Player Matchup

Viktor
Viktor
BloodyShart
Viktor
Level 194
Champion Stats
23W - 8L
1,621 SR
Queue Stats
30W - 10L
1,696 Elo+
Solo
Fernando
Fernando
Ch4ko
Fernando
Level 96
Champion Stats
3W - 2L
1,879 SR
Queue Stats
83W - 49L
1,649 Elo+
Party 1
VII
VII
Ch4so
VII
Level 999
Champion Stats
4W - 3L
1,911 SR
Queue Stats
598W - 75L
1,802 Elo+
Party 1
Dredge
Dredge
GENJ1SH1MADA
Dredge
Level 319
Champion Stats
80W - 58L
1,558 SR
Queue Stats
265W - 222L
1,554 Elo+
Solo
Ying
Ying
Hams-AZ12
Ying
Level 19
Champion Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,336 Elo+
Solo
Team Averages
Level 325
1,694 SR
1,607 Elo+

VS

Team Averages
Level 643
1,643 SR
1,656 Elo+
Kinessa
Kinessa
DONTQUITM8
Kinessa
Level 999
Champion Stats
6W - 4L
1,523 SR
Queue Stats
94W - 57L
1,757 Elo+
Solo
Pip
Pip
EmberPeppers
Pip
Level 727
Champion Stats
4W - 10L
1,613 SR
Queue Stats
64W - 66L
1,607 Elo+
Solo
Maeve
Maeve
jingly_age05
Maeve
Level 17
Champion Stats
4W - 3L
1,625 SR
Queue Stats
6W - 7L
1,664 Elo+
Solo
Octavia
Octavia
lsj1123
Octavia
Level 999
Champion Stats
29W - 20L
1,681 SR
Queue Stats
1,654W - 1,409L
1,609 Elo+
Solo
Fernando
Fernando
ねくっち
Fernando
Level 472
Champion Stats
13W - 7L
1,773 SR
Queue Stats
304W - 273L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
18
4 / 8 / 5
4,333
394
40,188
54,870
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.

Level 3

Scramble

Scramble

Hustle

Reduce damage taken by 15% while using Hustle.

Level 5

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 250.

Level 5

On The Move

On The Move

Frag Grenade

Gain 8% Movement Speed for 2s after using Frag Grenade.

Level 1

Predator

Predator

Iron Sights

Gain 5% Lifesteal while using Iron Sights.

Level 1

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Fernando
Ch4ko
Fernando
42
6 / 1 / 11
5,730
521
49,853
56,929
144,583
Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Safe Travel

Safe Travel

Charge

Gain a 600-Health Shield for 3s after you use Charge.

Level 4

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

VII
Ch4so
VII
60
18 / 3 / 6
4,986
453
96,116
23,160
2,115
Never Look

Never Look

Armor

Increase your maximum Health by 250.

Level 5

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 1s after activating Grappling Hook.

Level 2

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 25%.

Level 5

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

Dredge
47
10 / 6 / 6
5,210
474
50,200
39,478
0
Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 5.

Level 5

Heave Away

Heave Away

Broadside

Reduce the Cooldown of Harpoon by 0.2s for each enemy hit by Broadside.

Level 1

Reckless Barrage

Reckless Barrage

Broadside

Heal for 50 for each enemy hit by Broadside.

Level 1

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 150.

Level 3

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Ying
14
1 / 8 / 5
4,333
394
4,601
31,386
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kinessa
DONTQUITM8
Kinessa
58
12 / 6 / 4
4,895
445
68,217
40,470
0
Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 100%.

Level 5

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 50%.

Level 2

True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 100.

Level 2

Headstrong

Headstrong

Armor

Increase your maximum Health by 250.

Level 5

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

60
2 / 6 / 9
4,948
450
12,131
32,172
0
Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.

Level 4

Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Moxie

Moxie

Armor

Increase your Healing received by 12% while at or below 50% Health.

Level 2

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 80% of Healing Potion's effect if you hit an ally but not yourself.

Level 4

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 32%.

Level 4

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

10
3 / 8 / 6
4,294
390
25,516
45,233
0
Patch Up

Patch Up

Nine Lives

Heal for an additional 240 with Nine Lives.

Level 3

Savagery

Savagery

Pounce

Heal for 210 after using Pounce.

Level 3

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 1.5s.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 150.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 120 every 1s while Prowl is active.

Level 3

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Octavia
lsj1123
Octavia
57
4 / 14 / 2
4,358
396
49,164
43,576
23,000
Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 12%.

Level 3

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 30%.

Level 3

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 2.

Level 1

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

Fernando
ねくっち
Fernando
60
5 / 5 / 4
5,299
482
50,795
79,507
164,442
Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 41s
Objective Time
6m 46s
72
Kill Participation
51
39
Kills
26
26
Deaths
39
33
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Viktor
4
8
5
0.81
W
Fernando
Ch4ko
Fernando
6
1
11
11.5
W
VII
Ch4so
VII
18
3
6
7
L
Kinessa
DONTQUITM8
Kinessa
12
6
4
2.33
L
2
6
9
1.08
W
Dredge
10
6
6
2.17
W
Ying
1
8
5
0.44
L
3
8
6
0.75
L
Octavia
lsj1123
Octavia
4
14
2
0.36
L
Fernando
ねくっち
Fernando
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

240,958
Damage
205,823
205,823
Taken
240,958
146,698
Shielding
187,442
127,747
Healing
136,117
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Viktor
40,188
21,513
0
31,990
54,870
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Fernando
Ch4ko
Fernando
49,853
33,575
0
13,654
56,929
144,583
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
VII
Ch4so
VII
96,116
91,990
0
1,851
23,160
2,115
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
Kinessa
DONTQUITM8
Kinessa
68,217
57,195
0
8,084
40,470
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
12,131
10,769
81,342
18,974
32,172
0

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Dredge
50,200
42,496
0
21,723
39,478
0

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

W
Ying
4,601
4,601
45,407
13,122
31,386
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
25,516
23,423
1,303
15,679
45,233
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Octavia
lsj1123
Octavia
49,164
39,021
305
4,476
43,576
23,000
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Fernando
ねくっち
Fernando
50,795
31,568
0
5,954
79,507
164,442
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role