vyrnar
Lian
115,693
112,493
0
2,520
51,396
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
kylàr
Unknown
75,487
55,576
0
881
43,540
5,352
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
23,847
11,279
170,434
10,456
26,132
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role