Player Matchup

Mal'Damba
Mal'Damba
Diamond II
Brajlinjo
Mal'Damba
Diamond II
Level 170
Champion Stats
5W - 6L
1,599 SR
Queue Stats
168W - 167L
1,608 Elo+
Party 2
Masters
EquinoxBF
Unknown
Masters
Level 599
Champion Stats
405W - 370L
1,819 SR
Queue Stats
1,094W - 1,112L
1,683 Elo+
Solo
Inara
Inara
Platinum V
Hyparr
Inara
Platinum V
Level 312
Champion Stats
5W - 6L
1,604 SR
Queue Stats
32W - 30L
1,550 Elo+
Solo
Fernando
Fernando
Platinum IV
PipiripipUrrà
Fernando
Platinum IV
Level 999
Champion Stats
117W - 109L
1,704 SR
Queue Stats
2,755W - 2,583L
1,587 Elo+
Solo
Vora
Vora
Diamond II
asianglamor
Vora
Diamond II
Level 480
Champion Stats
3W - 6L
1,607 SR
Queue Stats
244W - 236L
1,646 Elo+
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 512
1,666 SR
1,615 Elo+

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 445
1,578 SR
1,634 Elo+
VII
VII
Masters
 
VII
Masters
Level 55
Champion Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jenos
Jenos
Gold III
PrototypeX7
Jenos
Gold III
Level 587
Champion Stats
21W - 26L
1,559 SR
Queue Stats
197W - 182L
1,568 Elo+
Party 1
Willo
Willo
Platinum II
Twiggeh
Willo
Platinum II
Level 817
Champion Stats
11W - 3L
1,667 SR
Queue Stats
255W - 211L
1,609 Elo+
Party 3
Raum
Raum
Platinum V
flotothebest1
Raum
Platinum V
Level 91
Champion Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,889 Elo+
Party 1
Azaan
Azaan
Platinum IV
madara2024m
Azaan
Platinum IV
Level 673
Champion Stats
41W - 37L
1,663 SR
Queue Stats
170W - 187L
1,606 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
Brajlinjo
Mal'Damba
51
4 / 7 / 25
4,343
271
48,869
48,426
0
Incorporeal

Incorporeal

Armor

Increase your maximum Health by 200.

Level 4

Possession

Possession

Mending Spirits

Reduce your damage taken by 8% while Healing an ally with Mending Spirits.

Level 2

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 2s after hitting an ally with Mending Spirits.

Level 2

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 45 every 1s while Healing an ally with Mending Spirits.

Level 3

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

EquinoxBF
Unknown
55
27 / 22 / 14
5,576
349
219,981
100,602
14,180

Level 5

Level 2

Level 2

Level 1

Level 5

Level 1

Inara
Hyparr
Inara
52
4 / 14 / 16
3,913
245
69,855
151,772
29,832
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 2s.

Level 2

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1.5s.

Level 3

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Fernando
53
11 / 17 / 21
4,190
262
83,679
129,545
73,930
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

59
11 / 14 / 10
3,641
228
109,840
80,314
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Bans
MakoaCassie
Team 1 Score

2

VS

Team 2 Score

4

Bans
ImaniKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
VII
 
VII
48
38 / 9 / 14
5,748
359
189,922
67,220
0
Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Equivocate

Equivocate

Grappling Hook

Heal for 100 after hitting an enemy with Grappling Hook. Heal for {scale=200|100} if the enemy is a Frontline.

Level 1

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2s after activating Explosive Dodge.

Level 4

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 1s after getting a Killing Blow while in Burst Mode.

Level 1

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

57
4 / 8 / 37
4,232
265
15,108
30,078
17,115
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Willo
Twiggeh
Willo
59
8 / 15 / 23
3,686
230
100,854
66,159
0
Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 1.6s.

Level 2

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Flora

Flora

Armor

Increase your maximum Health by 250.

Level 5

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 1.2s.

Level 2

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

52
17 / 14 / 22
4,828
302
121,919
213,196
0
Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 32%.

Level 4

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.

Level 5

Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 3% for 3s after activating Ignition.

Level 1

Apocalypse

Apocalypse

Juggernaut

Heal for 600 for each champion hit by Juggernaut.

Level 4

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

55
7 / 11 / 20
4,247
265
82,856
155,571
92,661
Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 300.

Level 2

Ad Eternum

Ad Eternum

Reduce the damage you take by 6% while at least one wall segment of Sanctuary is active.

Level 2

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Forged in Battle

Forged in Battle

Reduce the Cooldown of Sanctuary by 1.7999999999999998s.

Level 3

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 48s
Objective Time
7m 25s
143
Kill Participation
190
57
Kills
74
74
Deaths
57
86
Assists
116
Player
Kills
Deaths
Assists
KDA
W
VII
 
VII
38
9
14
5
L
Mal'Damba
Brajlinjo
Mal'Damba
4
7
25
2.36
L
EquinoxBF
Unknown
27
22
14
1.55
L
Inara
Hyparr
Inara
4
14
16
0.86
L
Fernando
11
17
21
1.26
W
4
8
37
2.81
W
Willo
Twiggeh
Willo
8
15
23
1.3
L
11
14
10
1.14
W
17
14
22
2
W
7
11
20
1.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

532,224
Damage
510,659
510,659
Taken
532,224
117,942
Shielding
109,776
208,929
Healing
212,252
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
VII
 
VII
189,922
182,969
0
3,602
67,220
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 2

L
Mal'Damba
Brajlinjo
Mal'Damba
48,869
26,747
155,909
24,663
48,426
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
EquinoxBF
Unknown
219,981
196,967
0
3,943
100,602
14,180
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Inara
Hyparr
Inara
69,855
52,922
0
4,030
151,772
29,832
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Fernando
83,679
42,594
0
10,778
129,545
73,930
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

W
15,108
9,061
144,214
10,613
30,078
17,115
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Willo
Twiggeh
Willo
100,854
72,543
0
3,492
66,159
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

L
109,840
75,980
0
9,606
80,314
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
121,919
101,947
0
23,432
213,196
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
82,856
67,719
0
26,899
155,571
92,661
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role