Player Matchup

Khan
Khan
Diamond IV
Almdudlerking
Khan
Diamond IV
Level 582
Champion Stats
22W - 28L
1,579 SR
Queue Stats
738W - 694L
1,621 Elo+
Solo
Saati
Saati
Diamond III
Asphýxia
Saati
Diamond III
Level 51
Champion Stats
0W - 1L
1,500 SR
Queue Stats
42W - 37L
1,624 Elo+
Solo
Inara
Inara
Platinum IV
CezarTheKing
Inara
Platinum IV
Level 713
Champion Stats
20W - 23L
1,669 SR
Queue Stats
821W - 755L
1,582 Elo+
Party 2
Mal'Damba
Mal'Damba
Diamond IV
Mëadöw
Mal'Damba
Diamond IV
Level 189
Champion Stats
2W - 3L
1,653 SR
Queue Stats
135W - 128L
1,676 Elo+
Solo
VII
VII
Diamond III
Sëvën
VII
Diamond III
Level 57
Champion Stats
9W - 6L
1,759 SR
Queue Stats
22W - 24L
1,589 Elo+
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 318
1,632 SR
1,619 Elo+

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 675
1,612 SR
1,611 Elo+
Ruckus
Ruckus
Platinum II
IDR3DG3I
Ruckus
Platinum II
Level 975
Champion Stats
17W - 10L
1,620 SR
Queue Stats
674W - 649L
1,556 Elo+
Party 1
Barik
Barik
Diamond V
Luffyy06
Barik
Diamond V
Level 284
Champion Stats
16W - 13L
1,678 SR
Queue Stats
718W - 686L
1,606 Elo+
Solo
Jenos
Jenos
Diamond IV
RMXD985
Jenos
Diamond IV
Level 918
Champion Stats
51W - 63L
1,600 SR
Queue Stats
706W - 654L
1,615 Elo+
Party 1
Imani
Imani
Diamond I
loooodo
Imani
Diamond I
Level 999
Champion Stats
7W - 6L
1,567 SR
Queue Stats
989W - 965L
1,582 Elo+
Solo
Vatu
Vatu
Diamond III
r32r3r3rr3
Vatu
Diamond III
Level 197
Champion Stats
5W - 3L
1,597 SR
Queue Stats
255W - 225L
1,696 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
1 / 6 / 3
1,390
174
32,404
70,901
19,490
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Open Fire!

Open Fire!

Battle Shout

Generate 8 Ammo after activating Battle Shout.

Level 2

Martial Law

Martial Law

Commander's Grab

Generate 10 Ammo after activating Commander's Grab.

Level 2

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 3.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Saati
Asphýxia
Saati
26
5 / 6 / 3
1,758
220
54,734
37,033
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 12% for 1.5s after using Blast Back.

Level 4

Closing Time

Closing Time

Increase your Movement Speed by 12% for 2.5s after activating Blast Back.

Level 2

Level 1

59
3 / 8 / 4
859
107
28,181
67,155
5,385
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 2.

Level 2

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Mal'Damba
Mëadöw
Mal'Damba
44
2 / 4 / 7
1,142
143
14,607
30,444
0
Fleeting

Fleeting

Slither

Reduce the Cooldown of Slither by 2.4s.

Level 4

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 60 every 1s while Healing an ally with Mending Spirits.

Level 4

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 2s after hitting an ally with Mending Spirits.

Level 2

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 1.6s.

Level 2

Possession

Possession

Mending Spirits

Reduce your damage taken by 12% while Healing an ally with Mending Spirits.

Level 3

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

VII
32
6 / 10 / 3
843
105
46,063
36,216
6,291
The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 1s after getting a Killing Blow while in Burst Mode.

Level 1

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 25%.

Level 5

Never Look

Never Look

Armor

Increase your maximum Health by 150.

Level 3

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

Bans
MakoaCassie
Team 1 Score

0

VS

Team 2 Score

4

Bans
Sha LinKinessa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
IDR3DG3I
Ruckus
56
3 / 5 / 9
2,255
282
45,426
63,833
32,337
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

At The Ready

At The Ready

Missile Launcher

Generate 10 Ammo for each enemy hit by Missile Launcher.

Level 1

Extended Magazines

Extended Magazines

Advance

Generate 15 Ammo after using Advance.

Level 1

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.0999999999999996s.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 750.

Level 5

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Barik
Luffyy06
Barik
59
6 / 1 / 12
2,853
357
64,254
49,852
50,787
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Double-Time

Double-Time

Rocket Boots

Heal for 200 every 1s for 3s after activating Rocket Boots.

Level 4

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.8999999999999999s.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 10% Health.

Level 1

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Jenos
RMXD985
Jenos
56
1 / 3 / 21
3,704
463
8,951
12,444
6,809
Space Jam

Space Jam

Stellar Wind

Increase your jump height by 12% while using Stellar Wind.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Imani
loooodo
Imani
59
13 / 2 / 8
2,929
366
81,819
26,087
400
Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 100.

Level 2

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 1.2s.

Level 2

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 25% for 2s after activating Elemental Shift.

Level 5

Elemental Grace

Elemental Grace

Armor

Gain a 100-health Shield for 3s after dropping to or below 50% Health.

Level 1

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

38
11 / 6 / 7
2,722
340
41,299
23,773
0
Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 4

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 10% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 2

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 30% for 2s after activating Shadow Bombs.

Level 5

Contemplation

Contemplation

Dash

Heal for -22.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 3

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 2s
Objective Time
4m 39s
37
Kill Participation
91
17
Kills
34
34
Deaths
17
20
Assists
57
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
L
Saati
Asphýxia
Saati
5
6
3
1.08
L
3
8
4
0.63
W
Ruckus
IDR3DG3I
Ruckus
3
5
9
1.5
W
Barik
Luffyy06
Barik
6
1
12
12
L
Mal'Damba
Mëadöw
Mal'Damba
2
4
7
1.38
W
Jenos
RMXD985
Jenos
1
3
21
3.83
L
VII
6
10
3
0.75
W
Imani
loooodo
Imani
13
2
8
8.5
W
11
6
7
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

175,989
Damage
241,749
241,749
Taken
175,989
31,166
Shielding
90,333
121,774
Healing
125,302
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
32,404
30,944
4,499
13,227
70,901
19,490
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Saati
Asphýxia
Saati
54,734
50,562
0
1,148
37,033
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
28,181
20,935
0
4,742
67,155
5,385
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Ruckus
IDR3DG3I
Ruckus
45,426
29,769
0
2,085
63,833
32,337
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Barik
Luffyy06
Barik
64,254
64,254
0
7,174
49,852
50,787
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Mal'Damba
Mëadöw
Mal'Damba
14,607
11,913
75,963
18,280
30,444
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Jenos
RMXD985
Jenos
8,951
7,510
102,461
5,633
12,444
6,809

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
VII
46,063
39,282
0
3,915
36,216
6,291
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Imani
loooodo
Imani
81,819
51,116
352
1,790
26,087
400
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

W
41,299
32,512
0
5,807
23,773
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role