Player Matchup

Maeve
Maeve
BRINKHOLD
Maeve
Level 171
Champion Stats
191W - 129L
1,702 SR
Queue Stats
207W - 156L
1,689 Elo+
Solo
Saati
Saati
Dxvd18
Saati
Level 974
Champion Stats
9W - 8L
1,604 SR
Queue Stats
682W - 674L
1,600 Elo+
Solo
Barik
Barik
LemmeSupportU
Barik
Level 493
Champion Stats
5W - 7L
1,548 SR
Queue Stats
188W - 199L
1,543 Elo+
Party 1
Jenos
Jenos
isoniacida
Jenos
Level 999
Champion Stats
23W - 11L
1,666 SR
Queue Stats
1,098W - 1,067L
1,580 Elo+
Solo
Raum
Raum
oneshotyuri
Raum
Level 341
Champion Stats
24W - 17L
1,697 SR
Queue Stats
974W - 896L
1,552 Elo+
Party 1
Team Averages
Level 596
1,643 SR
1,593 Elo+

VS

Team Averages
Level 770
1,489 SR
1,595 Elo+
Makoa
Makoa
AlexGamer33
Makoa
Level 999
Champion Stats
144W - 149L
1,557 SR
Queue Stats
2,800W - 2,833L
1,613 Elo+
Solo
Octavia
Octavia
DeiGratiaX
Octavia
Level 789
Champion Stats
45W - 68L
1,510 SR
Queue Stats
2,402W - 2,487L
1,575 Elo+
Solo
Kinessa
Kinessa
GodieGun
Kinessa
Level 999
Champion Stats
7W - 12L
1,465 SR
Queue Stats
1,441W - 1,438L
1,579 Elo+
Solo
Lex
Lex
IIlIIIlIllIIllI
Lex
Level 63
Champion Stats
2W - 1L
1,246 SR
Queue Stats
171W - 126L
1,677 Elo+
Solo
Io
Io
LittleUno
Io
Level 999
Champion Stats
5W - 3L
1,667 SR
Queue Stats
2,692W - 2,770L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Maeve
BRINKHOLD
Maeve
33
0 / 13 / 0
931
103
6,200
33,903
0
Walk it Off

Walk it Off

Prowl

Heal for 200 every 1s while Prowl is active.

Level 5

Savagery

Savagery

Pounce

Heal for 280 after using Pounce.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.2s each time you hit an enemy with a dagger.

Level 1

Patch Up

Patch Up

Nine Lives

Heal for an additional 160 with Nine Lives.

Level 2

Scamper

Scamper

Pounce

Increase your Movement Speed by 30% for 3s after using Pounce.

Level 3

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Saati
Dxvd18
Saati
58
3 / 10 / 2
1,015
113
52,381
34,160
0
Plated Leggings

Plated Leggings

Reduce Damage taken by 9% for 1.5s after using Blast Back.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Hide

Hide

Increase the duration of Saati's invisibility by 0.375s after deployment of Dead Ringer.

Level 3

Grab and Go

Grab and Go

Generate 3 Ammo for each enemy hit with Blast Back.

Level 3

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 30%

Level 3

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

48
2 / 9 / 0
2,167
241
45,182
87,803
41,664
Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 90 every 1s while you are standing near them.

Level 1

Field Deploy

Field Deploy

Turret

Heal for 100 each time one of your base Turrets hits an enemy.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Jenos
60
0 / 7 / 3
2,044
227
7,538
22,295
8,200
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

56
0 / 11 / 1
2,123
236
28,163
100,310
2,925
Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 300.

Level 2

War-torn Plains

War-torn Plains

Weapon

Reduce the time it takes to spin up your Hellfire Gatling by 8%.

Level 2

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 45.

Level 3

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 25% for 3s after activating Soul Harvest.

Level 5

Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 450-Health Shield for 3s after activating Juggernaut.

Level 3

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
10 / 0 / 19
2,824
314
49,182
72,169
25,106
Determination

Determination

Armor

Increase your Healing received from other players by 24% while at or below 50% Health.

Level 4

Spring Tide

Spring Tide

Shell Spin

Heal for 500 for each enemy hit with Shell Spin.

Level 2

Rampage

Rampage

Armor

Increase your Movement Speed by 32% for 4s after getting an Elimination.

Level 4

Crashing Wave

Crashing Wave

Shell Spin

Reduce the Cooldown of Shell Spin by 2s for each enemy it hits.

Level 2

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Leviathan

Leviathan

Ancient Rage

Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.

Level 1

Octavia
DeiGratiaX
Octavia
59
3 / 5 / 12
2,203
245
30,396
19,903
0
High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 25%.

Level 5

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 4%.

Level 1

Overwhelming Force

Overwhelming Force

Generate 4% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 4

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Kinessa
GodieGun
Kinessa
59
8 / 0 / 13
2,303
256
46,836
5,352
0
Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 2.

Level 2

Beam Me Up

Beam Me Up

Transporter

Increase the Flight Speed of Transporter by 50%.

Level 5

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 80%.

Level 4

Restore

Restore

Transporter

Heal for 18% of your maximum Health after Teleporting with Transporter.

Level 3

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

38
27 / 0 / 16
4,229
470
126,350
32,553
0
Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Keen Sight

Keen Sight

Retribution

Increase the range at which your Retribution target is Revealed by 10 units.

Level 1

Justice Served

Justice Served

Retribution

Heal for 45% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 3

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 100.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

59
2 / 1 / 25
2,844
316
25,707
9,487
0
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 32%.

Level 4

Restored Faith

Restored Faith

Moonlight

Heal for 10 every time you Heal an ally with Moonlight.

Level 1

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 30% while they are being Healed by Moonlight.

Level 5

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 20%.

Level 1

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 4% Moonlight every 1s while not using Moonlight.

Level 4

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 50s
Objective Time
4m 39s
11
Kill Participation
135
5
Kills
50
50
Deaths
6
6
Assists
85
Player
Kills
Deaths
Assists
KDA
W
10
0
19
19.5
L
Maeve
BRINKHOLD
Maeve
0
13
0
0
W
Octavia
DeiGratiaX
Octavia
3
5
12
1.8
L
Saati
Dxvd18
Saati
3
10
2
0.4
W
Kinessa
GodieGun
Kinessa
8
0
13
14.5
W
27
0
16
35
L
2
9
0
0.22
W
2
1
25
14.5
L
Jenos
0
7
3
0.21
L
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

139,464
Damage
278,471
278,471
Taken
139,464
52,789
Shielding
25,106
108,628
Healing
103,790
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
49,182
45,600
0
1,657
72,169
25,106
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Maeve
BRINKHOLD
Maeve
6,200
5,000
0
5,505
33,903
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Octavia
DeiGratiaX
Octavia
30,396
28,496
1,265
2,525
19,903
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
Saati
Dxvd18
Saati
52,381
44,381
0
624
34,160
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Kinessa
GodieGun
Kinessa
46,836
41,916
0
3,834
5,352
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
126,350
117,963
0
5,139
32,553
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
45,182
45,182
0
27,433
87,803
41,664
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
25,707
23,800
83,178
6,192
9,487
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Jenos
7,538
4,324
59,788
6,898
22,295
8,200
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
28,163
24,365
0
8,380
100,310
2,925

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role