Player Matchup

Khan
Khan
JakeMont1200
Khan
Level 180
Champion Stats
48W - 31L
1,670 SR
Queue Stats
235W - 189L
1,615 Elo+
Party 1
Tyra
Tyra
MAB99
Tyra
Level 999
Champion Stats
31W - 9L
1,771 SR
Queue Stats
297W - 270L
1,584 Elo+
Solo
Grohk
Grohk
NickO41102
Grohk
Level 443
Champion Stats
7W - 6L
1,565 SR
Queue Stats
427W - 339L
1,630 Elo+
Party 1
Jenos
Jenos
VICCRULL-RENN
Jenos
Level 22
Champion Stats
2W - 0L
1,500 SR
Queue Stats
10W - 5L
1,699 Elo+
Party 1
Ying
Ying
themicawsome
Ying
Level 29
Champion Stats
2W - 0L
1,778 SR
Queue Stats
40W - 28L
1,581 Elo+
Solo
Team Averages
Level 335
1,657 SR
1,622 Elo+

VS

Team Averages
Level 433
1,576 SR
1,571 Elo+
Lian
Lian
MonsterDance
Lian
Level 55
Champion Stats
1W - 4L
1,496 SR
Queue Stats
22W - 15L
1,675 Elo+
Party 2
Seris
Seris
PlayStation6314
Seris
Level 999
Champion Stats
64W - 57L
1,634 SR
Queue Stats
2,438W - 2,532L
1,539 Elo+
Party 2
Ying
Ying
SuperSuperC79
Ying
Level 533
Champion Stats
711W - 655L
1,553 SR
Queue Stats
1,694W - 1,714L
1,545 Elo+
Solo
Vora
Vora
r3ddmp4
Vora
Level 123
Champion Stats
4W - 2L
1,616 SR
Queue Stats
134W - 109L
1,549 Elo+
Solo
Androxus
Androxus
yujey
Androxus
Level 453
Champion Stats
6W - 5L
1,581 SR
Queue Stats
23W - 29L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
46
15 / 5 / 21
5,985
352
79,709
135,156
40,940
Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 40% for 2s after hitting an enemy with Commander's Grab.

Level 5

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 6.

Level 2

Level 1

Martial Law

Martial Law

Commander's Grab

Generate 10 Ammo after activating Commander's Grab.

Level 2

Hulking Strength

Hulking Strength

Commander's Grab

Reduce the Cooldown of Commander's Grab by 3s.

Level 5

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

Tyra
MAB99
Tyra
59
9 / 17 / 12
3,779
222
61,485
63,731
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Grohk
59
13 / 6 / 24
4,662
274
85,663
91,524
1,890
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 24%.

Level 3

Totemic Rescue

Totemic Rescue

Armor

Gain a 300-Health Shield for 3s after dropping to or below 30% Health.

Level 2

Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 120 for each enemy hit with Shock Pulse.

Level 4

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 24% increased Movement Speed for 1s.

Level 4

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

18
5 / 8 / 19
3,712
218
22,015
66,907
6,280
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

22
10 / 9 / 14
4,110
242
32,219
62,274
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 1s.

Level 1

Shuffle

Shuffle

Dimensional Link

Increase your Movement Speed by 30% while Dimensional Link is active.

Level 3

Tangible

Tangible

Armor

Increase your maximum Health by 150.

Level 3

Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 24%.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
33
13 / 14 / 13
3,875
228
134,632
62,055
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Present Arms

Present Arms

Presence

Heal for 200 after using Presence.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Eagle's Emerald

Eagle's Emerald

Valor

Generate 3 Ammo for each enemy hit with Valor.

Level 3

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 3

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

58
2 / 6 / 23
3,164
186
76,382
61,335
0
Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 4 Ammo every 0.5s while channeling Restore Soul.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 100.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Level 1

19
7 / 8 / 22
3,454
203
91,399
44,631
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 5s.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Vora
r3ddmp4
Vora
56
10 / 13 / 8
2,944
173
59,330
48,247
1,650
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 4s if it fails to hit a target.

Level 4

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 75 Shield for 5s after activating Tendril.

Level 1

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Androxus
yujey
Androxus
48
13 / 11 / 11
3,308
195
57,849
64,823
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 20% after getting an Elimination.

Level 2

Vengeance

Vengeance

Defiance

Heal for 120 after hitting at least one enemy with Defiance.

Level 4

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Abyssal Touch

Abyssal Touch

Defiance

Reduce the Cooldown of Nether Step by 6s after hitting an enemy with Defiance.

Level 5

Elusive

Elusive

Nether Step

Increase your Movement Speed by 20% for 3s after activating Nether Step.

Level 2

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 47s
Objective Time
3m 53s
142
Kill Participation
122
52
Kills
45
45
Deaths
52
90
Assists
77
Player
Kills
Deaths
Assists
KDA
W
15
5
21
5.1
W
Tyra
MAB99
Tyra
9
17
12
0.88
L
13
14
13
1.39
W
Grohk
13
6
24
4.17
L
2
6
23
2.25
L
7
8
22
2.25
W
5
8
19
1.81
L
Vora
r3ddmp4
Vora
10
13
8
1.08
W
10
9
14
1.89
L
Androxus
yujey
Androxus
13
11
11
1.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

281,091
Damage
419,592
419,592
Taken
281,091
49,110
Shielding
1,650
292,319
Healing
153,399
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
79,709
68,064
1,707
17,260
135,156
40,940

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Tyra
MAB99
Tyra
61,485
48,114
0
3,534
63,731
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
134,632
130,069
0
2,387
62,055
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Grohk
85,663
48,368
56,860
48,411
91,524
1,890
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
76,382
60,676
46,079
28,918
61,335
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
91,399
10,565
49,917
15,536
44,631
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
22,015
12,708
41,738
16,053
66,907
6,280
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Vora
r3ddmp4
Vora
59,330
34,663
0
6,297
48,247
1,650
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
32,219
32,219
76,874
29,882
62,274
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Androxus
yujey
Androxus
57,849
46,294
0
4,265
64,823
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role