Player Matchup

Inara
Inara
Dartanyin
Inara
Level 999
Champion Stats
120W - 121L
1,623 SR
Queue Stats
819W - 690L
1,660 Elo+
Party 1
Vatu
Vatu
Gurumo
Vatu
Level 999
Champion Stats
84W - 76L
1,574 SR
Queue Stats
1,959W - 1,929L
1,605 Elo+
Party 3
Fernando
Fernando
MrFîxît
Fernando
Level 999
Champion Stats
75W - 96L
1,562 SR
Queue Stats
2,173W - 2,109L
1,611 Elo+
Party 1
Tiberius
Tiberius
Nemihwa
Tiberius
Level 453
Champion Stats
6W - 12L
1,508 SR
Queue Stats
1,138W - 1,097L
1,573 Elo+
Party 3
Furia
Furia
TrailMix101
Furia
Level 999
Champion Stats
133W - 119L
1,638 SR
Queue Stats
3,277W - 3,146L
1,658 Elo+
Party 1
Team Averages
Level 890
1,581 SR
1,621 Elo+

VS

Team Averages
Level 336
1,764 SR
1,686 Elo+
Fernando
Fernando
Cdwinters
Fernando
Level 275
Champion Stats
74W - 27L
1,841 SR
Queue Stats
102W - 59L
1,759 Elo+
Party 2
Moji
Moji
DrNolegs
Moji
Level 390
Champion Stats
87W - 37L
1,846 SR
Queue Stats
159W - 101L
1,727 Elo+
Party 2
Kinessa
Kinessa
SpotmaticXL
Kinessa
Level 117
Champion Stats
2W - 0L
1,807 SR
Queue Stats
4W - 0L
1,822 Elo+
Solo
Ruckus
Ruckus
TRANKILLZER
Ruckus
Level 176
Champion Stats
7W - 3L
1,806 SR
Queue Stats
410W - 366L
1,532 Elo+
Solo
Maeve
Maeve
TheByuggen
Maeve
Level 723
Champion Stats
12W - 12L
1,518 SR
Queue Stats
991W - 999L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
Dartanyin
Inara
58
15 / 12 / 8
4,244
265
89,946
114,058
20,480
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1.5s.

Level 3

Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Vatu
Gurumo
Vatu
59
12 / 13 / 13
3,926
245
84,955
61,730
0
Contemplation

Contemplation

Dash

Heal for -22.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 3

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 4

Shattered Worlds

Shattered Worlds

Shadow Bombs

Reduce the Cooldown of Shadow Bombs by 16% after earning a Killing Blow or Elimination.

Level 2

Shadow's Gaze

Shadow's Gaze

Shadow Bombs

Heal for 200 after activating Shadow Bombs.

Level 5

Retribution

Retribution

Ambush

Increase the Radius and Effective Radius of the damage from Ambush by 15%.

Level 1

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Fernando
MrFîxît
Fernando
59
3 / 10 / 9
3,652
228
63,065
102,921
72,289
Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Tiberius
Nemihwa
Tiberius
50
5 / 17 / 4
3,103
194
51,603
47,932
0
The Champion

The Champion

Heavy Blade

Reduce the Cooldown of Crouching Tigron by 1.2000000000000002s for each enemy hit by Heavy Blade.

Level 3

Honed Senses

Honed Senses

Combat Trance

Generate 0.6% Ultimate charge every 1s while Combat Trance is active.

Level 1

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 3s.

Level 5

Alley-Cat

Alley-Cat

Crouching Tigron

Reduce the Cooldown of Crouching Tigron by 1.2s.

Level 2

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 1.6s for each enemy hit by Heavy Blade.

Level 4

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

60
3 / 9 / 13
3,796
237
43,320
45,035
28,874
Burning Oath

Burning Oath

Kindle Soul

Heal for 525 over 3s after Healing an ally with Kindle Soul.

Level 5

Righteous Path

Righteous Path

Wings of Wrath

Increase the travel distance of Wings of Wrath by 20%.

Level 2

Pyre Walker

Pyre Walker

Wings of Wrath

Reduce the Cooldown of Wings of Wrath by 1.2s.

Level 2

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 140-Health Shield for 2s to allies affected by Kindle Soul.

Level 4

Pyretic Dynamo

Pyretic Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Cdwinters
Fernando
53
14 / 4 / 23
4,579
286
108,385
100,748
132,342
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 600-Health Shield for 3s after you use Charge.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Moji
55
18 / 8 / 24
5,060
316
71,437
64,639
101,858

Level 1

Level 1

Level 5

Level 4

Level 4

Level 1

Kinessa
SpotmaticXL
Kinessa
55
6 / 12 / 17
3,546
222
76,329
51,369
0
Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 80%.

Level 4

True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 200.

Level 4

Headstrong

Headstrong

Armor

Increase your maximum Health by 100.

Level 2

Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 4.

Level 4

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 1.2s.

Level 1

Level 1

Ruckus
40
4 / 10 / 12
1,649
103
40,945
75,262
23,048
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 2s.

Level 2

Air-Cooled

Air-Cooled

Advance

Heal for 240 after activating Advance.

Level 3

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Maeve
60
19 / 5 / 8
3,640
228
74,580
40,871
200
Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Scamper

Scamper

Pounce

Increase your Movement Speed by 30% for 3s after using Pounce.

Level 3

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 20%.

Level 2

Street Cred

Street Cred

Armor

Increase your maximum Health by 200.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.2s each time you hit an enemy with a dagger.

Level 1

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 54s
Objective Time
10m 57s
85
Kill Participation
145
38
Kills
61
61
Deaths
39
47
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Fernando
Cdwinters
Fernando
14
4
23
6.38
L
Inara
Dartanyin
Inara
15
12
8
1.58
W
Moji
18
8
24
3.75
L
Vatu
Gurumo
Vatu
12
13
13
1.42
L
Fernando
MrFîxît
Fernando
3
10
9
0.75
L
Tiberius
Nemihwa
Tiberius
5
17
4
0.41
W
Kinessa
SpotmaticXL
Kinessa
6
12
17
1.21
W
Ruckus
4
10
12
1
W
Maeve
19
5
8
4.6
L
3
9
13
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

332,889
Damage
371,676
371,676
Taken
332,889
121,643
Shielding
257,448
193,348
Healing
211,280
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
Cdwinters
Fernando
108,385
69,345
0
2,968
100,748
132,342
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Inara
Dartanyin
Inara
89,946
79,841
0
6,111
114,058
20,480
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

W
Moji
71,437
71,437
140,553
45,339
64,639
101,858
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Vatu
Gurumo
Vatu
84,955
58,046
0
21,584
61,730
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Fernando
MrFîxît
Fernando
63,065
45,951
0
2,396
102,921
72,289
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Tiberius
Nemihwa
Tiberius
51,603
33,260
0
3,127
47,932
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Kinessa
SpotmaticXL
Kinessa
76,329
51,063
0
3,539
51,369
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Ruckus
40,945
33,693
0
11,962
75,262
23,048
W
Maeve
74,580
72,530
0
6,919
40,871
200
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 1

L
43,320
23,421
135,506
24,624
45,035
28,874
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role