Player Matchup

Inara
Inara
Gold V
 
Inara
Gold V
Level 583
Champion Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Octavia
Octavia
Diamond III
MightyKinessa
Octavia
Diamond III
Level 100
Champion Stats
1W - 0L
1,500 SR
Queue Stats
89W - 51L
1,765 Elo+
Party 1
Mal'Damba
Mal'Damba
Qualifying
Waktzy
Mal'Damba
Qualifying
Level 288
Champion Stats
7W - 2L
1,888 SR
Queue Stats
169W - 118L
1,777 Elo+
Party 2
Vatu
Vatu
Diamond III
r32r3r3rr3
Vatu
Diamond III
Level 200
Champion Stats
6W - 3L
1,600 SR
Queue Stats
257W - 227L
1,689 Elo+
Solo
Ruckus
Ruckus
Masters
skobidoe
Ruckus
Masters
Level 139
Champion Stats
5W - 0L
1,998 SR
Queue Stats
97W - 31L
1,874 Elo+
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 262
1,697 SR
1,721 Elo+

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 267
1,630 SR
1,705 Elo+
Khan
Khan
Diamond V
M1klyxa
Khan
Diamond V
Level 36
Champion Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,871 Elo+
Solo
Pip
Pip
Diamond I
MaTBeuKo
Pip
Diamond I
Level 547
Champion Stats
366W - 288L
1,749 SR
Queue Stats
597W - 596L
1,711 Elo+
Solo
Atlas
Atlas
Platinum I
NicoRicota
Atlas
Platinum I
Level 41
Champion Stats
0W - 1L
1,500 SR
Queue Stats
21W - 19L
1,697 Elo+
Solo
Vivian
Vivian
Diamond II
TheFlancoTroll
Vivian
Diamond II
Level 267
Champion Stats
4W - 4L
1,699 SR
Queue Stats
247W - 221L
1,628 Elo+
Solo
Jenos
Jenos
Diamond V
macek200
Jenos
Diamond V
Level 445
Champion Stats
44W - 35L
1,704 SR
Queue Stats
924W - 884L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
 
Inara
57
8 / 3 / 18
2,887
321
63,927
61,445
3,315
Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Crag

Crag

Impasse

Heal for 150 after activating Impasse.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Octavia
43
10 / 6 / 14
3,003
334
104,030
28,609
0
Determined Defense

Determined Defense

Armor

Increase your maximum Health by 200.

Level 4

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 10%.

Level 1

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Mal'Damba
Waktzy
Mal'Damba
57
1 / 4 / 16
2,725
303
11,067
21,236
0
Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 4s after hitting an ally with Mending Spirits.

Level 4

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 200.

Level 4

Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Level 1

38
10 / 8 / 9
3,002
334
52,070
24,582
0
Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 5

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 30% for 2s after activating Shadow Bombs.

Level 5

Contemplation

Contemplation

Dash

Heal for -22.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 3

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Ruckus
skobidoe
Ruckus
56
16 / 2 / 15
3,106
345
76,653
59,475
26,451
Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

Proximity

Proximity

Advance

Reduce your damage taken by 3% for 3s after activating Advance.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 1s.

Level 1

Dampener

Dampener

Armor

Increase your maximum Health by 600.

Level 4

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Bans
FernandoCassie
Team 1 Score

4

VS

Team 2 Score

0

Bans
MojiImani
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Khan
M1klyxa
Khan
21
4 / 8 / 1
1,988
221
30,260
80,597
47,406
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

55
9 / 9 / 5
2,194
244
55,662
64,145
0
Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 2s.

Level 5

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Moxie

Moxie

Armor

Increase your Healing received by 30% while at or below 50% Health.

Level 5

Refreshing Jog

Refreshing Jog

Weightless

Heal for 180 every 1s while Weightless is active.

Level 3

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 0.6s.

Level 1

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Atlas
18
0 / 9 / 5
1,660
184
22,962
93,171
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 150.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 28% for 3s.

Level 4

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.6s further into the past.

Level 4

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

52
10 / 10 / 6
2,448
272
76,483
47,096
25,423
Plans Within Plans

Plans Within Plans

Deflector Shield

Heal for 100 every 1s while Deflector Shield is active.

Level 5

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 4%.

Level 1

Hidden Reserves

Hidden Reserves

Precision Sights

Every weapon shot made while Precision Sights is active has an 8% chance to not consume Ammo.

Level 1

Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 60% chance to not consume Ammo.

Level 5

Unfair Advantage

Unfair Advantage

Deflector Shield

Increase the duration of Deflector Shield by 2.4000000000000004s.

Level 3

Suspect Everyone

Suspect Everyone

Armor

The Health of Deflector Shield is increased by 350 and its Cooldown is reduced by half if it is destroyed by an enemy.

Level 1

Jenos
macek200
Jenos
42
0 / 9 / 16
2,213
246
9,980
22,738
8,714
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 28s
Objective Time
2m 34s
117
Kill Participation
56
45
Kills
23
23
Deaths
45
72
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Inara
 
Inara
8
3
18
5.67
L
Khan
M1klyxa
Khan
4
8
1
0.56
L
9
9
5
1.28
W
Octavia
10
6
14
2.83
L
Atlas
0
9
5
0.28
L
10
10
6
1.3
W
Mal'Damba
Waktzy
Mal'Damba
1
4
16
2.25
L
Jenos
macek200
Jenos
0
9
16
0.89
W
10
8
9
1.81
W
Ruckus
skobidoe
Ruckus
16
2
15
11.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

307,747
Damage
195,347
195,347
Taken
307,747
29,766
Shielding
81,543
124,348
Healing
135,294
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Inara
 
Inara
63,927
58,550
0
18,920
61,445
3,315
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Khan
M1klyxa
Khan
30,260
28,333
1,398
6,144
80,597
47,406
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
55,662
52,066
9,693
20,641
64,145
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Octavia
104,030
92,127
207
2,484
28,609
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
Atlas
22,962
22,962
0
0
93,171
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
76,483
74,823
0
4,523
47,096
25,423
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Mal'Damba
Waktzy
Mal'Damba
11,067
5,312
66,678
11,535
21,236
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Jenos
macek200
Jenos
9,980
9,094
89,952
2,943
22,738
8,714
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
52,070
33,381
0
8,282
24,582
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Ruckus
skobidoe
Ruckus
76,653
54,627
0
16,242
59,475
26,451
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role