Player Matchup

Fernando
Fernando
Badfihh
Fernando
Level 28
Champion Stats
14W - 11L
1,601 SR
Queue Stats
23W - 23L
1,500 Elo+
Party 3
Vora
Vora
ChocoMushtashe
Vora
Level 69
Champion Stats
14W - 14L
1,560 SR
Queue Stats
60W - 43L
1,579 Elo+
Party 3
Jenos
Jenos
Pyrcaniac
Jenos
Level 36
Champion Stats
3W - 2L
1,596 SR
Queue Stats
19W - 16L
1,539 Elo+
Party 3
Dredge
Dredge
juju461_is_BACK
Dredge
Level 40
Champion Stats
4W - 8L
1,431 SR
Queue Stats
26W - 22L
1,609 Elo+
Solo
Kinessa
Kinessa
xXAnubis101Xx
Kinessa
Level 41
Champion Stats
5W - 4L
1,559 SR
Queue Stats
26W - 23L
1,545 Elo+
Party 3
Team Averages
Level 43
1,549 SR
1,555 Elo+

VS

Team Averages
Level 485
1,585 SR
1,556 Elo+
VII
VII
GhostCloudz
VII
Level 818
Champion Stats
31W - 34L
1,553 SR
Queue Stats
439W - 411L
1,560 Elo+
Party 1
Saati
Saati
MEIMEInn
Saati
Level 999
Champion Stats
252W - 219L
1,616 SR
Queue Stats
963W - 1,037L
1,450 Elo+
Solo
Betty la Bomba
Betty la Bomba
TTFxd
Betty la Bomba
Level 400
Champion Stats
21W - 18L
1,543 SR
Queue Stats
634W - 618L
1,593 Elo+
Party 2
Lillith
Lillith
cryingtallchild
Lillith
Level 158
Champion Stats
273W - 252L
1,636 SR
Queue Stats
322W - 333L
1,619 Elo+
Party 2
Ruckus
Ruckus
jboynoob000
Ruckus
Level 49
Champion Stats
91W - 77L
1,575 SR
Queue Stats
92W - 80L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Badfihh
Fernando
5
3 / 7 / 19
4,355
290
37,957
141,332
209,205
Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

43
32 / 11 / 9
4,626
308
101,240
64,070
0
Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 1.7999999999999998s.

Level 3

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Jenos
Pyrcaniac
Jenos
16
5 / 6 / 26
4,056
270
26,400
41,853
13,419
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 1.2s.

Level 1

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 40% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

11
8 / 4 / 11
3,065
204
48,821
41,453
3,600
Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Abyss Cannon

Abyss Cannon

Broadside

Generate 4 Ammo for each enemy hit by Broadside.

Level 4

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 3.5999999999999996s.

Level 3

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Kinessa
24
6 / 12 / 20
2,280
152
52,947
65,295
0
Well-Stocked

Well-Stocked

Oppressor Mine

Activating Oppressor Mine generates 6 Ammo.

Level 2

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 4.8s.

Level 4

Calibrate

Calibrate

Weapon

Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.15s.

Level 1

Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 24% Health. This can only happen once every 30 seconds.

Level 3

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 100%.

Level 5

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
48
6 / 7 / 11
2,814
188
53,498
35,629
0
Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 10%.

Level 1

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Aggressive Dodge

Aggressive Dodge

Explosive Dodge

Increase the distance traveled by Explosive Dodge by 10%.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 100.

Level 2

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

Saati
MEIMEInn
Saati
57
17 / 10 / 3
3,329
222
74,698
39,190
0
Sure Shot

Sure Shot

Increase your Ultimate charge rate by 3%.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 5% for 4s after getting a Killing Blow or Elimination.

Level 1

Closing Time

Closing Time

Increase your Movement Speed by 24% for 2.5s after activating Blast Back.

Level 4

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 4.

Level 4

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Betty la Bomba
TTFxd
Betty la Bomba
59
8 / 14 / 10
3,191
213
102,578
47,481
0
A Lost Realm

A Lost Realm

Weapon

Increase the area of effect of all your explosions by 10%.

Level 5

A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 30%.

Level 3

From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 24%.

Level 4

Queen's Entrance

Queen's Entrance

Explosive Personality

Increase the lateral movement from each use of Explosive Personality by 40%.

Level 1

Labor of Genius

Labor of Genius

Weapon

Hits with Grenade Launcher increase Reload Speed by 5% for 1s, stacking up to 3 times. Additional hits refresh the duration.

Level 2

Gotta Bounce

Gotta Bounce

Explosive Personality

Reduce the Cooldown of Explosive Personality by 5s, but reduce your Movement Speed by 15%.

Level 1

22
5 / 12 / 15
3,209
214
95,433
55,565
0
Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 10%, but increase its cost by {scale=3|3}%.

Level 5

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 1s after activating Death Wings.

Level 2

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 800 while decreasing base Health by {scale=125|125}.

Level 4

Sharpened Slaughter

Sharpened Slaughter

Weapon

Increase Projectile Speed by 30%, but set your maximum Ammo to 2.

Level 3

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 6%.

Level 1

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Ruckus
2
4 / 12 / 11
3,178
212
27,796
89,500
67,491
No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 10%.

Level 2

Dampener

Dampener

Armor

Increase your maximum Health by 300.

Level 2

Nanotechnology

Nanotechnology

Emitter

Heal for 150 every 1s while Emitter is active.

Level 3

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 38s
Objective Time
6m 19s
139
Kill Participation
90
54
Kills
40
40
Deaths
55
85
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Fernando
Badfihh
Fernando
3
7
19
1.79
W
32
11
9
3.32
L
6
7
11
1.64
L
Saati
MEIMEInn
Saati
17
10
3
1.85
W
Jenos
Pyrcaniac
Jenos
5
6
26
3
L
Betty la Bomba
TTFxd
Betty la Bomba
8
14
10
0.93
L
5
12
15
1.04
L
Ruckus
4
12
11
0.79
W
8
4
11
3.38
W
Kinessa
6
12
20
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

267,365
Damage
354,003
354,003
Taken
267,365
226,224
Shielding
67,491
229,191
Healing
84,945
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
Badfihh
Fernando
37,957
25,717
0
11,755
141,332
209,205
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
101,240
64,061
2,698
16,965
64,070
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
53,498
38,946
0
15,311
35,629
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Saati
MEIMEInn
Saati
74,698
58,603
0
4,394
39,190
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Jenos
Pyrcaniac
Jenos
26,400
16,756
152,947
27,236
41,853
13,419
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Betty la Bomba
TTFxd
Betty la Bomba
102,578
44,753
0
1,240
47,481
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
95,433
33,144
44,372
1,306
55,565
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

L
Ruckus
27,796
22,460
469
17,853
89,500
67,491
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Level 1

W
48,821
41,610
675
13,146
41,453
3,600
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Kinessa
52,947
42,386
0
3,769
65,295
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role