Player Matchup

Evie
Evie
LeaugeOfAwsome
Evie
Level 51
Champion Stats
2W - 1L
1,848 SR
Queue Stats
5W - 4L
1,647 Elo+
Party 1
Terminus
Terminus
Mikealike--
Terminus
Level 61
Champion Stats
5W - 7L
1,541 SR
Queue Stats
8W - 12L
1,447 Elo+
Solo
VII
VII
Pochichuuu
VII
Level 606
Champion Stats
18W - 25L
1,545 SR
Queue Stats
659W - 630L
1,595 Elo+
Solo
Rei
Rei
Rugeki
Rei
Level 47
Champion Stats
3W - 2L
1,636 SR
Queue Stats
5W - 4L
1,647 Elo+
Party 1
Dredge
Dredge
Springfield6350
Dredge
Level 189
Champion Stats
60W - 42L
1,666 SR
Queue Stats
94W - 89L
1,611 Elo+
Solo
Team Averages
Level 191
1,647 SR
1,589 Elo+

VS

Team Averages
Level 91
1,541 SR
1,539 Elo+
Khan
Khan
Dichardpe
Khan
Level 48
Champion Stats
6W - 8L
1,481 SR
Queue Stats
77W - 68L
1,565 Elo+
Party 2
Viktor
Viktor
F-R-n_n
Viktor
Level 99
Champion Stats
14W - 14L
1,531 SR
Queue Stats
124W - 112L
1,559 Elo+
Party 2
Lian
Lian
Not flapy
Lian
Level 196
Champion Stats
90W - 80L
1,571 SR
Queue Stats
252W - 237L
1,571 Elo+
Solo
Rei
Rei
SUDisGaming
Rei
Level 45
Champion Stats
2W - 3L
1,548 SR
Queue Stats
33W - 39L
1,468 Elo+
Solo
Talus
Talus
sjijsisjisjisj
Talus
Level 69
Champion Stats
3W - 4L
1,572 SR
Queue Stats
162W - 157L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
26
3 / 9 / 6
1,669
209
31,109
30,749
0
Frigid Field

Frigid Field

Ice Block

Heal for 300 every 1s while Ice Block is active.

Level 5

Biting Cold

Biting Cold

Ice Block

Generate 4 Ammo after activating Ice Block.

Level 2

Great Distance

Great Distance

Soar

Increase the duration of Soar by 1.1s.

Level 2

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 12%.

Level 2

Keep Moving

Keep Moving

Armor

Increase maximum Health by 120.

Level 4

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

Terminus
Mikealike--
Terminus
32
4 / 7 / 2
1,672
209
25,726
56,058
0
Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 450.

Level 3

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 5% increased Healing while at or below 50% Health.

Level 1

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

59
3 / 6 / 3
1,483
185
22,297
14,033
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

Tick Tock

Tick Tock

Armor

Reset the Cooldown of Grappling Hook after falling to or below 10% Health.

Level 2

Aggressive Dodge

Aggressive Dodge

Explosive Dodge

Increase the distance traveled by Explosive Dodge by 5%.

Level 1

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 2s after getting a Killing Blow while in Burst Mode.

Level 2

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Rei
Rugeki
Rei
14
2 / 10 / 4
1,445
181
11,846
25,627
0
Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 12%.

Level 3

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 50.

Level 1

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 3% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 3

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.30000000000000004s after hitting an enemy with Sigil. This effect stacks.

Level 3

Restraint

Restraint

Spirit Link

While Envelop is active and you are Linked to an enemy, prevent them from Healing.

Level 1

50
3 / 8 / 6
2,456
307
55,505
29,359
2,243
Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 2.4s.

Level 2

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 3s after exiting a Shortcut.

Level 3

Plank Walker

Plank Walker

Shortcut

Heal for 400 after exiting a Shortcut.

Level 4

Hangman's Ire

Hangman's Ire

Armor

Gain a 300-Health Shield after dropping to or below 50% Health.

Level 2

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Khan
28
8 / 1 / 7
2,937
367
32,847
57,202
39,844
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Viktor
F-R-n_n
Viktor
26
9 / 6 / 10
2,307
288
28,483
22,641
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 50.

Level 1

Hit and Run

Hit and Run

Armor

Increase your Movement Speed by 15% for 4s after getting an Elimination or Killing Blow.

Level 3

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 30%.

Level 2

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

Lian
48
11 / 3 / 14
2,641
330
43,735
21,658
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 0.4s for each enemy hit by Valor.

Level 1

Signet Ring

Signet Ring

Presence

Increase your Movement Speed by 7% for 3s after using Presence.

Level 1

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Revitalizing Gem

Revitalizing Gem

Valor

Heal for 300 for each enemy hit with Valor.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

34
7 / 3 / 11
2,695
337
13,679
19,958
0
Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.30000000000000004s.

Level 3

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 1% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.17% Ultimate Charge to each player to which Chain Heal bounces.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Arcane Focus

Arcane Focus

Spirit Link

Heal for 100 every 1s while Spirit Linked to an ally.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

32
6 / 2 / 17
2,434
304
37,082
25,024
0
Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 16% while Rune of Travel is active.

Level 2

Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 4s.

Level 4

Spirited

Spirited

Armor

Increase your maximum Health by 250

Level 5

Carry through

Carry through

Blitz Upper

Increase your Movement Speed by 20% for 3s after hitting an enemy with Blitz Upper.

Level 2

Reclamation

Reclamation

Overcharge

Reduce the Cooldown of Overcharge by 1s.

Level 2

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 18s
Objective Time
8m 33s
36
Kill Participation
100
15
Kills
41
40
Deaths
15
21
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Khan
8
1
7
11.5
W
Viktor
F-R-n_n
Viktor
9
6
10
2.33
L
3
9
6
0.67
L
Terminus
Mikealike--
Terminus
4
7
2
0.71
W
Lian
11
3
14
6
L
3
6
3
0.75
L
Rei
Rugeki
Rei
2
10
4
0.4
W
7
3
11
4.17
L
3
8
6
0.75
W
6
2
17
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

146,483
Damage
155,826
155,826
Taken
146,483
2,243
Shielding
39,844
59,143
Healing
100,082
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Khan
32,847
29,816
0
4,476
57,202
39,844
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Viktor
F-R-n_n
Viktor
28,483
24,523
0
532
22,641
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
31,109
30,389
1,169
7,503
30,749
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Terminus
Mikealike--
Terminus
25,726
23,726
0
11,857
56,058
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Lian
43,735
41,563
0
3,201
21,658
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
22,297
20,509
0
1,574
14,033
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Rei
Rugeki
Rei
11,846
11,846
25,176
4,849
25,627
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
13,679
13,252
69,398
13,289
19,958
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
55,505
40,130
0
7,015
29,359
2,243
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
37,082
33,808
0
9,186
25,024
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role