Player Matchup
VS
Match Stats
Level 3
Level 5
Level 2
Level 2
Level 3
Level 1
Bane
Rend Soul
Every Soul Orb stack you detonate increases your Movement Speed by 3% for 4s, up to a maximum of 15%.
Level 3
Veil
Shadow Travel
Reduce the cast time of Shadow Travel by 20%.
Level 2
Umbral Gait
Weapon
Your Movement Speed is increased by 32% while any enemy is marked with a Soul Orb stack.
Level 4
Dusk-Walker
Shadow Travel
Reduce the Cooldown of Shadow Travel by 1.6s.
Level 2
Essence Rip
Rend Soul
Increase the Healing done by Rend Soul by 32%.
Level 4
Level 1
Napalm
Fire Bomb
Activating Fire Bomb heals you for 300 over 2s.
Level 3
Volatile
Fire Bomb
Reduce the Cooldown of Fire Bomb by 2.4s.
Level 4
Survivalist
Armor
Increase your maximum Health by 50.
Level 1
Primal Might
Armor
Reduce your active Cooldowns by 30% after getting an Elimination.
Level 3
Incensed
Fire Bomb
Increase your Movement Speed by 32% for 4s after using Fire Bomb.
Level 4
Burn, Monster!
Fire Bomb
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
Level 1
Poisoner
Poison Bolts
Reduce the Cooldown of Poison Bolts by 4s.
Level 5
Shadow Affinity
Hidden
Reduce the Cooldown of Hidden by 5s.
Level 5
Slip Away
Armor
Increase your Movement Speed by 7% while Out of Combat.
Level 1
Dissipate
Smoke Screen
Increase your Movement Speed by 8% for 2s after entering Smoke Screen.
Level 1
Confound
Poison Bolts
Reduce the Cooldown of Smoke Screen by 1.5s for each enemy hit by Poison Bolts.
Level 3
Debilitate
Poison Bolts
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
Level 1
Deadly Trap
Decrease the Cooldown of Spirit Lure's reactivation by 1.7999999999999998s.
Level 3
Blood Mist
Increase your Movement speed by 40% for 2s after one of your Spirit Lures triggers.
Level 4
Surrounded by Fear
Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -20s.
Level 4
Soulfire
Heal for 50 each time one of your Spirit Lures triggers.
Level 1
Unwilling Victim
Increase the area of effect of Spirit Lure's explosion by 15%.
Level 3
Spirit Bombs
Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown
Level 1
Team 1 Score
1
VS
Team 2 Score
4
Hidden Reserves
Precision Sights
Every weapon shot made while Precision Sights is active has an 24% chance to not consume Ammo.
Level 3
Numbed Heart
Armor
Increase your maximum Health by 200.
Level 4
Joyless Eyes
Sensor Drone
Increase the range at which Sensor Drone Reveals targets by 20%.
Level 2
Unfair Advantage
Deflector Shield
Increase the duration of Deflector Shield by 2.4000000000000004s.
Level 3
Plans Within Plans
Deflector Shield
Heal for 60 every 1s while Deflector Shield is active.
Level 3
Booby Trap
Sensor Drone
Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.
Level 1
Ritual Magic
Mending Spirits
Heal for 15 every 1s while Healing an ally with Mending Spirits.
Level 1
Many Gourds
Gourd
Reduce the Cooldown of Gourd by 2.4000000000000004s.
Level 3
Snake Pit
Armor
Increase your Movement Speed by 12%.
Level 3
Possession
Mending Spirits
Reduce your damage taken by 20% while Healing an ally with Mending Spirits.
Level 5
Swift Spirits
Mending Spirits
Increase the Movement Speed of allies affected by Mending Spirits by 15%.
Level 3
Spirit's Chosen
Mending Spirits
Mending Spirits immediately Heals your target for an additional 350.
Level 1
Chase
Prowl
Increase the Movement Speed bonus while using Prowl by 30%.
Level 3
Walk it Off
Prowl
Heal for 160 every 1s while Prowl is active.
Level 4
Predation
Armor
Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.
Level 3
Persistence
Armor
Reduce the damage you take by 16% while at or below 40% Health.
Level 4
Street Cred
Armor
Increase your maximum Health by 50.
Level 1
Cat Burglar
Prowl
Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.
Level 1
Raw Talent
Agility
Increase the Movement Speed boost of Agility by 20%.
Level 5
Trigger Happy
Weapon
Increase your Healing received by 20% while firing your SMGs.
Level 4
Memento
Weapon
Increase your maximum Ammo by 5.
Level 1
Something to Prove
Armor
Generate 10% Energy after falling to or below 50% Health.
Level 1
Trespasser
Agility
Increase your jump height by 80% while Agility is active.
Level 4
Blood Reaper
Cyclone Strike
Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.
Level 1
Grim Deliverance
Heal for 20 for every percentage point of Ire consumed by abilities.
Level 4
Depths of Despair
Reduce the damage you take by 12% for 2s after activating Conviction.
Level 3
Ad Eternum
Reduce the damage you take by 9% while at least one wall segment of Sanctuary is active.
Level 3
True Conviction
Reduce the damage your other allies take by 10% while they are within 35 units of the middle wall segment of your Sanctuary.
Level 2
Eternal Strife
Using an ability above Ire threshold Heals you for 225.
Level 3
Persistence
Gain 30% Lifesteal on your hits with Judgement.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.